All Videos Tagged C++ (Grasshopper) - Grasshopper2024-05-01T03:51:54Zhttps://www.grasshopper3d.com/video/video/listTagged?tag=C%2B%2B&rss=yes&xn_auth=noShapeOp - UV Grid Circles and Similaritytag:www.grasshopper3d.com,2016-02-05:2985220:Video:14552432016-02-05T09:16:03.974ZAnders Holden Deleuranhttps://www.grasshopper3d.com/profile/AndersHoldenDeleuran
<a href="https://www.grasshopper3d.com/video/shapeop-uv-grid-circles-and-similarity"><br />
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</a> <br></br>Use of ShapeOp for constrained modelling of a shell with rational geometric properties. The vertices on the parameter lines of a quad-mesh are constrained to always lie on a circular arc using the circle constraint. Each face is constrained towards being square using the similarity constraint. Five vertices are anchored to different positions than their initial…
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</a><br />Use of ShapeOp for constrained modelling of a shell with rational geometric properties. The vertices on the parameter lines of a quad-mesh are constrained to always lie on a circular arc using the circle constraint. Each face is constrained towards being square using the similarity constraint. Five vertices are anchored to different positions than their initial positions, enabling shape exploration.<br />
<br />
Download:<br />
github.com/AndersDeleuran/ShapeOpGHPython<br />
<a href="http://shapeop.org/">http://shapeop.org/</a><br />
<br />
Developed Using:<br />
ShapeOp Solver (Sofien Bouaziz, Mario Deuss, Bailin Deng)<br />
GHPython (Giulio Piacentino/Steve Baer)<br />
Rhino/RhinoCommon/Grasshopper (McNeel/David Rutten)<br />
<br />
Funded through:<br />
<a href="http://www.complexmodelling.dk">www.complexmodelling.dk</a> ShapeOp - Physics Based Simulation of Elastic Materialstag:www.grasshopper3d.com,2016-02-05:2985220:Video:14551002016-02-05T09:15:09.019ZAnders Holden Deleuranhttps://www.grasshopper3d.com/profile/AndersHoldenDeleuran
<a href="https://www.grasshopper3d.com/video/shapeop-physics-based-simulation-of-elastic-materials"><br />
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</a> <br></br>Use of ShapeOp for physics simulation of elastic materials. A hanging cloth modelled using edge strain and bending constraints. The three vertices are anchored using closeness constraints and all points are subjected to a gravity load.<br></br>
<br></br>
Download:<br></br>
github.com/AndersDeleuran/ShapeOpGHPython…<br></br>
<a href="https://www.grasshopper3d.com/video/shapeop-physics-based-simulation-of-elastic-materials"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778214747?profile=original&width=240&height=150" width="240" height="150" alt="Thumbnail" /><br />
</a><br />Use of ShapeOp for physics simulation of elastic materials. A hanging cloth modelled using edge strain and bending constraints. The three vertices are anchored using closeness constraints and all points are subjected to a gravity load.<br />
<br />
Download:<br />
github.com/AndersDeleuran/ShapeOpGHPython<br />
<a href="http://shapeop.org/">http://shapeop.org/</a><br />
<br />
Developed Using:<br />
ShapeOp Solver (Sofien Bouaziz, Mario Deuss, Bailin Deng)<br />
GHPython (Giulio Piacentino/Steve Baer)<br />
Rhino/RhinoCommon/Grasshopper (McNeel/David Rutten)<br />
<br />
Funded through:<br />
<a href="http://www.complexmodelling.dk">www.complexmodelling.dk</a>