Michael Whitman's Videos (Grasshopper) - Grasshopper 2024-05-05T16:57:56Z https://www.grasshopper3d.com/video/video/listForContributor?screenName=2ep6zl7ebube3&rss=yes&xn_auth=no Miura-Ori Barrel Vault Experiment tag:www.grasshopper3d.com,2011-09-08:2985220:Video:414634 2011-09-08T05:01:29.254Z Michael Whitman https://www.grasshopper3d.com/profile/MichaelWhitman <a href="https://www.grasshopper3d.com/video/miura-ori-barrel-vault-experiment"><br /> <img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778161957?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>This is the result of tweaking some of the variables in the Kangaroo simulation from my previous video. I've been trying to achieve a barrel vault, so while this run is a failure, it still came out pretty interesting.<br></br> <br></br> While I mostly understand the way the variables affect the simulation, controlling the final shape is still difficult. Maybe through further… <a href="https://www.grasshopper3d.com/video/miura-ori-barrel-vault-experiment"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161957?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />This is the result of tweaking some of the variables in the Kangaroo simulation from my previous video. I've been trying to achieve a barrel vault, so while this run is a failure, it still came out pretty interesting.<br /> <br /> While I mostly understand the way the variables affect the simulation, controlling the final shape is still difficult. Maybe through further observation can the controls be fine tuned.<br /> <br /> Also, this looks like Olafur Eliasson's One-Way Color Tunnel. Miura-Ori Grid tag:www.grasshopper3d.com,2011-09-08:2985220:Video:414821 2011-09-08T03:08:22.499Z Michael Whitman https://www.grasshopper3d.com/profile/MichaelWhitman <a href="https://www.grasshopper3d.com/video/miura-ori-grid"><br /> <img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778161921?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>This is the first successful test of my Miura-Ori folding simulation in Grasshopper. This initially started as a Processing sketch (using Toxiclibs), though it has undergone significant changes since then.<br></br> <br></br> My initial attempts to simulate this required the use of imaginary spring forces, but now the folding mechanism can be attributed to the Hinge force in Kangaroo.…<br></br> <a href="https://www.grasshopper3d.com/video/miura-ori-grid"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161921?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />This is the first successful test of my Miura-Ori folding simulation in Grasshopper. This initially started as a Processing sketch (using Toxiclibs), though it has undergone significant changes since then.<br /> <br /> My initial attempts to simulate this required the use of imaginary spring forces, but now the folding mechanism can be attributed to the Hinge force in Kangaroo.<br /> <br /> I'm not quite sure how to label this, as it's not really the Miura-Ori fold, and it isn't technically rigid origami anymore (due to the spring lengths changing small amounts). For the same reason, it ceases to be a developable surface, so its not really origami anymore.