Michael Whitman's Videos (Grasshopper) - Grasshopper2024-05-05T16:57:56Zhttps://www.grasshopper3d.com/video/video/listForContributor?screenName=2ep6zl7ebube3&rss=yes&xn_auth=noMiura-Ori Barrel Vault Experimenttag:www.grasshopper3d.com,2011-09-08:2985220:Video:4146342011-09-08T05:01:29.254ZMichael Whitmanhttps://www.grasshopper3d.com/profile/MichaelWhitman
<a href="https://www.grasshopper3d.com/video/miura-ori-barrel-vault-experiment"><br />
<img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778161957?profile=original&width=240&height=180" width="240"></img><br />
</a> <br></br>This is the result of tweaking some of the variables in the Kangaroo simulation from my previous video. I've been trying to achieve a barrel vault, so while this run is a failure, it still came out pretty interesting.<br></br>
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While I mostly understand the way the variables affect the simulation, controlling the final shape is still difficult. Maybe through further…
<a href="https://www.grasshopper3d.com/video/miura-ori-barrel-vault-experiment"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161957?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />This is the result of tweaking some of the variables in the Kangaroo simulation from my previous video. I've been trying to achieve a barrel vault, so while this run is a failure, it still came out pretty interesting.<br />
<br />
While I mostly understand the way the variables affect the simulation, controlling the final shape is still difficult. Maybe through further observation can the controls be fine tuned.<br />
<br />
Also, this looks like Olafur Eliasson's One-Way Color Tunnel. Miura-Ori Gridtag:www.grasshopper3d.com,2011-09-08:2985220:Video:4148212011-09-08T03:08:22.499ZMichael Whitmanhttps://www.grasshopper3d.com/profile/MichaelWhitman
<a href="https://www.grasshopper3d.com/video/miura-ori-grid"><br />
<img alt="Thumbnail" height="180" src="https://storage.ning.com/topology/rest/1.0/file/get/2778161921?profile=original&width=240&height=180" width="240"></img><br />
</a> <br></br>This is the first successful test of my Miura-Ori folding simulation in Grasshopper. This initially started as a Processing sketch (using Toxiclibs), though it has undergone significant changes since then.<br></br>
<br></br>
My initial attempts to simulate this required the use of imaginary spring forces, but now the folding mechanism can be attributed to the Hinge force in Kangaroo.…<br></br>
<a href="https://www.grasshopper3d.com/video/miura-ori-grid"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2778161921?profile=original&width=240&height=180" width="240" height="180" alt="Thumbnail" /><br />
</a><br />This is the first successful test of my Miura-Ori folding simulation in Grasshopper. This initially started as a Processing sketch (using Toxiclibs), though it has undergone significant changes since then.<br />
<br />
My initial attempts to simulate this required the use of imaginary spring forces, but now the folding mechanism can be attributed to the Hinge force in Kangaroo.<br />
<br />
I'm not quite sure how to label this, as it's not really the Miura-Ori fold, and it isn't technically rigid origami anymore (due to the spring lengths changing small amounts). For the same reason, it ceases to be a developable surface, so its not really origami anymore.