let's say I took a way we create 3d curves in GH as a starting point, that is writing the parametric equations and enter a range of values for the u-v parameters.
Then I extended this principle to surfaces, but it was pretty tough cause:
1. you have to fully understand how param equations and u-v param relate each other
2. you have to translate that mechanism to the data structures of GH
So the most difficult part was to think of a data logic that could fit the needs of parametric equations.
I've been testing the definition with several surfaces, and it seems to work well so far. If errors keep on not appearing, I'll share the definition and you can download it.
Cheers
Comment by Miguel Vidal on February 6, 2010 at 5:56am
Hi Stefano,
Could you explain a little more about it? How does it work?
Will there be a public downadable version?
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