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    <channel>        <title>Jia-Rey CHANG&#039;s Photos</title>
        <description></description>
        <link></link>
        <pubDate>Tue, 06 Feb 2024 01:27:30 +0000</pubDate>
        <lastBuildDate>Tue, 06 Feb 2024 01:27:30 +0000</lastBuildDate>
        <image>
            <title>Jia-Rey CHANG&#039;s Photos</title>
            <link></link>
            <url></url>
            <height></height>
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        <item>
                        <title>HyperCell&amp;Wall</title>
            <link>https://www.grasshopper3d.com/photo/hypercell-wall-2?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Video:
https://vimeo.com/55289946#

HyperCell&amp;Wall is another presentation of the HyperCell component(). The video and images show the possibility what HyperCell component can be and do. They are still following the same logic as HyperCell 2.0(pandalabccc.blogspot.nl/2012/09/duchampwall-with-hypercell-20.html) and HyperWall Generation(pandalabccc.blogspot.nl/2012/10/wallgenerationhypercell-20.html). Base on the same cubic-shape cell from bottom to up to create diverse results.
This is an ongoing research by HyperBody(hyperbody.nl/), TU Delft.
In this case, we try to design it in a more functional and spatial way. The Wall is not only the wall, furniture is not a piece of furniture, it can transform into seats, shelter, ramp...etc base on the environment, function and the users&#039; needs. Ideally, the component should negotiate with each other and surrounding information to do the adaptation which is the collective decision making and evolutionary computational adaptation we stated here. Each of the component has its own basic intelligence and physical constrain to build up the final project from bottom to up as a intelligent creature.
more info:
pandalabccc.blogspot.nl/2012/12/hypercell.html
Music: Lali Puna - Nin-Com-Pop (Thomas Leboeg Remix)</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708829547?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>HyperCell&amp;Wall</title>
            <link>https://www.grasshopper3d.com/photo/hypercell-wall-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Video:
https://vimeo.com/55289946#

HyperCell&amp;Wall is another presentation of the HyperCell component(). The video and images show the possibility what HyperCell component can be and do. They are still following the same logic as HyperCell 2.0(pandalabccc.blogspot.nl/2012/09/duchampwall-with-hypercell-20.html) and HyperWall Generation(pandalabccc.blogspot.nl/2012/10/wallgenerationhypercell-20.html). Base on the same cubic-shape cell from bottom to up to create diverse results.
This is an ongoing research by HyperBody(hyperbody.nl/), TU Delft.
In this case, we try to design it in a more functional and spatial way. The Wall is not only the wall, furniture is not a piece of furniture, it can transform into seats, shelter, ramp...etc base on the environment, function and the users&#039; needs. Ideally, the component should negotiate with each other and surrounding information to do the adaptation which is the collective decision making and evolutionary computational adaptation we stated here. Each of the component has its own basic intelligence and physical constrain to build up the final project from bottom to up as a intelligent creature.
more info:
pandalabccc.blogspot.nl/2012/12/hypercell.html
Music: Lali Puna - Nin-Com-Pop (Thomas Leboeg Remix)</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708829157?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>HyperCell&amp;Wall</title>
            <link>https://www.grasshopper3d.com/photo/hypercell-wall?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Video:
https://vimeo.com/55289946#

HyperCell&amp;Wall is another presentation of the HyperCell component(). The video and images show the possibility what HyperCell component can be and do. They are still following the same logic as HyperCell 2.0(pandalabccc.blogspot.nl/2012/09/duchampwall-with-hypercell-20.html) and HyperWall Generation(pandalabccc.blogspot.nl/2012/10/wallgenerationhypercell-20.html). Base on the same cubic-shape cell from bottom to up to create diverse results.
This is an ongoing research by HyperBody(hyperbody.nl/), TU Delft.
In this case, we try to design it in a more functional and spatial way. The Wall is not only the wall, furniture is not a piece of furniture, it can transform into seats, shelter, ramp...etc base on the environment, function and the users&#039; needs. Ideally, the component should negotiate with each other and surrounding information to do the adaptation which is the collective decision making and evolutionary computational adaptation we stated here. Each of the component has its own basic intelligence and physical constrain to build up the final project from bottom to up as a intelligent creature.
more info:
pandalabccc.blogspot.nl/2012/12/hypercell.html
Music: Lali Puna - Nin-Com-Pop (Thomas Leboeg Remix)</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708828317?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>cell03</title>
            <link>https://www.grasshopper3d.com/photo/cell03?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use the same method with Swarmy(pandalabccc.blogspot.com/​2011/​09/​swarmy-processing-grasshopper.html) to import the point from the Procssing. I use the points but with 2D voronoi this time to get the Cell Like animation and form.

more info:
http://pandalabccc.blogspot.com/2011/09/swarmcell-processing-grasshopper-ghowl.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708694773?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Swarmy</title>
            <link>https://www.grasshopper3d.com/photo/swarmy?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Using the simple example in gHowl to transfer the data from Processing to Grasshopper. After that, I use weaverBird to make the mesh. First we try to make 2D pattern, then use the 3D swarm points to get the mesh.

more info:
http://pandalabccc.blogspot.com/2011/09/swarmy-processing-grasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708693703?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Möbius Structure</title>
            <link>https://www.grasshopper3d.com/photo/m-bius-structure?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Möbius Structure by P&amp;A LAB:

Fabrication Process:
http://pandalabccc.blogspot.com/2011/07/mobius-structuregrasshopper-lasercutter.html

Test Hang:
http://pandalabccc.blogspot.com/2011/07/mobius-structuretest-hang.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708678471?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Möbius</title>
            <link>https://www.grasshopper3d.com/photo/m-bius?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Möbius Structure by P&amp;A LAB:

Fabrication Process:
http://pandalabccc.blogspot.com/2011/07/mobius-structuregrasshopper-lasercutter.html

Test Hang:
http://pandalabccc.blogspot.com/2011/07/mobius-structuretest-hang.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708678752?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Stone Lion</title>
            <link>https://www.grasshopper3d.com/photo/stone-lion-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Stone Lion

try to pixelze the traditional Chinese lions to make it more abstract.</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708675204?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Stone Lion</title>
            <link>https://www.grasshopper3d.com/photo/stone-lion?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Stone Lion

try to pixelze the traditional Chinese lions to make it more abstract.</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708675178?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>FlowerWindow01</title>
            <link>https://www.grasshopper3d.com/photo/flowerwindow01-2?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Simply using the three basic Rhino Plug-in　Grasshopper, WeaverBird, pointReconstruction, and RhinoScript to create the pattern wall which is familiar with traditional Chinese windows.

more info: http://pandalabccc.blogspot.com/2011/07/flowerwindow-patternrhinoscript.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708674806?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>FlowerWindow01</title>
            <link>https://www.grasshopper3d.com/photo/flowerwindow01-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Simply using the three basic Rhino Plug-in　Grasshopper, WeaverBird, pointReconstruction, and RhinoScript to create the pattern wall which is familiar with traditional Chinese windows.

more info: http://pandalabccc.blogspot.com/2011/07/flowerwindow-patternrhinoscript.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708674123?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>shark09</title>
            <link>https://www.grasshopper3d.com/photo/shark09-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG more info: http://pandalabccc.blogspot.com/2011/05/pixeleyesfishsharksgrasshopper-t-spline.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708667728?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>shark08</title>
            <link>https://www.grasshopper3d.com/photo/shark08-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG more info: http://pandalabccc.blogspot.com/2011/05/pixeleyesfishsharksgrasshopper-t-spline.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708663282?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>shark02</title>
            <link>https://www.grasshopper3d.com/photo/shark02-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG more info: http://pandalabccc.blogspot.com/2011/05/pixeleyesfishsharksgrasshopper-t-spline.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708663315?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>fish</title>
            <link>https://www.grasshopper3d.com/photo/2985220:Photo:242634?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Try to use Grasshopper Component to make a Pixel function. Use the &quot;Brep/Plan&quot; or &quot;Mesh/Plan&quot; intersection to contour the outlines of the volume. Transfer the contour outlines to the surfaces. Use the &quot;Surface/Curve&quot; intersection to get the grid line. The last thing is to use the Grid lines to populate the rectangle plans and extrude them up.

more info: http://pandalabccc.blogspot.com/2011/05/pixeleyesfishsharksgrasshopper-t-spline.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708663404?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>pixelEyes</title>
            <link>https://www.grasshopper3d.com/photo/pixeleyes-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Try to use Grasshopper Component to make a Pixel function. Use the &quot;Brep/Plan&quot; or &quot;Mesh/Plan&quot; intersection to contour the outlines of the volume. Transfer the contour outlines to the surfaces. Use the &quot;Surface/Curve&quot; intersection to get the grid line. The last thing is to use the Grid lines to populate the rectangle plans and extrude them up.

more info: http://pandalabccc.blogspot.com/2011/05/pixeleyesfishsharksgrasshopper-t-spline.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708667865?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Jelly03</title>
            <link>https://www.grasshopper3d.com/photo/jelly03-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use Kangaroo and WeaverBird in grasshopper to simulate the force field to make this animate form.
Downloading the plug-in and edit the example file from kangaroo, and I attached the surfaces which has gravity to the sphere with orient function, and also scale the surfaces to make this organic form.

more info:

http://vimeo.com/18949130

http://pandalabccc.blogspot.com/2011/01/jellygrasshopper-kangarooweavebird.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708639527?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>jelly02</title>
            <link>https://www.grasshopper3d.com/photo/jelly02-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use Kangaroo and WeaverBird in grasshopper to simulate the force field to make this animate form.
Downloading the plug-in and edit the example file from kangaroo, and I attached the surfaces which has gravity to the sphere with orient function, and also scale the surfaces to make this organic form.

more info:

http://vimeo.com/18949130

http://pandalabccc.blogspot.com/2011/01/jellygrasshopper-kangarooweavebird.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708639651?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>jelly01</title>
            <link>https://www.grasshopper3d.com/photo/jelly01-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use Kangaroo and WeaverBird in grasshopper to simulate the force field to make this animate form.
Downloading the plug-in and edit the example file from kangaroo, and I attached the surfaces which has gravity to the sphere with orient function, and also scale the surfaces to make this organic form.

more info:

http://vimeo.com/18949130

http://pandalabccc.blogspot.com/2011/01/jellygrasshopper-kangarooweavebird.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708639695?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>ColorBall04</title>
            <link>https://www.grasshopper3d.com/photo/colorball04-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use the component from the project we did before, the Tree_Columns and use the &quot;orient&quot; function to attach
the tree component to the Curve, Circle, Polygon and Sphere. It&#039;s a pretty simple way, because the branches of the tree are parametrized, so it could populate variable shape.

more info:
http://pandalabccc.blogspot.com/2011/01/colortreeball-grasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708641393?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>ColorBall03</title>
            <link>https://www.grasshopper3d.com/photo/colorball03-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use the component from the project we did before, the Tree_Columns and use the &quot;orient&quot; function to attach
the tree component to the Curve, Circle, Polygon and Sphere. It&#039;s a pretty simple way, because the branches of the tree are parametrized, so it could populate variable shape.

more info:
http://pandalabccc.blogspot.com/2011/01/colortreeball-grasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708641357?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>ColorBall02</title>
            <link>https://www.grasshopper3d.com/photo/colorball02-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use the component from the project we did before, the Tree_Columns and use the &quot;orient&quot; function to attach
the tree component to the Curve, Circle, Polygon and Sphere. It&#039;s a pretty simple way, because the branches of the tree are parametrized, so it could populate variable shape.

more info:
http://pandalabccc.blogspot.com/2011/01/colortreeball-grasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708641474?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>ColorBall01</title>
            <link>https://www.grasshopper3d.com/photo/colorball01-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use the component from the project we did before, the Tree_Columns and use the &quot;orient&quot; function to attach
the tree component to the Curve, Circle, Polygon and Sphere. It&#039;s a pretty simple way, because the branches of the tree are parametrized, so it could populate variable shape.

more info:
http://pandalabccc.blogspot.com/2011/01/colortreeball-grasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708641575?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>spinLines3</title>
            <link>https://www.grasshopper3d.com/photo/spinlines3-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The divided points of the ellipse are the middle point of the lines.From the starting point to the end point,
the lines are rotating from 0 to 360

more info:
http://pandalabccc.blogspot.com/2010/12/spinlinegrasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708639430?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>spinLines2</title>
            <link>https://www.grasshopper3d.com/photo/spinlines2-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The divided points of the ellipse are the middle point of the lines.From the starting point to the end point,
the lines are rotating from 0 to 360

more info:
http://pandalabccc.blogspot.com/2010/12/spinlinegrasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708635392?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>spinLines1</title>
            <link>https://www.grasshopper3d.com/photo/spinlines1-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The divided points of the ellipse are the middle point of the lines.From the starting point to the end point,
the lines are rotating from 0 to 360

more info:
http://pandalabccc.blogspot.com/2010/12/spinlinegrasshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708635295?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Sensitive Plant</title>
            <link>https://www.grasshopper3d.com/photo/sensitive-plant-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use grasshopper to simulate the motion of the senstive plant.

more info:
http://pandalabccc.blogspot.com/2010/11/mimosa-pudica-sensitive.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708634477?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>Sensitive Plant</title>
            <link>https://www.grasshopper3d.com/photo/sensitive-plant?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use grasshopper to simulate the motion of the senstive plant.

more info:
http://pandalabccc.blogspot.com/2010/11/mimosa-pudica-sensitive.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708634332?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>continuousVase</title>
            <link>https://www.grasshopper3d.com/photo/continuousvase-3?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The ContinuousVase is formed by rhino/grasshopper/firefly plugin. Using Firefly we could easily communicate with arduino without coding. It&#039;s a easy way to design interactive through this tool. We use light sensors to read the data from the environment, and transfer the data number as the radius of circles on different plan. After we get the circles, just simply loft the circle curve to get the VASE FORM. In this way, the form will change in real time because of the environment data is changing all the time, and we could also use hand gestures to control(form) the vase.

Blog:
http://pandalabccc.blogspot.com/2010/11/continuousvase-grasshopperfirefly.html

Vimeo:
http://vimeo.com/16648323

​continuousvase-grasshopperfirefly.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708633333?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>continuousVase</title>
            <link>https://www.grasshopper3d.com/photo/continuousvase-2?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The ContinuousVase is formed by rhino/grasshopper/firefly plugin. Using Firefly we could easily communicate with arduino without coding. It&#039;s a easy way to design interactive through this tool. We use light sensors to read the data from the environment, and transfer the data number as the radius of circles on different plan. After we get the circles, just simply loft the circle curve to get the VASE FORM. In this way, the form will change in real time because of the environment data is changing all the time, and we could also use hand gestures to control(form) the vase.
Blog:
http://pandalabccc.blogspot.com/2010/11/continuousvase-grasshopperfirefly.html

Vimeo:
http://vimeo.com/16648323

continuousvase-grasshopperfirefly.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708633381?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>ContinuousVase</title>
            <link>https://www.grasshopper3d.com/photo/continuousvase-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG The ContinuousVase is formed by rhino/grasshopper/firefly plugin. Using Firefly we could easily communicate with arduino without coding. It&#039;s a easy way to design interactive through this tool. We use light sensors to read the data from the environment, and transfer the data number as the radius of circles on different plan. After we get the circles, just simply loft the circle curve to get the VASE FORM. In this way, the form will change in real time because of the environment data is changing all the time, and we could also use hand gestures to control(form) the vase.

more info:

Blog:
http://pandalabccc.blogspot.com/2010/11/continuousvase-grasshopperfirefly.html​

Vimeo:
http://vimeo.com/16648323

continuousvase-grasshopperfirefly.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2708633433?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>WATER(水)_Residential</title>
            <link>https://www.grasshopper3d.com/photo/watershui-residential-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Random boxes populated by grasshopper, basically using random reduce to create the form. From the top view, you could recognize the form follow the shape of the chinese word &quot;水&quot; (Water), so called Water_residential.</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660421?profile=RESIZE_710x&amp;width=640&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>WATER_水 Residential</title>
            <link>https://www.grasshopper3d.com/photo/watershui-residential?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Random boxes populated by grasshopper, basically using random reduce to create the form. From the top view, you could recognize the form follow the shape of the chinese word &quot;水&quot; (Water), so called Water_residential.</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660220?profile=RESIZE_710x&amp;width=640&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>TREE_COLUMNS</title>
            <link>https://www.grasshopper3d.com/photo/treecolumns-2?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use grasshopper to populate the L_System as trees, and we transfer the trees as columns to create this pavilion.

More info here:
http://pandalabccc.blogspot.com/2010/05/treecolumnsrhinograsshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660347?profile=RESIZE_710x&amp;width=640&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>TREE_COLUMNS</title>
            <link>https://www.grasshopper3d.com/photo/treecolumns-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG Use grasshopper to populate the L_System as trees, and we transfer the trees as columns to create this pavilion.

More info here:
http://pandalabccc.blogspot.com/2010/05/treecolumnsrhinograsshopper.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660500?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>OMETOFO</title>
            <link>https://www.grasshopper3d.com/photo/ometofo-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG OMITOFO is a word from buddhism. Uses grasshopper t opopulate this kind of lotus shape flying in the sky as a strange spacecraft.

more info here:
http://pandalabccc.blogspot.com/2010/04/omitofograsshopperflower.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660304?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
        <item>
                        <title>OMITOFO_Lotus</title>
            <link>https://www.grasshopper3d.com/photo/omitofolotus-1?context=user</link>
                            <description>
                
            by Jia-Rey CHANG OMITOFO is a word from buddhism. Uses grasshopper t opopulate this kind of lotus shape flying in the sky as a strange spacecraft.

more info here:
http://pandalabccc.blogspot.com/2010/04/omitofograsshopperflower.html</description>
                        <media:content url="https://storage.ning.com/topology/rest/1.0/file/get/2678660314?profile=RESIZE_930x&amp;width=800&amp;format=jpg" type="image/jpeg" height="" width=""/>
                        <atom:author>
                <atom:name>Jia-Rey CHANG</atom:name>
                <atom:uri>https://www.grasshopper3d.com/profile/JiaReyCHANG</atom:uri>
            </atom:author>
        </item>
            </channel>
</rss>
