Grasshopper

algorithmic modeling for Rhino

Just some look-dev for an animation/simulation I'm working on at the moment

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Comment by Daniel Christev on January 2, 2017 at 10:45pm

Colours are embedded into the mesh using the colour per vertex attribute. The colours themselves come from a gradient ramp, and are actually just based on a distance calculation in this case.

Comment by JASON06 on January 2, 2017 at 6:34pm

So fabulous works! I'm just curious how do u arrange the colors? 

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