Grasshopper

algorithmic modeling for Rhino

It has been awhile since I posted anything. I started with a fractal script in grasshopper-python. Then I sculpted a mesh in zbrush to feed into the program. So it is not 100% parametric. I decided on the overall shape parametrically.

I am working on rendering it using zbrush.

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Comment by Jake Hebbert on December 6, 2014 at 12:04pm

Thanks Djordje,

In GH I designed it using pipes shapes that were meshes.   They were low res and pretty rough looking but I am trying to get really organic shapes. I exported the base mesh from the GH sketch into zBrush.  There I was able to hand sculpt a new mesh around the imported mesh.  Make it more organic.  Give it texture and so forth.  Then I brought the sculpted mesh back into Rhino and ran it back through the same GH workflow.

Comment by Daniel González Abalde on December 6, 2014 at 10:30am

Bravo!

Comment by djordje on December 6, 2014 at 10:27am

Hi Jake,
Glad to see, you're getting back.
The wired model was created in Rhino/Grasshopper then exported to Zbrush for piping/smooting?

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