algorithmic modeling for Rhino

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Comment by Shay Tavori on May 6, 2016 at 3:10pm

Looks great, I made something similar recently, but kept the base mesh:

Comment by Hyungsoo Kim on May 6, 2016 at 12:53pm

Yes. Cocoon + Cytoskeleton+Wb. Using keyshot render.

Comment by Shay Tavori on May 6, 2016 at 12:13pm
Comment by Tim on May 6, 2016 at 7:14am

I suspect particle trails, mesh coloring is another question, I personally haven't got many chances to play with coloring stuff, so it is always an arcane part of GH for me XD

Comment by john chun on May 5, 2016 at 3:53pm

hi kim

are you based in s.korea? 

interesting to see some of your work. I am currently working as a computational designer in Korea and would like to share a valuable information across the online platform with you. 

do you have any personal website or facebook? 

Comment by ChristianF on May 5, 2016 at 3:07pm

This is a marvellous piece of work!!!

How did you achieve the mesh (or wireframe?) thickening?





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