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algorithmic modeling for Rhino

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Flock behavior
swarm – chaos or selforganization

Brief: Flock behavior, control, environment and neighborhood. Swarm simulated by environmental and physical triggers. Chaos, self – organization and order behavior phenomenon.
Goal: interactive installation simulating flock behavior based on the participants movement tracked with Kinect Skeletal Tracking.
Software: Firefly, Anemone, Boids
Tutors:
Adrian Krężlik (PL, Architektura Parametryczna)
Kacper Radziszewski (PL, Architektura Parametryczna)

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