Share 'Best way to pipe/ give thickness to the Curves'
Hey! I have been playing around with Culebra. I have a little problem about piping them. Usually my laptop crushes when I try to do it. Also, I tried Cocoon but I had the same problem. What is the best way to transform curves into polysurface? I would be really glad if you could help me about it.
Thanks in advance
You can share this discussion in two ways…
Share this link:
Send it with your computer's email program: Email this