the new K2 planarize constraint is hard coded to take only (quad) meshes as an input. I am trying to planarize polygons similar to the K0.9 component that took a list of vertices instead.
I had a look at the code on Github and it looks like there is code to deal with ngons, but I haven't been able to get it to work in a C# custom goal.
I used this workflow:
1) Select a K2 constrain…
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