Share 'Patch Surface with Copy Trim = trim surface rotated in Z 90 degrees, how to fix?'
Hello GH3D Community,
as seen in 3 screenshots, when using Untrim, sDivide then Patch Surface(as target)&Trimmed surface(as Source) within Copy Trim, the results are Rotated 90 degrees counter-clockwise around Z.
1) please let me know if familiar with way to correct this?, any help\suggestions welcome.
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