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algorithmic modeling for Rhino

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Search Results - vr金星15分彩计划软件手机版式『1TBH·COM』福彩2017324开奖2023年3月19日5时51分39秒.H5c2a3.l3lldvl9l

Comment on: Topic 'human's movement simulation'
UI - obvious if you recall who's developing MODO): https://www.youtube.com/watch?v=A5Fd2jOgus4 https://www.youtube.com/watch?v=SkYwpyZNJcs https://www.youtube.com/watch?v=pK3Q9BQSK4w A small "bit" coming directly from the US movie industry: https://www.youtube.com/watch?v=syZdi08_Sco&list=PLIHQjWXPloi_Q... https://www.youtube.com/watch?v=kPj_Ey2IT9E 2. Trad AEC BIM apps (AECOSim - my favorite, Revit - no thanks, Allplan - no thanks) use RPC cells for similar tasks (an RPC cell is in fact a "DataTree" of images). In the past I did several figure animations (I'm not doing this any more: boring to the max): http://help.archvision.com/products/bentley-microstation/getting-st... 3. Maya of course does everything (it's a unique amalgam of mesh and nurbs tools), but is totally unsuitable for AEC work. https://www.youtube.com/watch?v=IVViMQHjjMw So, assuming that you are in the AEC bandwagon, your options are: a. AECOSim as the total "umbrella" for AEC matters. b. MODO as the most innovative app out there. c. Quest3D as the best VR app out there.…
Added by peter fotiadis at 12:03am on December 27, 2014
Blog Post: The Mediterranean FabLab at Maker Faire Rome!



The …

Added by Francesca Luciano at 11:14am on October 1, 2013
Topic: Open/Close Brep and IndoorViewFactor issue
a file with the issues i want to ask. I'm defining a zone from a rhino model. I've built. rebuild and rebuild this model since at the end of the line all the time i was getting an open brep as the HB_zone definition. I'm still getting this (See 1 in the file). But the E+ simulation runs. Just for checking i imported the idf file. In this case the zone is Closed (Weird. See 2 in file). After this simulation the IndoorViewFactor component is failing with either of those two warnings: 1. When the input to the distFromFloor input is a panel i get this (see 3 in file): 1. The distFromFloor_ is greater than the height of one or more of the zones. I remember that there was a problem when the zone was not on the ground, but it was fixed. So i don't understand the warning. 2. When the same input is a slider i get this (see 4 in file): 1. One of your continuous closed air volumes has an overlapping edge that is causing it to not read as a solid.  Bake the closedAirVolumes output and do a DupBorder command on the polysurface to see the buggy edge.  Rhino's solid operations are buggy. Hopefully McNeel fix this one soon. I cleaned the model from those overlapping edges, but still, is not working. Any words of wisdom? Thanks, -A.…
Added by Abraham Yezioro to Ladybug Tools at 10:41pm on May 20, 2015
Comment on: Topic 'How to get one branch out of a tree and store it in a list? in C#'
ld work. For example there's a grid shell and I've got a number of control points (for example 3) that can move up and down. Depending on the control points I get forms that are structurally good and some that are bad.   In my office we've got a GH-Component, which leads the geometry in structural members and solves the structural forces and so on through an external Software called Sofistik and afterwards gives back to GH some Values, for example maximum bending moments. (Like Karamba) Now I want to create this optimization component or something like that to minimize e.g. the bending moments in the given geometry.   Let's start with the work of the component. So when I've three control points that can only move in z-direction. P1(0,0,Z1), P2(10,0,Z2), P3(5,5,Z3) They only depend on Z, so everything depends on Z1 to Z3 which have a range between 0 and 10 f.e. First I want to get some (between 9 and 15) random Particles, one particle consists of this 3 different Z's. So for example the first particle Part1 is [Z1=10, Z2=5, Z3=7] and the second particle Part2 is [Z1=7, Z2=1, Z3=9] and so on. I created these Start Particles in a Cluster. See attached file. I also tried this in C#, but thought it is easier in GH.   After I've got the Start Particles I want to give out the first particle and evaluate with its including Z's the target value in GH. Therefore I had to take the first branch and graft this branch (Discussion before) Afterwards I want to save this Target Value that depends on the first starting Particle. Then I want to give out the second starting Particle to evaluate its target Value and store it. And so on till the last target Value of the last Starting Particle got assigned. Then I want to assign the particles with its target values. E.g. part1: t=0.9, part2: t=1.8...   Then I want to define neighborhoods or the count of the expected local minima. These neighborhoods can look like: Each neighborhood has to include not less than 3 particles. And the particles have to be next to each other. E.g. if there are 12 particles and I want to have a look for 3 local minima, I need 3 or 4 neighborhoods. Then I would take 3 neighborhoods, because the more particles in one neighborhood, the better. So the Count of the neighborhoods would be N=min{(Count of Part/3)& N_min} How to define these neighborhoods I don't know at the moment. I think it has to be searched for the distance between the particles. E.g. part1 with (9,9,9) and part2 with (9,9,8) are next to each other but part 3 with(1,1,2) is far away.   Then each StartParticle is set to Partx_localbest. And in each Neighbourhood the best of these localbeststs is Part_NyBest. (The best ist the one with the smallest target Value)   Loop: Now I want to create new Particles. These Particles don't change their Z-values randomly. They change their Z-Values depending on Part_NxBest and Part_localBest. Therefore it has to be evaluated a new velocityfactor with v_Partx_new=0,792*v_PartxOld+1,5*random(0,1)*(partx_localbest-partx)+1,5*random(0,1)*(part_NyBest-partx) The new particles will then be partx_new=partx+v_Partx_new. The new Particle partx_new will be set to partx and then set in the output. then there has to be caught the targetValue of part1 afterwards part2 can be put out and its target value caught and so on. Then it has to be looked for the Partx_localbest through comparing the partx_localbest and its target value with the new part_x and its target value. If the target value of the new partx is smaller than partx_localbest, then partx_localbest is the new partx. This has to be done for each partx. Afterwards the same for neighborhoods best (best of all partx_localbest in one neighborhood) Endloop if velocity gets small.   Output all part_NxBest Output all targetvalues of the part_NxBests.   So in the Input there have to be: StartParticles if they are given through the cluster attached. Device on the target Value like in the attached gh.file from David Rutten I found in the discussions Count of neighborhoods   And in the output Output particle for evaluation Output all part_NxBest Output all targetvalues of the part_NxBests   Hope didn’t forget anything. And hope it isn’t crushed to badly. Sorry for my bad English by the way ;-)   For more explanation, how the PSO works in other programs. There’s attached a workflow script (is it called like that?) I think for GH it should be a little bit changed like I tried in my explanations.   So if you can help me a in some parts or you have any advices would be great, otherwise thank you nevertheless!!!! Thankfully there’s no limit for the words in the discussions :-D   Best, Heiko  …
Added by Heiko Mue at 7:37am on September 2, 2015
Event: Co-de-iT - Conditional Proliferations – GH Workshop - Roma
dello spazio. In dipendenza dal proprio modo di interazione ambientale, gli edifici possono essere distrubuiti e/o aggregati in modalità appropriate in modo da accumulare o disperdere gli effetti della loro interazione e il proprio impatto sull'evoluzione delle relazioni future. A livelli più bassi si può, ad esempio, considerare la distribuzione di componenti o caratteristiche lungo un involucro. Approcci basati su unità funzionali operano una proliferazione basata sulla ripetizione indifferenziata e insensibile all'ambiente, risultando in una discretizzazione di matrice convenzionale e nella separazione tra edifici, edifici e contesto o spazi interni ed esterni; un diverso tipo di approccio, basato sulla condizione (termine usato nella sua doppia accezione di indicatore dinamico della tendenza di sviluppo dell'ecosistema e in quella causale – if a then b), introduce una forma di proliferazione che sfida e scioglie la dicotomia artificiale: molte piante crescono ovunque le condizioni portino ad esse beneficio, senza riguardo per limiti codificati nello spazio in cui si sviluppano. Le implicazioni sulla negoziazione dello spazio e sulla definizione di soglia sono notevoli; il sistema produce un campo armonicamente articolato e differenziato di fenotipi a partire dal genotipo attraverso un processo di "estetica delle forze" guidata attraverso lo strumento digitale. A livello urbano questo può tradursi nella proliferazione di infrastrutture o di spazi che mettono in discussione la concezione statica di "confine" e "unità" in favore di modelli in grado di generare una gamma più estesa di inflessioni tra livelli di complessità e indirizzarli per abilitare e rendere accessibili potenzialità d'uso a loro volta articolate e complesse. Il tema sarà dipanato attraverso le giornate del workshop sviluppando aspetti teorici e tecnici dell'approccio parametrico generativo, con particolare attenzione a strategie di design urbano basate su caratteristiche endogene (vincoli interni del sistema) ed esogene (fattori ambientali) allo scopo di stimolare l'esplorazione di soluzioni sistemiche innovative. Il numero dei partecipanti è stabilito tra le 15 e le 20 persone per offrire un tutoraggio proficuo ed una effettiva esperienza di learning ad ogni iscritto. [.] Temi . teoria . condizione, genotipo/fenotipi, transizione, mappatura, eleganza, sensibilità, spazio . tecnica . dati:gestione, manipolazione, visualizzazione . generazione di geometria da dati . logiche parametriche applicate al design . genotipo/fenotipi . attrattori, mappers, drivers e tecniche di modulazione [.] Dettagli Istruttori: Alessio Erioli + Andrea Graziano + Davide Del Giudice – Co-de-iT (GH & design tutors). Si richiede esperienza di base nella modellazione in Rhino (equivalente a Rhino training Level 1, il Level 2 è gradito – la documentazione per il training è disponibile gratuitamente all'indirizzo: http://download.rhino3d.com/download.asp?id=Rhino4Training&language=it). Luogo : presso NETFORM – via Alessandro Cialdi 7, Roma Orario : 9.00-18.00. info: info@a-m-u-r-i.it Phone: +39 338 4201162 iscrizioni: http://www.cesarch.it/…
Added by Andrea Graziano at 1:27am on May 7, 2010
Topic: Some recent updates of Modelo
in App store.  2. Modelo now supports VR! check out this video: 3. We've added a specular option in the rendering settings. So now you can have your design rendered a little bit shinny-er.  4. There is also a "filters" option in this panel, with which you can get some interesting image post processing effects. We are expanding this filter library, if you have any suggestions, please let us know.  5. This one is very important and has been requested by our customers for a long time. Now when you upload a model, you can grab the reviews(3d comments, screenshots,sketches) from your previously uploaded model! This works really conveniently if you use Modelo for your design review/presentation, cause you don't have to recreate the same 3d anchor views every time you made some changes to your design.  6. Also, our developer API is almost ready, which means if anyone is interested in developing a grasshopper plugin that works with Modelo, they can! There are some many other updates and bug fixes happened. I don't want to list all of them here. Definitely stay subscribed with our newsletter. Modelo is thrived to grow into a more comprehensive platform! If you have any good ideas about our platform, please do not hesitate to let me know! Here is our Youtube channel: https://www.youtube.com/channel/UCufBShhLtUQepsit9ilI-AA Cheers Qi…
Added by Suqi to Modelo at 1:24pm on October 18, 2016
Event: RhinoBIM Debut
f Virtual Build Technologies will debut their Rhino plug-in RhinoBIM and showcase its functionality. The presentation will cover using RhinoBIM for Structural Design Modeling, Structural Analysis, and more. Title:   RhinoBIM Debut Webinar Date: Friday, March 4, 2011 Time: 9:00 AM - 10:30 AM PST …
Added by Mary Fugier at 1:04pm on February 24, 2011
Event: International workshop LIVE CONSTRUCTIONS
ity...? How to define this parameters and simulate them? How to simulate and evaluate form? How to work with Evolutionary Solver inside Grasshopper3d? How to evaluate end data and choose the fittest geometry? How to optimize geometry to increase overall energy efficiency of project!? »»» Rhinoceros 5 + Grasshopper 3D & Sub-Plugins *required grasshopper plugins: Elk, LadyBug + Honeybee, Mesh edit (uto tools), Mesh+, Weaverbird, Human, TT Toolbox, Lunchbox, Horster tools, Exoskeleton & Cytoskeleton >>>Please download and install Rhino + GH3D & Sub-Plugins before workshop start!<<< with Igor Mitrić DIGITAL FABRICATION BASICS - 3D SCANNING AND 3D PRINTING Workshop would provide overview of current state of technologies for 3D scanning and 3D printing with those affordable and practical devices for research and development new design projects. Attendees would use 3D scanner to generate 3D model in virtual computer space, remodel, and prepare for 3D printer. with Roberto Vdović OPTIONAL FIELD TRIP - ON SITE ENERGY MEASUREMENTS (19.6.2015) with Benedikt Borišič and Veronika Madritsch Participants will receive CERTIFICATES of knowledge acquired at the workshop for each section. Participation is FREE! The number of places is LIMITED! MORE INFORMATION AND APPLICATION WWW.LIVECONST.EU WORKING SCRITPS Day 1 City.gh Day 2 Lady Bug.gh Day 3 Galapagos Record Galapagos.gh Day 3_First Half.gh Day 3 Second Half.gh Tower from any Curve.gh …
Added by Igor Mitrić Lavovski at 4:47pm on June 8, 2015
Comment on: Topic 'What does it mean when I have this error message ?'
.0004. [1 of 7] Writing simulation parameters...5. [2 of 6] No context surfaces...6. [3 of 6] Writing geometry...7. [4 of 6] Writing materials and constructions...8. [5 of 7] Writing schedules...9. [6 of 7] Writing loads and ideal air system...10. [7 of 7] Writing outputs...11. ...... idf file is successfully written to : c:\ladybug\unnamed\EnergyPlus\unnamed.idf12. 13. Analysis is running!...14. c:\ladybug\unnamed\EnergyPlus\eplusout.csv15. ...... Done! Read below for errors and warnings: 16. 17. Program Version,EnergyPlus, Version 8.2.7-777c1f8d79, YMD=2015.02.28 16:09,IDD_Version 8.2.718. 19. ** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.20. 21. ** Warning ** Version: in IDF="'8.2.7'" not the same as expected="8.2"22. 23. ** Warning ** ManageSizing: For a zone sizing run, there must be at least 1 Sizing:Zone input object. SimulationControl Zone Sizing option ignored.24. 25. ** Warning ** ManageSizing: For a plant sizing run, there must be at least 1 Sizing:Plant object input. SimulationControl Plant Sizing option ignored.26. 27. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_1228. 29. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_12_GLZ_1230. 31. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_2532. 33. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_25_GLZ_2534. 35. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=F73533B3C6894C67936B_GLZP_2836. 37. ** ~~~ ** Opening Surface creating error=F73533B3C6894C67936B_GLZP_28_GLZ_2838. 39. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_940. 41. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_9_GLZ_942. 43. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1044. 45. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_10_GLZ_1046. 47. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1148. 49. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_11_GLZ_1150. 51. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_1552. 53. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_15_GLZ_1554. 55. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_2456. 57. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_24_GLZ_2458. 59. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_2560. 61. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_25_GLZ_2562. 63. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3064. 65. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_30_GLZ_3066. 67. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3268. 69. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_32_GLZ_3270. 71. ** Severe ** GetHTSubSurfaceData: Surface Openings have too much area for base surface=4BDFD67E6D0E486796CC_GLZP_3472. 73. ** ~~~ ** Opening Surface creating error=4BDFD67E6D0E486796CC_GLZP_34_GLZ_3474. 75. ** Warning ** GetSurfaceData: Very small surface area[2.94495E-004], Surface=F73533B3C6894C67936B_GLZP_076. 77. ** Warning ** GetSurfaceData: Very small surface area[3.84753E-004], Surface=F73533B3C6894C67936B_GLZP_178. 79. ** Warning ** GetSurfaceData: Very small surface area[9.16905E-004], Surface=F73533B3C6894C67936B_GLZP_380. 81. ** Warning ** GetSurfaceData: Very small surface area[4.96186E-004], Surface=F73533B3C6894C67936B_GLZP_482. 83. ** Warning ** GetSurfaceData: Very small surface area[2.37373E-005], Surface=F73533B3C6894C67936B_GLZP_684. 85. ** Warning ** GetSurfaceData: Very small surface area[6.35824E-004], Surface=F73533B3C6894C67936B_GLZP_786. 87. ** Warning ** GetSurfaceData: Very small surface area[5.86549E-004], Surface=F73533B3C6894C67936B_GLZP_888. 89. ** Warning ** GetSurfaceData: Very small surface area[7.63765E-004], Surface=F73533B3C6894C67936B_GLZP_1090. 91. ** Severe ** GetSurfaceData: Zero or negative surface area[-8.09566E-004], Surface=F73533B3C6894C67936B_GLZP_1292. 93. ** Warning ** GetSurfaceData: Very small surface area[1.51701E-004], Surface=F73533B3C6894C67936B_GLZP_1394. 95. ** Warning ** GetSurfaceData: Very small surface area[9.29917E-004], Surface=F73533B3C6894C67936B_GLZP_1596. 97. ** Warning ** GetSurfaceData: Very small surface area[2.94451E-004], Surface=F73533B3C6894C67936B_GLZP_1698. 99. ** Warning ** GetSurfaceData: Very small surface area[8.03294E-004], Surface=F73533B3C6894C67936B_GLZP_17100. 101. ** Warning ** GetSurfaceData: Very small surface area[6.83026E-004], Surface=F73533B3C6894C67936B_GLZP_18102. 103. ** Warning ** GetSurfaceData: Very small surface area[9.29917E-004], Surface=F73533B3C6894C67936B_GLZP_20104. 105. ** Warning ** GetSurfaceData: Very small surface area[3.19851E-005], Surface=F73533B3C6894C67936B_GLZP_21106. 107. ** Warning ** GetSurfaceData: Very small surface area[7.63765E-004], Surface=F73533B3C6894C67936B_GLZP_23108. 109. ** Severe ** GetSurfaceData: Zero or negative surface area[-4.05899E-004], Surface=F73533B3C6894C67936B_GLZP_25110. 111. ** Warning ** GetSurfaceData: Very small surface area[6.35824E-004], Surface=F73533B3C6894C67936B_GLZP_27112. 113. ** Severe ** GetSurfaceData: Zero or negative surface area[-9.91146E-004], Surface=F73533B3C6894C67936B_GLZP_28114. 115. ** Warning ** GetSurfaceData: Very small surface area[2.70158E-004], Surface=F73533B3C6894C67936B_GLZP_29116. 117. ** Warning ** GetSurfaceData: Very small surface area[3.22781E-004], Surface=F73533B3C6894C67936B_GLZP_30118. 119. ** Warning ** GetSurfaceData: Very small surface area[4.67821E-004], Surface=F73533B3C6894C67936B_GLZP_33120. 121. ** Warning ** GetSurfaceData: Very small surface area[3.22737E-004], Surface=F73533B3C6894C67936B_GLZP_34122. 123. ** Warning ** GetSurfaceData: Very small surface area[2.65634E-004], Surface=4BDFD67E6D0E486796CC_GLZP_0124. 125. ** Warning ** GetSurfaceData: Very small surface area[4.70736E-004], Surface=4BDFD67E6D0E486796CC_GLZP_1126. 127. ** Warning ** GetSurfaceData: Very small surface area[3.42507E-004], Surface=4BDFD67E6D0E486796CC_GLZP_3128. 129. ** Warning ** GetSurfaceData: Very small surface area[5.89276E-004], Surface=4BDFD67E6D0E486796CC_GLZP_4130. 131. ** Warning ** GetSurfaceData: Very small surface area[1.91146E-004], Surface=4BDFD67E6D0E486796CC_GLZP_6132. 133. ** Warning ** GetSurfaceData: Very small surface area[9.71205E-004], Surface=4BDFD67E6D0E486796CC_GLZP_7134. 135. ** Warning ** GetSurfaceData: Very small surface area[4.34494E-004], Surface=4BDFD67E6D0E486796CC_GLZP_8136. 137. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.60159E-004], Surface=4BDFD67E6D0E486796CC_GLZP_9138. 139. ** Severe ** GetSurfaceData: Zero or negative surface area[-1.11946E-004], Surface=4BDFD67E6D0E486796CC_GLZP_10140. 141. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.41257E-004], Surface=4BDFD67E6D0E486796CC_GLZP_11142. 143. ** Severe ** GetSurfaceData: Zero or negative surface area[-8.21483E-005], Surface=4BDFD67E6D0E486796CC_GLZP_15144. 145. ** Warning ** GetSurfaceData: Very small surface area[2.65716E-004], Surface=4BDFD67E6D0E486796CC_GLZP_16146. 147. ** Warning ** GetSurfaceData: Very small surface area[4.84044E-004], Surface=4BDFD67E6D0E486796CC_GLZP_17148. 149. ** Warning ** GetSurfaceData: Very small surface area[7.12297E-004], Surface=4BDFD67E6D0E486796CC_GLZP_19150. 151. ** Warning ** GetSurfaceData: Very small surface area[6.14324E-004], Surface=4BDFD67E6D0E486796CC_GLZP_22152. 153. ** Warning ** GetSurfaceData: Very small surface area[8.88887E-004], Surface=4BDFD67E6D0E486796CC_GLZP_23154. 155. ** Severe ** GetSurfaceData: Zero or negative surface area[-9.89060E-004], Surface=4BDFD67E6D0E486796CC_GLZP_24156. 157. ** Severe ** GetSurfaceData: Zero or negative surface area[-1.14849E-003], Surface=4BDFD67E6D0E486796CC_GLZP_25158. 159. ** Warning ** GetSurfaceData: Very small surface area[4.00479E-004], Surface=4BDFD67E6D0E486796CC_GLZP_27160. 161. ** Warning ** GetSurfaceData: Very small surface area[6.63061E-005], Surface=4BDFD67E6D0E486796CC_GLZP_28162. 163. ** Warning ** GetSurfaceData: Very small surface area[1.09018E-004], Surface=4BDFD67E6D0E486796CC_GLZP_29164. 165. ** Severe ** GetSurfaceData: Zero or negative surface area[-2.49326E-005], Surface=4BDFD67E6D0E486796CC_GLZP_30166. 167. ** Severe ** GetSurfaceData: Zero or negative surface area[-3.17446E-004], Surface=4BDFD67E6D0E486796CC_GLZP_32168. 169. ** Warning ** GetSurfaceData: Very small surface area[8.60686E-004], Surface=4BDFD67E6D0E486796CC_GLZP_33170. 171. ** Severe ** GetSurfaceData: Zero or negative surface area[-2.48515E-005], Surface=4BDFD67E6D0E486796CC_GLZP_34172. 173. ** Fatal ** GetSurfaceData: Errors discovered, program terminates.174. 175. ...Summary of Errors that led to program termination:176. 177. ..... Reference severe error count=24178. 179. ..... Last severe error=GetSurfaceData: Zero or negative surface area[-2.48515E-005], Surface=4BDFD67E6D0E486796CC_GLZP_34180. 181. ************* Warning: Node connection errors not checked - most system input has not been read (see previous warning).182. 183. ************* Fatal error -- final processing. Program exited before simulations began. See previous error messages.184. 185. ************* EnergyPlus Warmup Error Summary. During Warmup: 0 Warning; 0 Severe Errors.186. 187. ************* EnergyPlus Sizing Error Summary. During Sizing: 2 Warning; 0 Severe Errors.188. 189. ************* EnergyPlus Terminated--Fatal Error Detected. 41 Warning; 24 Severe Errors; Elapsed Time=00hr 00min 1.51sec190.…
Added by Ninja to Ladybug Tools at 3:11pm on February 28, 2015
Event: DIGITAL MATTER
rera de Arquitectura CEM | presenta la cordial invitación al Curso de Diseño Computacional a realizarse en nuestros laboratorios de Arquitectura y Diseño Industrial del Campus Estado de México. Fecha: jueves 21, viernes 22 de 18: a 22:00 Hrs y sábado 23 de 8:00 a 15:00 Hrs febrero 2013. 15 Horas. El taller está orientado a estudiantes y profesionales de la Arquitectura, Arte, el Diseño e Ingeniería. COSTO: Alumnos Tec o EXATEC con una cuota de $2000.00 pesos.* Estudiantes EXTERNOS y profesores TEC $3000.00*, Estudiantes de posgrado externos $3800.00* y Profesionales externos $4250.00 pesos.* OBJETIVO GENERAL: Alfabetización sobre lectura y escritura de herramientas computacionales para el desarrollo de la Arquitectura, Diseño e Ingeniería. Objetivos específicos: 1.    Comprenderá los conceptos metodológicos del Diseño Computacional y generativo. 2.    Aplicará las metodologías en el diseño, análisis y despiece de una cubierta (celosía, muro, losa, fachada o mobiliario) con base en un espacio existente en el campus. 3.    Desarrollará los conceptos de programación orientada a objetos (POO Intermedia) 4.    Generará algoritmos y análisis en Grasshopper sobre el ejemplo de praxis. 5.    Desarrollo de documentación y presentación de resultados. 6.    Fabricación del objeto, escala por definir. Requisitos: Conocimiento de alguna plataforma CAD/CAM/CAE. Profesor: Arq. David Hernández Melgarejo. http://bioarchitecturestudio.wordpress.com Mayor información: Kathrin Schröter, Dipl.-Ing./Arch. (D) Directora  de la Carrera de Arquitectura e Ingeniería Civil Escuela de Diseño, Ingeniería y Arquitectura Campus Estado de México TEC DE MONTERREY   Tel.: (52/55) 5864 5555 Ext. 5685 o 5750 Enlace intercampus:80.236.5685 Fax: (52/55) 5864 5319 kschroter@itesm.mx www.itesm.mx …
Added by David Hernández at 1:38pm on January 19, 2013
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