, toggle component change corresponded one to each item automatically.
I guess this result would be something like this
is it possible? if so, please tell me!!!! thanks a million in advance!!!!!!!!…
normal vectors in 3 parts by rules shown in the attached image. I just don’t know how to do it in GH. In the following example I show a sphere detached to xy , xz and yz like faces .…
omly distributed pointcloud, a clearly discernable hyperplanes pattern emerged from the combination of three Random components, each outputting a list to feed the three spatial coordinate. The three random components share the same Domain and Number inputs, but the Seeds are unique. When the seeds are three consecutive numbers [n] [n+1] [n+2] , the resulting points are arranged in three coplanar groups. As the third seed increases while the first two are fixed, the number of hyperplanes planes linearly increases by steps of 2.
[n] [n+1] [n+2] > 3
[n] [n+1] [n+3] > 5
[n] [n+1] [n+4] > 7
...
By swapping random coordinate lists in the Point3D inputs, the planes rotate around the average value of all the XYZ point coordinates. Still not having digged into Linear Congruential Generators, yet definetevely interesting the order emerging from (pseudo) randomness.
I attach screenshots of a test with the following input parameters:Domain: -10 to 10Number: 10000Seeds: 0,1,2
Best,
Marco
…
om frame -5 till frame -10 a frame spacing of 100mm is used,
etc.
Frame 0 is located on X=0 mm
Frame -5 will be on X=-500 mm
Frame -6 will be on X=(X of frame -5) -25 = -525 mm
Frame -11 wil be on X= ((X of frame -10) -10 = ?? mm
etc.
Cheers,
Bas…
I went with 3 blocks:
Create a bloc:
Defined color:
I create a randomized list (several possible method, here is jitter):
With Anemone plugin create an algo for move object:
Result:
Anaysis of result:
Animate random seed slider (0 to 10):
…
Added by Rémy Maurcot at 3:24am on November 27, 2014
hat should happen to the diagonals if you have, let's say, 4 polygons and you set the [skip polygons] slider to 2?
...this...?
...or this...?
...or something else?…
he green curve in the below picture).
Here is the result of the "SrfSplit", I colored wrong results in different shade of red:
My questions:1- What should I call that ISO curve? (Starting ISO curve?)2- Is there any way to get rid of that ISO curve?…