emble machines (and require custom Articles for specs, cost pre-estimation and the likes).
Putting yourself against that "forest" you should answer the question N1: you want to just use (the unsafe option) these or cross the Rubicon and collaborate in some way with the software vendors? (the safe option plus numerous benefits: knowing what's in the pipeline years ago, solving bugs in no time etc etc etc).
The question N2 is: do you get involved (or you want to) in "developing" all that the one way or the other? If yes using what "platform"? (so to speak).
The question N3 is: what are your estimations concerning the future in our trade? (count the tremendous acceleration of things as well plus the unavoidable AI factor (sooner or later)).
By answering these 3 ... you can easily answer the other questions of yours.
Bad news: future is past already.…
er utilities for dealing with meshes , it also make ease of using voxels in Grasshopper .Yellow contains 40 components in four tabs : Deform , Refine , Utilities , Voxel . it has made easy to create various shapes by adding some deformer componenets that also work in all cordinates simultaneously. some of utility components are directly compiled rhinocommon methods in latest version of Rhino like: Mesh patch , Mesh fill holes so they only work in Rhino 6 . There's also been tried to enable most of subdivision schemes in Yellow like Kobbelt , Butterfly , Loop , ...
Yellow V1.0 makes use of the Plankton halfedge mesh library by Daniel Piker and Will Pearson, released under the terms of the LGPL license (https://github.com/meshmash/Plankton) .
Yellow has been tested in both Rhino 5 and 6 , but you may face minor bugs and you're so welcome to report them for correction. also any suggestion for making Yellow a better plugin is appreciated .
DOWNLOAD @ food4rhino…
Added by Amir Habibi at 2:19am on September 21, 2018
is a set of 188 components which focuses on Tweens, Blends, Morphs, Averages, Transformations, & Interpolations - essentially Shape Changing. Pufferfish manily uses parameters and factors for inputs for more custom control over operations like tweens and grids as opposed to grasshoppers usual division count inputs. These components are accompanied by support components which are useful methods for the preparation of tween/blend operations such as making polylines compatible and matching surface structures. In addition, there are extra components which simplify some common grasshopper operations such as testing for equality within a tolerance and rounding to nearest numbers. Please email me if you find any bugs to help make this toolset better. Works with Grasshopper for Rhino 5, Rhino 6, and Rhino Mac. Pufferfish is written in C# as a .gha file.…
comerciales. Rhino permite comunicar ideas en el desarrollo, investigación, manufactura, marketing y proceso de construcción de un producto o espacio, antes de ser construido y genera documentos constructivos para la elaboración de los mismos. Permite exportar los archivos a las extensiones comerciales más utilizadas en la industria como DXF, DWG, Illustrator y 3ds entre muchos otros. La gran cantidad de extensiones suplen las necesidades especificas para arquitectura, diseño de producto, calzado, joyería, ingeniería, manufactura y visualización fotorealista.
Grasshopper es una extensión de Rhino que permite el modelado paramétrico sin tener conocimientos de programación o matemáticas avanzadas, facilitando el desarrollo de modelos de alta complejidad a partir de formas simples o complejas.
En este taller se cubren los principios de parametrización, analisis, panelización, Corte CNC.
Sesiones: 15 de 3 hrs
Duración: 45 horas
Días: lunes, miércoles y viernes
Horario: de 19:00 hrs a 22:00 hrs
Costo:
Pago único: $4,000 (antes del inicio del taller)
Pago fraccionado: $4,500
Primer pago: $2,000 para reservar tu lugar.
Segundo pago: $1,250 - 26 de septiembre
Tercer pago: $1,250 - 3 de octubre
…
xtract picture frames with one small app[adapter]. I get a total of 131 images, [ So in fact they are the same as screenshot] and I use this image as imagery to 3d photogrammetry. Probably this is incorrect, but it's how far I can go without drones in place.…
onstrates the following:
1. The definition's functionality employing HumanUI for the custom user interface.
2. The evaluation of the definition's ability to handle different point cloud data sets.
3. Video reports with the definition's results, depicting the image acquisition path.
The process is displayed in real time, with minor speed up in some parts. The setup is responsive and benchmarks show that change between dense point cloud data sets is pretty quick (13-15M points, 40-250 images), with updates being calculated in impressive timings.
I would like to thank Heumann A. and Zwierzycki M. who provided direct support with HumanUI and Volvox. Also Grasshopper3d forum users Maher S. and Segeren P., who contributed with Rhino viewport manipulation scripts.
More on Volvox:
http://papers.cumincad.org/cgi-bin/works/Show?_id=ecaade2016_171&sort=DEFAULT&search=ecaade%20volvox&hits=2629
http://www.food4rhino.com/app/volvox
http://duraark.eu/
HumanUI:
http://www.food4rhino.com/app/human-ui?page=1&ufh=&etx=…
is a exhibition building) generic outline (easy with GH), (b) real nested parametric part inclusion in the definition (hmm), (c) a GH ability to bake structured geometry to Rhino...and then Rhino (acting as a "companion" app to a given AEC app + FE analysis + cost analysis + ...) export properly structured data.
2. "Whole" and "Detail" here are tightly related : there's no meaning to promote an "idea" without solving the nuts and bolts of it. This is the so called "bottom-to-top" design mentality.
It's a mystery to me why GH doesn't include, say, some ways to control bake on a per block basis (actually on a per nested block basis).
…