hings using BIM AEC oriented apps (only 3 around, the ones already mentioned). Keep in mind that GH is a graphical editor and Rhino is NOT an AEC BIM app nor it would ever be.…
r dimenticato alcune versioni dalla lista (era il 2013 ed i nomi evolvono). Ma qui vedi che la versione "per Windows" serve per fare le app...
Credo che ti serva la versione "Windows Desktop". Per favore, dimmi come va una volta che hai installato quella. Tienimi anche aggiornato sui tuoi sviluppi.
Grazie, un saluto,
Giulio
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Giulio Piacentinofor Robert McNeel & Associatesgiulio@mcneel.com…
e buttons that need pressing and then call Button.PerformClick() on them. But that requires a .NET exe.
I think you're out of luck in this case, there do exist automation tools on Windows that can start apps and press certain buttons, but I do not know which ones are good and which ones can be controlled via command-line arguments.…
Added by David Rutten at 6:16am on August 24, 2014
lled CGA, which does what I think you are looking for. Download the trial version: http://www.esri.com/apps/products/cityengine2/index.cfm
and then try the Shape Grammar tutorials (6 and 9 of the following page):
http://video.arcgis.com/series/62/cityengine
Best regards,
Eduardo…
Added by castroecosta at 6:40am on November 25, 2012
to the native pixel size for software that support high DPI screens, and only Rhino 5 is scaled x2 looking exactly as in my previous 1080p laptop.
I'm not applying this fix to Rhino 6 as it does support high DPI (and maybe at some point I might want to look at a high res Grasshopper canvas despite the tiny toolbars and unaligned, cropped text).
Rhino 6 and Rhino 5 side by side in the same screen set at 2160p:
…
Added by Vicente Soler at 1:30pm on November 28, 2015
ts (Rhino 6 and everything that came after the plugin itself was written).When I tested it, it had some issues with a large number of lines and if parameters weren't carefully tuned it failed to produce consistent meshes.If some of you has time and skills on their hands, there is the source code available on GitHub (link is in the description). For personal use, time ago I updated a definition by David Stasiuk to make nodes and beams, based on 3D Convex Hull component. You can still find it here:https://www.grasshopper3d.com/xn/detail/2985220:Comment:1745216Warning: in Rhino 6 the Starling Convex Hull component doesn't seem to work well, you can use the 3D Convex Hull from the MeshEdit plugin instead (https://www.food4rhino.com/app/meshedit - just substitute the 3D Convex Hull component in the definition and it should work fine).…