and Ronnie of StudioMode and David Fano of DesignReform will also be attending.
RSVP has been closed on this event. Space is limited to 50 people. Please attend if you do RSVP.
Agenda -
12:00-1:00 Arrival, informal discussion
1:00 - 1:15 Introductions
1:15 - 2:00 Project presentation 1 (30 minutes + 15 min QA) - David Lee - Clemson - 3D pattern environments using volumetric proxies.
2:00 - 2:45 Project Presentation 2 (30 minutes + 15 min QA) - P. Casey Mahon - Organic Abstractions (30 minutes + 15 min QA)
2:45 - 3:45 David Rutten - New work in GH (30 min QA)
3:45 - 4:30 Sameer Kumar AIA - KPF - Project presentation 3 (30 minutes + 15 min QA)
4:30 - 5:15 Chris Wilkins - Clemson - Urban Renewal and parametric urban development studies in Grasshopper.
5:15 - 6:00 David Rutten - Scripting in GH (15 min QA)
After 6:00 conversations may move down the street for more discussion.
If you would like to present your project at the Cloud please email: scottd@mcneel.com…
in to 12=X 12=Y 1=Z. However, it will not let me set the Z Origin. It will switch Y=1 and Z will not change. Side Note: I have the X,Y,Z "3D vectors" set to 1. Perhaps I am doing something wrong. Thank you for your time.…
ells and offset it and then split it.
1) extrude the origional surface
2)make a 3D voronoi around it
3) find the intersecting surfaces of the two geometries
4)hide the rest
5) offset the surfaces to give some thickness to the material
6)split the polysurface with the origional voronoi
Or
4) use weaverbird window (I think it's called, the green square with a hole in it)
5)split the polysurface with the origional voronoi…
Added by Jack Young at 1:00am on November 29, 2016
Hi Luis,
It's interesting.
It's like a 3D flood maps.
http://flood.firetree.net/?ll=35.2961,139.4481&z=6&m=20
This image is reqauest base? or I could use in future?
Thanks
r visual programming tools in the games world. MS's Kodu, looks interesting. Kismet and Visual3d look even more interesting..... mainly because they are more 'interactive' or 'reactive', rather than DAG-based.
Seems like the evolution path for GH-similar apps is:
1. base 3d or CAD app based on C/C++ code.
2. Add scripting language interface
3. Add some kind of visual interface
4. Add graph sorting / propagation engine
5. Re-jig base 3d or CADD app to make managed/interpreted scripts run faster, multi-threaded.
6. Add dynamic typed language, DLR stuff
6. ....
6. Add constraints solver...?
7. Rebuild CAD display engine to be procedural at the GPU level?
Seems like there are available tools for converting scripts into some kind of flowchart. There are even visual debuggers. MS even has something called the 'Debugger Canvas'. Spreadsheet constraints.
Seems like the time is ripe for lots of new apps like GH.
…
comerciales. Rhino permite comunicar ideas en el desarrollo, investigación, manufactura, marketing y proceso de construcción de un producto o espacio, antes de ser construido y genera documentos constructivos para la elaboración de los mismos. Permite exportar los archivos a las extensiones comerciales más utilizadas en la industria como DXF, DWG, Illustrator y 3ds entre muchos otros. La gran cantidad de extensiones suplen las necesidades especificas para arquitectura, diseño de producto, calzado, joyería, ingeniería, manufactura y visualización fotorealista.
Grasshopper es una extensión de Rhino que permite el modelado paramétrico sin tener conocimientos de programación o matemáticas avanzadas, facilitando el desarrollo de modelos de alta complejidad a partir de formas simples o complejas.
En este taller se cubren los principios de parametrización, analisis, panelización, Corte CNC.
Sesiones: 15 de 3 hrs
Duración: 45 horas
Días: lunes, miércoles y viernes
Horario: de 19:00 hrs a 22:00 hrs
Costo:
Pago único: $4,000 (antes del inicio del taller)
Pago fraccionado: $4,500
Primer pago: $2,000 para reservar tu lugar.
Segundo pago: $1,250 - 26 de septiembre
Tercer pago: $1,250 - 3 de octubre
…