{0;1;0}N=6
{0;1;1}N=6
{0;1;2}N=5
{0;2;0}N=7
{0;2;1}N=8
{0;2;2}N=9
Can you shift and wrap any of the paths A B or C?
Say if I wanted to shift and wrap B by 1 to get the following...
{0;0;0}N=7
{0;0;1}N=8
{0;0;2}N=9
{0;1;0}N=3
{0;1;1}N=2
{0;1;2}N=5
{0;2;0}N=6
{0;2;1}N=6
{0;2;2}N=5…
which will result in creating a check for each branch with one item to be 'matched' (in this case to see if it is included in the domain) with all three domains in the single list. so in the end you get a data tree with 8 branches (derived from the 8 grafted values) with 3 items in each branch, that are the check of each initial value with the 3 items domain list.
thank you for sharing the other option too!.
cheers
alex…
s 8, 4, 2, 10, 1, 3, 8, 4, 2, 0. But then for the end result to maintain all numbers above 5 but replace all numbers below with a defined number..Let's say zero. So then the list would read...8, 0, 0, 10, 0, 0, 8, 0, 0.…
o luck so far. I get the same error every time. I am attaching a print screen. Thanks to anyone who makes an effort
P.S. My PC is running now Windows 8 Enterprise N RTM x64 Build 9200 …
Added by cuki fuki at 1:24am on September 25, 2012
could accomplish this by adding something like '5.0 + Slider * 3.0' into the expression field... (and having an integer slider with domain 0 to 6).
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 10:19am on February 24, 2011
Int32 = 0 To y.count - 1
Dim c As Char = Convert.ToChar(y(i).substring(7, 1))
Dim d As Char = Convert.ToChar(y(i).substring(8, 1))
Dim p As Integer
If c = ";" Then
p = convert.ToInt32(y(i).substring(6, 1))
Else If d = ";" Then
p = convert.ToInt32(y(i).substring(6, 2))
Else
p = convert.ToInt32(y(i).substring(6, 3))
End If
Dim path As New EH_Path(p)
For j As int32 = sum To sum + z(i) - 1
tree.Add(x(j), path)
Next
sum = sum + z(i)
Next
A = tree…
9 8 7 6
5 4 3 2 1 0
I am triangulating this surface. I want to select just the red vertices. As you can note, I just need the inner vertices of this surface. I could do it mannually, but if I want to change the mesh density later, I will have to pick all of them manually again later.
Can someone help me?
Tks
…