{1;1;4}{1;1;5}{1;2;0}{1;2;1}{1;2;2}{1;2;3}{1;2;4}{1;2;5}{1;3;0}{1;3;1}{1;3;2}{1;3;3}{1;3;4}{1;3;5}
etc...
and I want to format as a text it so it replaces the innermost branch with a letter so {0;0;1} would read A-0-1. I am able to replace all the symbols using replace text but am no sure if there's a way to convert a number to a letter.…
Added by Ryan Whitby at 12:40pm on February 3, 2015
the curves on surface issue it's solved seting flatten to the surface control point output. Still didnt know how to group points like:
1;1, 2;2, 3;3.....
1;2, 2;3, 3;4....
1;3, 2;4, 3;5...
....
ts, a value for each point.This script is wrinting in C#, not C++. And of course, can be done with standard components, perhaps someone else help you with that.…
Is it like this:
If a beam is connected from nod 0 to 1 and from 1 to 4. Another from 2 to 3 and from 3 to 5.
Node 1 and 3 have the same coordinates, but are they rigidly connected or not?
another example could be:
index 3 value 6
index 4 value 6
index 5 value 6
flipped and branched:
branch 6 index 0 value 3
branch 6 index 1 value 4
branch 6 index 2 value 5
Added by Ante Ljubas at 12:50pm on October 22, 2010
5 8, and then the following values are obtain as the last one (8) plus 3, then this last one (11) plus 5, and then this last one (16) plus 8, and then it starts again: 24+3, 27+5, 32+8...
Thanks
…
Added by Jesus Galvez at 5:17am on November 27, 2012