ents will do or which components will be available.
My problem arises because I want to obtain a list such as the following:
{{6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6}, {5, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5}, {4, 5, 6, 5, 4, 3, 2, 1, 2, 3, 4}, {3, 4, 5, 6, 5, 4, 3, 2, 1, 2, 3}, {2, 3, 4, 5, 6, 5, 4, 3, 2, 1, 2}, {1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1}}
Which displayed as a matrix is:
If it were possible to combine GH operations (series, shift list, replace string...) with matrices I think it would be quite powerful. A matrix to list component like those available on scientific calculators, would then translate the matrix to list.
For me, matrices come in handy when dealing with surface patterns.
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Added by Jesus Galvez at 6:46am on November 26, 2012
created surface with sweep and rotate them with number of division. Section curves of 2Railsweep is defined with 3 Point arc and shape is also controlable.
You can change shape by sliding 16 paramteters.
The definition is rather long, hope somebody can modify with more sphiscated manner.
日本語
パラメトリックにボトルデザインをする.ghxファイルを作成しました。ボトルのプロファイルカーブを、参照となる円に対して、高さ、シフト、オフセットでコントロールポイントの位置情報を与えて定義。次にスイープで分割数だけ回転コピーして作成。
スイープの断面、3点円弧で作成し、形状コントロールするようにしています。
ボトル形状は、16のパラメーターをスライドすることで定義出来ます。
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s as follows.
1)Create Points array to X-Y
2)Delete some points from array randamnly.
3)Move position of points array randamnly
4)Connect those poits array to Voronoi component
Simulate frpm 1) to 3) until favorite Voronoi created.
5)Get some poitns from Voronoi lines
6)Create periodic curves from those points
7)Bake into Rhino and modify shape as you want
8)MapSurf to base surface then split
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ts, a value for each point.This script is wrinting in C#, not C++. And of course, can be done with standard components, perhaps someone else help you with that.…