ndrea Graziano (Co-de-iT) Arch. Salvo Pappalardo (AION architecture) Arch. Giovanni Basile (Officina Ermocrate)
[.] Descrizione:
Modulo 1 Il workshop è finalizzato a fornire ai partecipanti i fondamenti della modellazione parametrica e generativa attraverso Grasshopper, plug-in di programmazione visuale per Rhinoceros 3D (uno dei più diffusi modellatori NURBS per l‘architettura e il design). Il workshop mira a gestire e sviluppare il rapporto tra informazione e geometria lavorando sui sistemi di involucro in condizioni specifiche. La discretizzazione di superfici (pannellizazione sia Nurbs che Mesh), la modellazione delle geometrie attraverso informazioni (siano esse provenienti da dati di analisi ambientali, da mappe di colore o da database), l’estrazione e la gestione di informazioni richiedono la comprensione delle strutture dei dati al fine di definire un processo che va dalla progettazione alla costruzione. I partecipanti impareranno come costruire e sviluppare strutture di dati parametrici per informare geometrie ‘data-driven’ e come estrarre le informazioni rilevanti da tali modelli per il processo di costruzione.
Modulo 2 Il workshop, volto a promuovere le nuove tecnologie digitali di supporto alla progettazione e alla fabbricazione, fornirà ai partecipanti, utilizzando Grasshopper, gli strumenti per la preparazione dei modelli 3D di elementi modulari decorativi "bricks & tiles" in argilla la cui successiva prototipazione avverrà tramite fresatura dello stampo con pantografo CNC a 3 assi. Il workshop darà quindi ai partecipanti i fondamenti per l’utilizzo di tale strumento di fabbricazione digitale e si concluderà con la fabbricazione di un proprio modello realizzato durante il corso.
[more info]
[Press Kit]…
nergy plus silulation and this is the error text:
Current document units is in MetersConversion to Meters will be applied = 1.000Duplicate surface name! Name is changed to: Pelle_Sopra_DupDuplicate surface name! Name is changed to: Pelle_Nord_Dup[1 of 8] Writing simulation parameters...[2 of 8] No context surfaces...[3 of 8] Writing geometry...[4 of 8] Writing Electric Load Center - Generator specifications ...[5 of 8] Writing materials and constructions...[6 of 8] Writing schedules...[7 of 8] Writing loads and ideal air system...[8 of 8] Writing outputs......... idf file is successfully written to : C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\THOR001.idf
Analysis is running!...C:\Users\Personal\Desktop\TESI\x006\THOR001\EnergyPlus\eplusout.csv......
Done! Read below for errors and warnings:
Program Version,EnergyPlus, Version 8.3.0-6d97d074ea, YMD=2016.01.05 20:08,IDD_Version 8.3.0
************* IDF Context for following error/warning message:
************* Note -- lines truncated at 300 characters, if necessary...
************* 160 ScheduleTypeLimits,
************* indicated Name=ANY NUMBER
************* Only last 2 lines before error line shown.....
************* 161 ANY NUMBER, !- name
************* 162 ScheduleTypeLimits, !-
** Severe ** IP: IDF line~162 Invalid Number in Numeric Field#1 (Lower Limit Value), value=SCHEDULETYPELIMITS, in SCHEDULETYPELIMITS=ANY NUMBER
************* IDF Context for following error/warning message:
************* Note -- lines truncated at 300 characters, if necessary...
************* 258 ScheduleTypeLimits,
************* indicated Name=ANY NUMBER
************* Only last 2 lines before error line shown.....
************* 259 ANY NUMBER, !- name
************* 260 ScheduleTypeLimits, !-
** Severe ** IP: IDF line~260 Invalid Number in Numeric Field#1 (Lower Limit Value), value=SCHEDULETYPELIMITS, in SCHEDULETYPELIMITS=ANY NUMBER
** Warning ** IP: Note -- Some missing fields have been filled with defaults. See the audit output file for details.
** Severe ** IP: Possible incorrect IDD File
** ~~~ ** IDD Version:"IDD_Version 8.3.0"
** ~~~ ** Version in IDF="8.3.0" not the same as expected="8.3"
** ~~~ ** Possible Invalid Numerics or other problems
** Fatal ** IP: Errors occurred on processing IDF file. Preceding condition(s) cause termination.
...Summary of Errors that led to program termination:
..... Reference severe error count=3
..... Last severe error=IP: Possible incorrect IDD File
************* Warning: Node connection errors not checked - most system input has not been read (see previous warning).
************* Fatal error -- final processing. Program exited before simulations began. See previous error messages.
************* EnergyPlus Warmup Error Summary. During Warmup: 0 Warning; 0 Severe Errors.
************* EnergyPlus Sizing Error Summary. During Sizing: 0 Warning; 0 Severe Errors.
************* EnergyPlus Terminated--Fatal Error Detected. 1 Warning; 3 Severe Errors; Elapsed Time=00hr 00min 0.30sec
thanks for any help
Lhor…
way everything is consolidated and people can share their thoughts.
1. Cluster rollover tips
Id like to be able to create rollover help text for each cluster input. This could be a right click thing once the cluster is created or something specified before creating the cluster (a string input for the cluster input arrows?)
2. Disconnect all outgoing
I'd like to be able to right click on an output of any component and disconnect all wires coming out of it.
3. Disconnect all selected
It would be cool if you could disconnect all incoming or outgoing wires from all currently selected components (instead of just one at a time).
4. List item dynamic slider
There has been a lot of discussion about dynamic range sliders and the issues that they would cause. Id like one specifically for list item selection. This would be an integer slider that would have a range of 0 to the list length-1. If the range remaps and the previous value is no longer available, I think it's best to have the current value stay as close to the previous value as possible.
5. Cluster slider/toggle inputs
I think it could be valuable to cluster a series of variable inputs (like sliders or toggles) to make a sort of options cluster. In this case you could just have a list of sliders and toggles each connected directly to a cluster output arrow, select all and create your cluster. This would be great with the value list component as well.
6. Have a component that could output the x and y location of actual components on the canvas relative to the top left corner... Not sure exactly what you could do with this but I think someone could do something interesting with it.
7. 3d MD slider. I see the option is greyed out and don't see a way to activate it... Still under development? Seems like it could be just like the color picker. Would be cool.
That's all I can think of right now. I'm sure there will be more to come in the future.
Feel free to comment.
-Brian…
Added by Brian Harms at 2:22am on December 15, 2011
sinergetici associati alla compresenza simultanea di differenti strumenti di analisi e digital design all'interno di un processo di progettazione in svolgimento. I partecipanti utilizzeranno Grasshopper (modellatore parametrico per Rhino): l'uso di questo editor grafico di algoritmi si integra alla perfezione con gli strumenti di modellazione di Rhinoceros 3D espandendo le possibilità di corstruire modelli parametrici altamente complessi. Per generare una complessità simile saranno utilizzati collegamenti live ai diversi programmi elencati di seguito: . Autodesk Ecotect Analysis via GECO . FEA software GSA via SSI Durante questi intensi 3 giorni, i partecipanti impareranno il workflow dei plug-ins con l'aiuto di esempi esplorando una panoramica dei differenti software, le possibilità di testare le performances di un progetto o l'uso di strumenti addizionali non legati ad un singolo sistema (es. accentuazione, formazione, reazione parametrica) [english text] The focus of the workshop is to integrate and correlate the synergistic effect associated with simultaneous presence of different digital design- and analysis tools in an ongoing design process. The main attention is set on easy to handle interface , which should be used at a early stage of conceptual design to respond to external and internal influences in a intelligent and sustainable way. Participants will use the software Grasshopper as a parametric modeling plug-in for Rhino. The usage of this graphical algorithm editor tightly integrated with Rhino's 3-D modeling tools open up the possibility to construct highly parametrical complex models. To generate this complexity we will use live linkages to several programs listed below: . Autodesk Ecotect Analysis via GECO . FEA software GSA via SSI In this 3 intense days, the participants should learn the workflow of the plug-ins with the help of examples and get an overview of the different software's, there possibilities for evaluating the performance of a design or the usage of additional tools to be not chained to a single system . (e.g. parametrical accentuation, parametrical formation, parametrical reaction) [.] Dettagli : Istruttori: Thomas Grabner & Ursula Frick from [uto]. lingua del corso: inglese (saranno disponibili tutor di supporto ma è richiesta una conoscenza di base della lingua unglese).
Quote d'iscrizione (min 12 max 20 posti): educational* : € 280.00 + iva professional: € 450.00 + iva * studenti, docenti, ricercatori, dottorandi e laureati fino a un anno dalla data di laurea OFFERTA EARLY BIRD SPECIAL: le prime 5 domande di iscrizione pervenute entro il 31 Dicembre 2011 avranno diritto ad una quota di iscrizione scontata del 20% Quote d'iscrizione E.B. SPECIAL: E.B. SPECIAL educational* : € 224.00+ iva E.B. SPECIAL professional: € 360.00+ iva. ulteriori info, dettagli e iscrizioni: http://www.co-de-it.com/wordpress/nexus-advanced-grasshopper-workshop-with-uto.html…
a given with the third set of information (at the 6th minute). From that, it will then match - for the same exact boats - the speed data given at the 4th minute. Finally it will do a matched subtraction of V(4th) from V(6th) for each boat. Those numbers - whether then scaled up / down or somehow manipulated - will act as the Z dimension which will create the topology. Since V2 - V1 can have a minus value, the overall topology will be a mix of mountains and icebergs this time.
Perhaps to be more accurate, we could divide V2-V1 by 120 and let the topology show the change in speed in a second within that two minutes; the XY coordinates belonging to the latter position of the ships, not the first.
Your definition as you say helps for the linear drawing as it continues from it's stopped. I used that in the current sketch as well for again doing the same thing.However when, I tried to use it for what I am trying to do with the acceleration thing, the result was different. I will try to explain this again;
Let's say that until this point 6 sets of data has arrived - so 12 minutes has passed -. Within that 6 sets, the number of of boats for each one differ as not all of them are able to send data every time. Let's assume in total there are 25 boats and 18 of them have always managed to send data in those 12 minutes. So 18 from the beginning until the end, and finally let's say the remaining 7 of them only could manage to come into the picture at the 4th set of data (so 4,5 and 6).
Now, if I were to build a topology of acceleration for the 6th minute which would mean that I would have to subtract V(4th minute) from V(6th minute) of all 18 vessels, I would need index 2 and 1 from all the branches. If I do this only after 6 minutes has passed from the beginning it would probably work, however if I do it later like at the 12th minute, it does not.
And the very reason for that is when the remaining 7 join the crowd at the 8th minute they obtain an index number of 0, and then 1, and then 2 - at the 12th minute. Because of that when I try to match the V2-V1s with Coordinates on the Unary Force component, while there are 18 sets of coordinates, there are 25 different speed values.
Of course this is quite a simplified scenario and perhaps your vessel matching could solve this specific one but there are cases where its more complicated and random.
I do still want to show vessels' position in a specific time with such pipes you have suggested, but I am trying to construct a collective model, in its simplest form being equal to pipes + topology
For the time thing, what I meant was in this version when you click play the mountains just keep on rising and the topology is constantly deformed. I was wondering if we can set up a timer so that it runs the physics engine for couple of seconds and then freezes the topology as it is. Otherwise I would have to press pause manually everytime, which is not that big of a deal tbh, just for the accuracy sake it would be good to run the engine for the same interval for each model.
All the best,
Levent…
rawing speed here depends mainly on the speed of a single processor. Get a faster processor, increase the redraw speed.
2) Geometry operations. Such as Piping, Lofting, Curve CP etc. These are all performed by the Rhino core so there's little to be done here. We're continuously working on speeding things up, but they're already pretty fast (considering the complexity of the tasks). Rhino 5 has got a few bits and pieces of multi-threaded code and once we're convinced they're working well we'll probably apply those newly won skills to other parts of the core. These operations are also dependent mainly on processor speed.
3) Autosave operations. Since these involve writing data to the disk, it's very hard to predict whether or not it will be a fast or slow operation.
4) Viewport previews. This code is actually pretty horrible, it could be much faster than it currently is. However, a good Graphics card will make a lot of difference both now and in the future.
The ideal spec for Grasshopper is the same as it is for Rhino:
A) Get a good graphics card. We no longer shun ATI since their latest cards are actually pretty good, so either get a high-end NVidia or ATI card. Good gaming cards are not necessarily good CAD cards. Gaming cards are optimized for triangles and sprites, they don't do particularly well with curves.
B) Memory is dirt cheap, get as much as you can. 4GB being the absolute minimum. But, be sure to get fast-access memory, makes a lot of difference.
C) Get a fast processor. Since neither Rhino nor Grasshopper very much use multi-threading it is important that every single core is fast. I.e., don't get fooled by vendors who add the core speeds together and present that as the processor speed. One core running at 4 GHz is better than 8 cores running at a combined 16GHz.
As for OS, I'd recommend XP Pro or Windows 7. Stay away from Vista if you can. Also, almost all the software and hardware problems I come across at workshops are happening on MacOS machines running some flavour of Windows. Be it parallels, Bootcamp or VMWare.
--
David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 11:33am on December 15, 2009
precise) that unfortunately has more than one staff. This means that I pay the bills (unfortunate to the max). Practice is vertical meaning no Structural/HVAC etc services.
2. AEC Projects are made by teams. Period.
3. Teams are organized with some sort of hierarchy. Period.
4. On each team there's always one leader. Teams can being sampled in group teams - call them clusters (kinda like a List of List of ...)
5. All cluster leaders report to the supreme human being (yours truly). Leader heads are always on my disposal (it's fun to decapitate someone: I do this every Monday).
6. AEC projects are made with 1% idea(s) and 99% of what we call "sludge" (this is not my job: I'm the One , he he).
7. You can't steer any boat if you don't know each @@$#@ nut and bold. In the past there was a naive approach on that matter (ruined automotive companies, potato chip makers, software vendors, political systems, secret service agencies ... etc etc).
8. Efficiency is above all (even above tax-free cash).
9, You can't do ANY AEC real-life thing with what GH has to offer (nor Rhino is an AEC BIM app - it would never be). You simply use GH as a supplement to Generative Components (and/or as stand alone because it's good fun). There's nothing that GH does (I'm speaking solely for AEC as always) that can't being done with Generative Components.
10. I've done so fat 257 projects (a "bit" bigger than a house, he he). Let's say about 51427 drawings (master, master details, details) and 78956 lines of text (specs, cost estimations, space schedules, supplier lists, contracts, cats and 1 dog).
If you combine all the above you'll have the answer (i.e. why I use solely - if possible - code and not GH components). If you can't combine them I'm sorry.
PS: C# is the absolute standard (never judge a language as a "stand-alone" thingy).
best, Peter (Prince of Cynics)
…
release.
2. Of course, I agree the support is woeful for this at present. Find attached an example of trying to find a completely new definition for a target geometry. Using galapagos with these inputs help the machine get quite close. Obviously, its a combinatorial problem so bloat is an issue.
3. It's a great idea, and a thought I've had on the todo list. It's trickier than you think though due to the way you have to instantiate a component on the canvas. In addition, persistent data in the ingredient components that exists in the generated ones is possible.
4. Again, yes options for the inputs is a good idea and one I'm working on.
5. Indeed. Ideally, you should be able to put clusters in the ingredients. This is where things start to get very tricky without the help of David :) . If I can get user objects to work, then that's a step in the right direction. At present, you need to compile new components to get Embryo to include them.
6. Because it was the easiest to implement with the gene pools. Revising this to make it more efficient is a good idea, because at the moment it aint.
7. Good idea. I can include that in the options component.
Finally, just to say implementation in Grasshopper has its pros and cons, it's obviously not built for this kind of thing. In the future, I'd like to build an independent plug-in for Rhino that will handle GP better.
Anyway, thanks for having a go! I still intend to make the repository public.
As to what I do, I used to lead the Ramboll Computational Design team in London but we've all gone our separate ways now. I'm now a lecturer in Computational Design at the University of West of England (UWE) in the UK.
…
file. A TSpline made thing in fact.
2. This atroci ... er ... hmm ... I mean unspeakable beauty uses an exo-skeletal load bearing structure hence is THAT big (BTW: Apparently nobody knows what thermal bridge is nor thermal expansion nor vapor condensation ... but these are "minor" details these holly blob days, he he).
3. 2 means that some nodes of that "grid" MUST "meet" floors in order to support them and (hopefully) withstand some seismic forces. BTW: A Richter scale 9 (for an hour) is all what this building actually needs (that's acid "humor").
4. The "smarter" way to do this is to spread "some" (i.e a lot) random points (Note: David's algo yields "evenly-spaced-points" within the limits of the possible) on the guide blob (a polysurface in fact).
5. Then ... you need some algo that tests proximity AND "adjusts" the Z in order to have some node points "co-planar" (Z) with the floors.
6. Then you triangulate all that stuff (the points, that is) using some decent Ball Pivot Algorithm (NOT Delauney) and you get a triangulated mesh that "engulfs" the guide blob. If you want some quads (as shown) this is also possible.
7. So you have edges ... i.e poly lines (per mesh face) and if you offset them ... you have "drilling" profiles that you must use against a second guide "thickened" blob for creating a continuously smooth exo-skeletal LBS (as shown). Of course Rhino (being a surface modeller) could require years to do this solid difference opp (or an eternity).
8. Rounding the "lips" of that LBS Brep is out of question with Rhino or GH (but it can been done very easily using other apps). Then you must "split" the Brep (in modules? in nodes + "rodes"? you tell me) in order to make it in real-life (what about forgetting all that?, he he).
9. Then, there's the glazing thingy that is made via quads meaning planarity. This is achievable with Kangaroo2 but is a bit tricky.
Moral: WHAT a gigantic pile of worms is this thread of yours...
more soon.
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r is open, the memory use jump quickly and stay at high level, even if I didn't open any GH file:
3. once I close GH (with Rhino still running), the memory use drop a bit, and rise again, but not to the high level as before:
4. once I close Rhino, the memory use will drop to normal level:
5. the GH components I'm using are installed locally on my computer:
I'm not sure if this is a problem with my computer in particular, as this issue only happened a few days ago. I'm using Rhino 5 SR7 64bit in Windows 7 Pro and the latest version of GH on my computer for quite a while with no obvious speed issue, and I didn't upgrade them recently.
Hope you can kindly advise!
Thank you!
- Ji…
Added by Grasshope at 4:23am on September 13, 2016