Two things:
90 X 5 is wrong. There are 360 degrees in a circle so just use a constant (360), or 90 X 4.
Don't flatten the output of 'Flip' before 'IntCrv'.
ptimization of any kind. If I were to add a space voxelization algorithm to it I could probably do away with 90% of the force vectors in a large particle cloud.
http://www.youtube.com/watch?v=RmsbzTf79bc
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David Rutten
david@mcneel.com
Poprad, Slovakia…
Added by David Rutten at 5:35am on December 16, 2009