Mazes on mesh

Top : Perfect maze on mesh using recursive backtracer Bottom : Perfect maze on mesh using Kruskal's algorithm Edge of mesh are walls Centers of faces are used for paths References http://www.astrolog.org/labyrnth/algrithm.htm http://www.jamisbuck.org/mazes/ http://elfnor.com/maze-any-mesh-in-blender.html http://www.grasshopper3d.com/forum/topics/wip-maze-definition