Grasshopper2024-03-28T19:21:14Zjosh heinenhttps://www.grasshopper3d.com/profile/joshheinenhttps://storage.ning.com/topology/rest/1.0/file/get/2791448248?profile=RESIZE_48X48&width=48&height=48&crop=1%3A1https://www.grasshopper3d.com/group/shutterbug/forum/topic/listForContributor?user=04o95munym4t6&feed=yes&xn_auth=noExtra componentstag:www.grasshopper3d.com,2018-10-22:2985220:Topic:19401352018-10-22T06:06:16.972Zjosh heinenhttps://www.grasshopper3d.com/profile/joshheinen
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<p>Hallo, Andrew!</p>
<p>Thank you for your original work!</p>
<p>My name is Michael, I’m from Russia, I’m a digital painter.</p>
<p>Your plug-in Doodlebug was an amazing discovery for me. To draw original geometry with the help of a parametric function and bake it to Illustrator in real time – it’s a very powerful tool for my work. Then I export Illustrator objects to Photoshop and rasterize them.</p>
<p>My workflow: GH-curves – Illustrator Paths – Photoshop Raster. Unfortunately it's…</p>
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<p>Hallo, Andrew!</p>
<p>Thank you for your original work!</p>
<p>My name is Michael, I’m from Russia, I’m a digital painter.</p>
<p>Your plug-in Doodlebug was an amazing discovery for me. To draw original geometry with the help of a parametric function and bake it to Illustrator in real time – it’s a very powerful tool for my work. Then I export Illustrator objects to Photoshop and rasterize them.</p>
<p>My workflow: GH-curves – Illustrator Paths – Photoshop Raster. Unfortunately it's not very fast.. I now about your Shutterbug, which has a direct connection GH-Photoshop, but it has fewer components, than Doodlebug. And for a long time I’m in the modest hope about evolution of Shutterbug J</p>
<p>And on your site I noticed Shutterbug image with many components! I could not believe my eyes ))) It's so interesting for me, but I could not find source of this version. Is it possible?</p>
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<p>With thanks, Michael.</p>
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<p>P.S. I hope you understand my English )</p> error on sample filetag:www.grasshopper3d.com,2015-11-09:2985220:Topic:13971592015-11-09T22:37:34.455Zjosh heinenhttps://www.grasshopper3d.com/profile/joshheinen
<p>1. Solution exception:Unable to cast COM object of type 'System.__ComObject' to interface type 'Photoshop.Application'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{5DE90358-4D0B-4FA1-BA3E-C91BBA863F32}' failed due to the following error: Interface not registered (Exception from HRESULT: 0x80040155).</p>
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<p>any ideas what this means</p>
<p>1. Solution exception:Unable to cast COM object of type 'System.__ComObject' to interface type 'Photoshop.Application'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{5DE90358-4D0B-4FA1-BA3E-C91BBA863F32}' failed due to the following error: Interface not registered (Exception from HRESULT: 0x80040155).</p>
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<p>any ideas what this means</p> Examplestag:www.grasshopper3d.com,2014-11-07:2985220:Topic:11641132014-11-07T21:35:03.986Zjosh heinenhttps://www.grasshopper3d.com/profile/joshheinen
<p>Any chance to see a few examples to undertand the plugin?</p>
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<p>thanks</p>
<p>Any chance to see a few examples to undertand the plugin?</p>
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<p>thanks</p> Exampletag:www.grasshopper3d.com,2014-09-09:2985220:Topic:11289792014-09-09T20:24:12.670Zjosh heinenhttps://www.grasshopper3d.com/profile/joshheinen
<p>Here is a quick example.<br/>It seems that the update from GH to PS occurs in realtime for eg. canvas resizing, but flow in the other direction seems to require refreshing via the toggle - or am I missing something? <br/><br/></p>
<p>Here is a quick example.<br/>It seems that the update from GH to PS occurs in realtime for eg. canvas resizing, but flow in the other direction seems to require refreshing via the toggle - or am I missing something? <br/><br/></p>