algorithmic modeling for Rhino
I'm new in hoopsnake and try to create a growing structure.
Therefore a random number of points (in my example 5) shell move in z direction but at the same moment they shell also move in xy direction with a specific vector.
Maybe it is very easy but I don't get it.
I hope you can help me.
I can help you but i don't actually understand what result do you want to achieve. You want them to move not only in z axis but also on a diagonal? Something like this?
Finally I want to create different "columns" by moving each point up in z direction with a different vector in xy. At its best the points should meet each other in the middle of the whole field, twist and move then back from each other.
I have tried something too, but don't get it so far...