Wacom Tablet to GH? - Grasshopper2024-03-28T23:12:56Zhttps://www.grasshopper3d.com/forum/topics/wacom-tablet-to-gh?feed=yes&xn_auth=noThats great, i hv never used…tag:www.grasshopper3d.com,2015-04-22:2985220:Comment:12697572015-04-22T13:59:32.456ZRunniehttps://www.grasshopper3d.com/profile/Runnie
Thats great, i hv never used wacom for controlling cnc, mainly because my work doesnt rquire me to work with CNC. wacom is incredibly powerful that i think it is time for rhino to catch up with this technology. Fo ryour info, if you are into modelling, and would love to use wacom , i would reccomend to try combo Maya+rhino. I hav to use Maya recently as my modelling tool in conjunction with Grasshopper rhino that i link it as a reference file to maya, by doing so u can work in both platform…
Thats great, i hv never used wacom for controlling cnc, mainly because my work doesnt rquire me to work with CNC. wacom is incredibly powerful that i think it is time for rhino to catch up with this technology. Fo ryour info, if you are into modelling, and would love to use wacom , i would reccomend to try combo Maya+rhino. I hav to use Maya recently as my modelling tool in conjunction with Grasshopper rhino that i link it as a reference file to maya, by doing so u can work in both platform with 2 file sitting on my desktop as import/export gate. U can take full use of wacom in Maya and maybe that would add smthing to your workflow.<br />
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For Any Grasshopper add on developer, please consider to add "paintweight tool" to allow me paint any deformation or data directly on my model with wacom so We dont have to jump to Photoshop as it is a little bit of an extra work to seamlessly stitch 2D image data in photoshop into 3d object in rhino. I think i saw a plug in in GH called "mesh paint" that could be A starting point.<br />
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cheers. Im working on a uni project u…tag:www.grasshopper3d.com,2015-04-21:2985220:Comment:12691062015-04-21T22:31:34.887ZGideon Soareshttps://www.grasshopper3d.com/profile/GideonSoares
<p>Im working on a uni project using a stylus and wacom tablet to be able to control cnc tools like lasercutters, millers/routers and folding. It will create a crafted element to computer controlled making and allow users to build with these advanced tools. Personally I think its quite cool to hace a program try to record human input and translate digitally in a physical output.</p>
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<p>What are your guys thoughts?</p>
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<p>thinking I could post progress here :) </p>
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<p>Im working on a uni project using a stylus and wacom tablet to be able to control cnc tools like lasercutters, millers/routers and folding. It will create a crafted element to computer controlled making and allow users to build with these advanced tools. Personally I think its quite cool to hace a program try to record human input and translate digitally in a physical output.</p>
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<p>What are your guys thoughts?</p>
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<p>thinking I could post progress here :) </p>
<p></p> yes, that can be a useful way…tag:www.grasshopper3d.com,2015-01-17:2985220:Comment:12062252015-01-17T13:17:43.970ZRunniehttps://www.grasshopper3d.com/profile/Runnie
<p>yes, that can be a useful way to utilize wacom tablet. it would be great to plug the pen into several sliders and see them change in real time as we play around with the geometry.</p>
<p>currently I am fed up with having to export my rhino model to Zbrush everytime I need to refine and sculpt hardsurfaces (most cases are doing landscape detailings (rocks, pebbles etc.this is the stuff that even T-spline or Clayoo hard to handle) note that Zbrush is not scale sensitive and Rhino has no plug…</p>
<p>yes, that can be a useful way to utilize wacom tablet. it would be great to plug the pen into several sliders and see them change in real time as we play around with the geometry.</p>
<p>currently I am fed up with having to export my rhino model to Zbrush everytime I need to refine and sculpt hardsurfaces (most cases are doing landscape detailings (rocks, pebbles etc.this is the stuff that even T-spline or Clayoo hard to handle) note that Zbrush is not scale sensitive and Rhino has no plug in to support Pixol modelling.</p>
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<p>cant do anything but I hope GH vers 2.0 will have something similar to what we want :))))</p> Ill be second! I have a Wacom…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12050162015-01-15T17:47:59.011ZEthanhttps://www.grasshopper3d.com/profile/EthanKerber
<p>Ill be second! I have a Wacom and think this would be super interesting. I could imagine using the orientation of the pen to set unique frame orientations on a line, or to use the pressure to define a slider so if you have a sweep along a curve maybe the swept profile grows or shrinks based on pressure... could be interesting...</p>
<p>Ill be second! I have a Wacom and think this would be super interesting. I could imagine using the orientation of the pen to set unique frame orientations on a line, or to use the pressure to define a slider so if you have a sweep along a curve maybe the swept profile grows or shrinks based on pressure... could be interesting...</p> oh that is fantastic, I am go…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12048232015-01-15T16:46:59.570ZRunniehttps://www.grasshopper3d.com/profile/Runnie
<p>oh that is fantastic, I am gonna be the first one to try it then. let me know when you hv come up with smthing :D</p>
<p>oh that is fantastic, I am gonna be the first one to try it then. let me know when you hv come up with smthing :D</p> I'll knock something together…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12050122015-01-15T16:34:51.624ZArmin Seltzhttps://www.grasshopper3d.com/profile/ArminSeltz
<p>I'll knock something together, have to look if I still have a Wacom lying around.</p>
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<p>Firefly is amazing!</p>
<p>I'll knock something together, have to look if I still have a Wacom lying around.</p>
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<p>Firefly is amazing!</p> that is very cool.., with Fir…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12047072015-01-15T16:13:46.971ZRunniehttps://www.grasshopper3d.com/profile/Runnie
<p>that is very cool.., with Firefly it is possible to achieve that?. unfortunately I didn't use that plug in, and I believe the majority of architectural designers don't even know how that software works because it takes a serious programming skill and it is far beyond our field.</p>
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<p>I think there should be more wacom user pouring out their ideas here so at least the development team in GH will finally notice us T_T</p>
<p>that is very cool.., with Firefly it is possible to achieve that?. unfortunately I didn't use that plug in, and I believe the majority of architectural designers don't even know how that software works because it takes a serious programming skill and it is far beyond our field.</p>
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<p>I think there should be more wacom user pouring out their ideas here so at least the development team in GH will finally notice us T_T</p> If you have a mac AND a pc in…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12047952015-01-15T16:04:26.566ZArmin Seltzhttps://www.grasshopper3d.com/profile/ArminSeltz
<p>If you have a mac AND a pc in the same network you can even use the brilliant Osculator (only mac unfortunately), which has built in support for Wacom Tablets. That would be much easier, becuase you only need to do a little work in the GH patch, but its not so much. Only tricky thing is to get the OSC addresses right.</p>
<p>If you have a mac AND a pc in the same network you can even use the brilliant Osculator (only mac unfortunately), which has built in support for Wacom Tablets. That would be much easier, becuase you only need to do a little work in the GH patch, but its not so much. Only tricky thing is to get the OSC addresses right.</p> Hmm, interesting idea and sho…tag:www.grasshopper3d.com,2015-01-15:2985220:Comment:12046012015-01-15T15:56:58.796ZArmin Seltzhttps://www.grasshopper3d.com/profile/ArminSeltz
<p>Hmm, interesting idea and should be possible with some workarounds. </p>
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<p>You could make a little tool in vvvv (a universal programming toolkit that works the same way as GH, ie. node-based programming), which translates the Wacom information to OSC.</p>
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<p>Then you could use OSC as an input using the firefly plugin.</p>
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<p>Using OSC is surprisingly fast in GH if your definition is not too heavy. I had a quite elaborate one and used the midi output of a drum machine…</p>
<p>Hmm, interesting idea and should be possible with some workarounds. </p>
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<p>You could make a little tool in vvvv (a universal programming toolkit that works the same way as GH, ie. node-based programming), which translates the Wacom information to OSC.</p>
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<p>Then you could use OSC as an input using the firefly plugin.</p>
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<p>Using OSC is surprisingly fast in GH if your definition is not too heavy. I had a quite elaborate one and used the midi output of a drum machine to build up geometry in GH via OSC and it was nearly real-time. You could even use a midi-keyboard as input, which was kinda fun. I should post a video of that.</p>
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<p>So yeah should be doable!</p>