Unroll Surface and Breps - Grasshopper2024-03-28T23:28:25Zhttps://www.grasshopper3d.com/forum/topics/unroll-surface-and-breps-1?feed=yes&xn_auth=noHi Tudor,Thanks for your plug…tag:www.grasshopper3d.com,2018-12-06:2985220:Comment:19489732018-12-06T12:16:24.773ZRoberto Cappuzzellohttps://www.grasshopper3d.com/profile/RobertoCappuzzello
<p>Hi Tudor,<br/>Thanks for your plugin, although I cannot get it to work. What is the problem?</p>
<p>I am just using the files downloaded from this page.</p>
<p>Thanks in advance</p>
<p>Hi Tudor,<br/>Thanks for your plugin, although I cannot get it to work. What is the problem?</p>
<p>I am just using the files downloaded from this page.</p>
<p>Thanks in advance</p> What is the purpose of the ge…tag:www.grasshopper3d.com,2018-06-07:2985220:Comment:19138142018-06-07T16:31:17.622ZBen Weisshttps://www.grasshopper3d.com/profile/BenWeiss
<p>What is the purpose of the geometry input? It's working wonderfully, I would just like to know how it works.</p>
<p>What is the purpose of the geometry input? It's working wonderfully, I would just like to know how it works.</p> Hi Petras,
I don't know why b…tag:www.grasshopper3d.com,2018-05-14:2985220:Comment:19087442018-05-14T07:25:34.884ZCyriachttps://www.grasshopper3d.com/profile/Cyriac
<p>Hi Petras,</p>
<p>I don't know why but I can't find the last component of your code in the plugin. I have a PC, the last version of rhino and grasshopper... Any clue?</p>
<p></p>
<p>Thanks for sharing</p>
<p>Hi Petras,</p>
<p>I don't know why but I can't find the last component of your code in the plugin. I have a PC, the last version of rhino and grasshopper... Any clue?</p>
<p></p>
<p>Thanks for sharing</p> One issue with the standard r…tag:www.grasshopper3d.com,2018-01-18:2985220:Comment:18790422018-01-18T22:11:53.744ZBen Dixonhttps://www.grasshopper3d.com/profile/BenDixon
<p>One issue with the standard rhino/gh unroll is that it doesnt seem to preserve surface origins, or vertex/edge order. this complicates attempts to 'un-unroll'. I have the situation where i have an open polysurface (similar to Tudor's example above) with planar faces. I'm unrolling this, then building a bunch of 3d geometry off the unrolled base, then I need to refold everything back to it's original shape, taking the new geometry with it. essentially, i'm trying to find a way of doing an…</p>
<p>One issue with the standard rhino/gh unroll is that it doesnt seem to preserve surface origins, or vertex/edge order. this complicates attempts to 'un-unroll'. I have the situation where i have an open polysurface (similar to Tudor's example above) with planar faces. I'm unrolling this, then building a bunch of 3d geometry off the unrolled base, then I need to refold everything back to it's original shape, taking the new geometry with it. essentially, i'm trying to find a way of doing an unroll such that a reverse sequence of transformations can be done to refold the surfaces, and those transformations can then be applied to the geometry that was built off the unrolled base. at the moment i'm having to do the refolding manually, but I'm sure it should be possible. I've looked at the Ivy components, which build a directed mesh graph that encodes the transformations, but I havent been able to work out how to use this to reroll the unroll.</p>
<p></p>
<p>any suggestions or ideas very welcome.</p>
<p></p>
<p>Thanks,</p>
<p>ben</p> Hi Kyle, I hope you've alread…tag:www.grasshopper3d.com,2017-11-03:2985220:Comment:18463302017-11-03T22:03:20.813ZHugo Thibaudeauhttps://www.grasshopper3d.com/profile/HugoThibaudeau
<p>Hi Kyle, I hope you've already figured out how to solve your problem, but if not here's what i've done to resolve it. I just made a series to make several moves to split parts in one line. Just choose the spacing you want.</p>
<p>Here's the small definition, hope it helps you!</p>
<p></p>
<p>Hi Kyle, I hope you've already figured out how to solve your problem, but if not here's what i've done to resolve it. I just made a series to make several moves to split parts in one line. Just choose the spacing you want.</p>
<p>Here's the small definition, hope it helps you!</p>
<p></p> Hi Tudor,
I'm having a simil…tag:www.grasshopper3d.com,2017-08-17:2985220:Comment:17999902017-08-17T16:13:33.867ZKyle Beckhttps://www.grasshopper3d.com/profile/KyleBeck
<p>Hi Tudor, </p>
<p>I'm having a similar issue that I can not figure out. The script works to unroll all the brep surfaces, but they are all stacked on top of each other. Doing an array makes multiple stacks of the same problem. Any advice?</p>
<p>Thank you!</p>
<p>Hi Tudor, </p>
<p>I'm having a similar issue that I can not figure out. The script works to unroll all the brep surfaces, but they are all stacked on top of each other. Doing an array makes multiple stacks of the same problem. Any advice?</p>
<p>Thank you!</p> It has to be developable surf…tag:www.grasshopper3d.com,2017-07-02:2985220:Comment:17775192017-07-02T21:41:52.802ZPetras Vestartashttps://www.grasshopper3d.com/profile/PetrasVestartas
<p>It has to be developable surface, any double curved srf will produce inaccurate results.</p>
<p>Try to unroll your surface in Rhino you ll see the problem.</p>
<p></p>
<p>This thread post is using the same unroller class as rhino command unroll surface has.</p>
<p></p>
<p>I converted naked edges of your surfaces to polylines, then from that you can create mesh from closed polyline and unroll using unroller class. If you need this I used Fox add-on.…</p>
<p></p>
<p>It has to be developable surface, any double curved srf will produce inaccurate results.</p>
<p>Try to unroll your surface in Rhino you ll see the problem.</p>
<p></p>
<p>This thread post is using the same unroller class as rhino command unroll surface has.</p>
<p></p>
<p>I converted naked edges of your surfaces to polylines, then from that you can create mesh from closed polyline and unroll using unroller class. If you need this I used Fox add-on.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769302848?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769302848?profile=RESIZE_1024x1024" class="align-full" width="721"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769302951?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769302951?profile=RESIZE_1024x1024" class="align-full" width="721"/></a></p> Hello Tudor!
Thanks for this…tag:www.grasshopper3d.com,2017-07-02:2985220:Comment:17775152017-07-02T20:54:36.951ZRouzbehhttps://www.grasshopper3d.com/profile/Rouzbeh
<p>Hello Tudor!</p>
<p>Thanks for this handy component!</p>
<p>I have just one problem when I want to unroll any brep with curved faces. you can see an example module attached. any idea?</p>
<p>Hello Tudor!</p>
<p>Thanks for this handy component!</p>
<p>I have just one problem when I want to unroll any brep with curved faces. you can see an example module attached. any idea?</p> I solved it! It was rhino tha…tag:www.grasshopper3d.com,2015-11-27:2985220:Comment:14105842015-11-27T15:52:11.196Zriccardo foschihttps://www.grasshopper3d.com/profile/riccardofoschi
I solved it! It was rhino that wasn't upgraded!
I solved it! It was rhino that wasn't upgraded! Hello Riccardo,
can you post…tag:www.grasshopper3d.com,2015-11-27:2985220:Comment:14108482015-11-27T15:43:11.794ZTudor Cosmatuhttps://www.grasshopper3d.com/profile/TudorCosmatu
<p>Hello Riccardo,</p>
<p></p>
<p>can you post a screenshot of this error?</p>
<p></p>
<p></p>
<p>Hello Riccardo,</p>
<p></p>
<p>can you post a screenshot of this error?</p>
<p></p>
<p></p>