Shutter problem - Grasshopper2024-03-29T06:05:06Zhttps://www.grasshopper3d.com/forum/topics/shutter-problem?commentId=2985220%3AComment%3A131741&feed=yes&xn_auth=noI am facing now the problem t…tag:www.grasshopper3d.com,2010-11-16:2985220:Comment:1330782010-11-16T21:25:41.273ZJerrimohttps://www.grasshopper3d.com/profile/Jerrimo
I am facing now the problem that if I map the intersection points onto the unrolled curves, they are not in right order anymore. I hope someone has an idea how to fix that. Thank you in advance.<br />
<br />
<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2654698494?profile=RESIZE_1024x1024" alt=""/></p>
I am facing now the problem that if I map the intersection points onto the unrolled curves, they are not in right order anymore. I hope someone has an idea how to fix that. Thank you in advance.<br />
<br />
<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2654698494?profile=RESIZE_1024x1024" alt=""/></p> Wow Danny,
thanks for the sma…tag:www.grasshopper3d.com,2010-11-12:2985220:Comment:1318462010-11-12T19:02:01.357ZJerrimohttps://www.grasshopper3d.com/profile/Jerrimo
Wow Danny,<br />
thanks for the smart and easy solution. It works perfactly!!!!!!
Wow Danny,<br />
thanks for the smart and easy solution. It works perfactly!!!!!! Hi Jerrimo,
The problem you…tag:www.grasshopper3d.com,2010-11-12:2985220:Comment:1317452010-11-12T10:00:01.977ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
Hi Jerrimo,<br />
<br />
The problem you face is that the curve taken from the Brep Explode component has a domain going from -15 to 0 and that the original curve that you got the t values from is 0 to 15. I don't know if what I've done here fixes it but it shows the shatter component working on the curve.<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768624816?profile=RESIZE_1024x1024" alt=""/></p>
Hi Jerrimo,<br />
<br />
The problem you face is that the curve taken from the Brep Explode component has a domain going from -15 to 0 and that the original curve that you got the t values from is 0 to 15. I don't know if what I've done here fixes it but it shows the shatter component working on the curve.<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768624816?profile=RESIZE_1024x1024" alt=""/></p> I cleand up the definition. S…tag:www.grasshopper3d.com,2010-11-12:2985220:Comment:1317412010-11-12T09:31:13.727ZJerrimohttps://www.grasshopper3d.com/profile/Jerrimo
I cleand up the definition. So maybe it helps if someone has a look at it.<br />
The aim is as you can see in the image below to map the intersection points of the wavy surfaces onto the unrolled lines. In one case I got it to work but in the other case not. The main problem is really the shutter component, because it is working different and i don´t know why. Maybe someone has an other idea.<br />
Any help is really much appreciated<br />
<br />
<p style="text-align: left;"><img alt="" src="http://storage.ning.com/topology/rest/1.0/file/get/2768624450?profile=RESIZE_1024x1024" width="721"></img></p>
<br />
By the way I am working…
I cleand up the definition. So maybe it helps if someone has a look at it.<br />
The aim is as you can see in the image below to map the intersection points of the wavy surfaces onto the unrolled lines. In one case I got it to work but in the other case not. The main problem is really the shutter component, because it is working different and i don´t know why. Maybe someone has an other idea.<br />
Any help is really much appreciated<br />
<br />
<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768624450?profile=RESIZE_1024x1024" alt=""/></p>
<br />
By the way I am working with GH 0.7.57. I still couldnt figure it out…tag:www.grasshopper3d.com,2010-11-11:2985220:Comment:1315152010-11-11T18:45:02.387ZJerrimohttps://www.grasshopper3d.com/profile/Jerrimo
I still couldnt figure it out why I get different brunches in this case.<br/>
Is it a bug ore what am I doing wrong here?
I still couldnt figure it out why I get different brunches in this case.<br/>
Is it a bug ore what am I doing wrong here?