sheet metal folding bend allowence - Grasshopper2024-03-29T12:26:46Zhttps://www.grasshopper3d.com/forum/topics/sheet-metal-folding-bend-allowence?feed=yes&xn_auth=noI will probably try and expan…tag:www.grasshopper3d.com,2017-08-07:2985220:Comment:17948052017-08-07T07:36:33.092ZJulian Buhagiarhttps://www.grasshopper3d.com/profile/JulianBuhagiar
I will probably try and expand the definition above to allow multiple bends too. Seems like a good challenge because after the first fold it would have to mask out parts that don't need any further bending.
I will probably try and expand the definition above to allow multiple bends too. Seems like a good challenge because after the first fold it would have to mask out parts that don't need any further bending. I have been looking at the in…tag:www.grasshopper3d.com,2017-08-07:2985220:Comment:17949052017-08-07T07:25:12.108ZJulian Buhagiarhttps://www.grasshopper3d.com/profile/JulianBuhagiar
I have been looking at the inverse. Hadn't quite finished it. To begin with I have made a definition that rationalises all of the dominant direction and estimates the best axis. I was trying to think beyond just one bend.<br />
The detection part is pretty much there, but for the second part about rolling it out, I am trying a few approaches to see which is the most robust and fastest to process.
I have been looking at the inverse. Hadn't quite finished it. To begin with I have made a definition that rationalises all of the dominant direction and estimates the best axis. I was trying to think beyond just one bend.<br />
The detection part is pretty much there, but for the second part about rolling it out, I am trying a few approaches to see which is the most robust and fastest to process. Hello Julian,
This is an ama…tag:www.grasshopper3d.com,2017-08-07:2985220:Comment:17950162017-08-07T05:26:23.791ZOlivier Suirehttps://www.grasshopper3d.com/profile/OlivierSuire
<p>Hello Julian,</p>
<p></p>
<p>This is an amazing definition !</p>
<p>Not quite what I am looking for though, since my bent parts are already modeled, and I want their flattened version : the other way around, really.</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769312451?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769312451?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p></p>
<p>Yet, I'm sure that I can learn interesting things from what you've done…</p>
<p>Hello Julian,</p>
<p></p>
<p>This is an amazing definition !</p>
<p>Not quite what I am looking for though, since my bent parts are already modeled, and I want their flattened version : the other way around, really.</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769312451?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769312451?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p></p>
<p>Yet, I'm sure that I can learn interesting things from what you've done here.</p>
<p></p>
<p>Cheers,</p> neatened it up a little and p…tag:www.grasshopper3d.com,2017-08-03:2985220:Comment:17931772017-08-03T11:50:40.889ZJulian Buhagiarhttps://www.grasshopper3d.com/profile/JulianBuhagiar
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769309380?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769309380?profile=RESIZE_1024x1024"/></a>neatened it up a little and packaged it as a cluster component.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769309380?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769309380?profile=RESIZE_1024x1024"/></a>neatened it up a little and packaged it as a cluster component.</p> see attachedtag:www.grasshopper3d.com,2017-08-02:2985220:Comment:17929482017-08-02T19:06:18.405ZJulian Buhagiarhttps://www.grasshopper3d.com/profile/JulianBuhagiar
<p>see attached</p>
<p>see attached</p> there are some bend features…tag:www.grasshopper3d.com,2017-08-02:2985220:Comment:17929422017-08-02T19:03:18.780ZJulian Buhagiarhttps://www.grasshopper3d.com/profile/JulianBuhagiar
<p>there are some bend features in GH....</p>
<p>I've had a go at trying to understand the nature of the problem, maybe you can adapt what I've started.</p>
<p>there are some bend features in GH....</p>
<p>I've had a go at trying to understand the nature of the problem, maybe you can adapt what I've started.</p> I'm doing the same research..…tag:www.grasshopper3d.com,2017-08-02:2985220:Comment:17928272017-08-02T14:59:23.219ZOlivier Suirehttps://www.grasshopper3d.com/profile/OlivierSuire
<p>I'm doing the same research...</p>
<p>It doesn't seem to attract lots of interest :/</p>
<p>I'm doing the same research...</p>
<p>It doesn't seem to attract lots of interest :/</p>