Seperate circles in different branches without using explode tree - Grasshopper2024-03-29T13:15:06Zhttps://www.grasshopper3d.com/forum/topics/seperate-circles-in-different-branches-without-using-explode-tree?feed=yes&xn_auth=noSame code, different slider s…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18456172017-11-02T15:04:56.977ZJoseph Osterhttps://www.grasshopper3d.com/profile/JosephOster
<p>Same code, different slider settings:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769342108?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769342108?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>Same code, different slider settings:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769342108?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769342108?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> What is the criteria for your…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18454972017-11-02T14:52:28.997ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<p>What is the criteria for your circle selection. What are they used for? how are they being picked? If you just want to pick one sometime then your best option is list item. If there is some logic to why you are picking it then do some tests (maybe you want a certain size circle - you would calculate areas, do an equality test, then use cull pattern) and choose the appropriate logic. If there is no logic then you are left to use, list item, explode tree, or random. How else would you select…</p>
<p>What is the criteria for your circle selection. What are they used for? how are they being picked? If you just want to pick one sometime then your best option is list item. If there is some logic to why you are picking it then do some tests (maybe you want a certain size circle - you would calculate areas, do an equality test, then use cull pattern) and choose the appropriate logic. If there is no logic then you are left to use, list item, explode tree, or random. How else would you select something without a specific criteria? </p> You need more information tha…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18455392017-11-02T14:48:30.724ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<blockquote><p><span>You need more information than that.</span></p>
<p></p>
</blockquote>
<blockquote><p><span>You need more information than that.</span></p>
<p></p>
</blockquote> Are you aware of 'List Item'?…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18456122017-11-02T14:42:02.366ZJoseph Osterhttps://www.grasshopper3d.com/profile/JosephOster
<p>Are you aware of 'List Item'? I made small changes to make your code more readable. The way you create the domain is odd...</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769340192?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769340192?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>Are you aware of 'List Item'? I made small changes to make your code more readable. The way you create the domain is odd...</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769340192?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769340192?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> I am sorry for not explaining…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18454882017-11-02T14:41:51.676ZF Lhttps://www.grasshopper3d.com/profile/FlorenciaVela
<p>I am sorry for not explaining with the accurate gh terms, but I think neither of those components will achieve what I am trying to do because I need the circles to be seperated, and now they are all embebed in the circles component. As a local solution the explode tree would do, but because the amount of circles vary I will have to match outputs every time, and I was wondering if there was a more elegant way to do that.</p>
<p>Thank you</p>
<p>I am sorry for not explaining with the accurate gh terms, but I think neither of those components will achieve what I am trying to do because I need the circles to be seperated, and now they are all embebed in the circles component. As a local solution the explode tree would do, but because the amount of circles vary I will have to match outputs every time, and I was wondering if there was a more elegant way to do that.</p>
<p>Thank you</p> You need more information tha…tag:www.grasshopper3d.com,2017-11-02:2985220:Comment:18452082017-11-02T14:32:19.615ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<p>You need more information than that. Really depends what you want to do. Look at these components - Dispatch, Cull pattern, Sift, Split list, List item, Pick'n'Choose </p>
<p>You need more information than that. Really depends what you want to do. Look at these components - Dispatch, Cull pattern, Sift, Split list, List item, Pick'n'Choose </p>