Retrain downward vertical lines by x-axis - Grasshopper2024-03-28T23:30:18Zhttps://www.grasshopper3d.com/forum/topics/retrain-downward-vertical-lines-by-x-axis?commentId=2985220%3AComment%3A1487635&feed=yes&xn_auth=novery far away..tag:www.grasshopper3d.com,2016-03-23:2985220:Comment:14907842016-03-23T16:31:14.541ZRWNBhttps://www.grasshopper3d.com/profile/RWNB
<p><span id="result_box" class="short_text" lang="en" xml:lang="en"><span>very far away</span></span>..</p>
<p><span id="result_box" class="short_text" lang="en" xml:lang="en"><span>very far away</span></span>..</p> I'll be going to the GH UK us…tag:www.grasshopper3d.com,2016-03-23:2985220:Comment:14909742016-03-23T16:10:47.693ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
<p>I'll be going to the GH UK users meeting and STF6 if anyone's up for a beer</p>
<p>I'll be going to the GH UK users meeting and STF6 if anyone's up for a beer</p> Danny!!! :)tag:www.grasshopper3d.com,2016-03-23:2985220:Comment:14907772016-03-23T15:42:10.700ZRWNBhttps://www.grasshopper3d.com/profile/RWNB
<p>Danny!!! <strong>:)</strong></p>
<p>Danny!!! <strong>:)</strong></p> Here we are:
1. "verbosity" w…tag:www.grasshopper3d.com,2016-03-18:2985220:Comment:14875072016-03-18T13:57:55.543Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>Here we are:</p>
<p>1. "verbosity" with regard W members is replaced with ...er ... a few lines of something, he he (Rel Items <strong>still around</strong> but is De-activated).</p>
<p>2. If you have plans to become a pro (some day, he he) on that market segment (trusses and the likes) ... well ... you can't do anything in real-life without code. Too many reasons to list them here (indicative: <strong>connectivity Trees</strong>, member <strong>clash detection</strong>, <strong>instance…</strong></p>
<p>Here we are:</p>
<p>1. "verbosity" with regard W members is replaced with ...er ... a few lines of something, he he (Rel Items <strong>still around</strong> but is De-activated).</p>
<p>2. If you have plans to become a pro (some day, he he) on that market segment (trusses and the likes) ... well ... you can't do anything in real-life without code. Too many reasons to list them here (indicative: <strong>connectivity Trees</strong>, member <strong>clash detection</strong>, <strong>instance definitions</strong>, managing <strong>solution variations</strong> talking to MCAD apps that do the parts in real-life ... blah, blah). If this is just an abstract exercise ... forget all the above.</p>
<p>3. Using a // (to the ground) "inner" surface (the 2 edges, that is) is tricky because without code you can't be sure where the whole procedure failed (a red component means nothing).</p>
<p>4. The weird big "component" provides ways to do things with surfaces (most notably: <strong>rebuild</strong>) that are not available as native components. Rebuild is critical when dividing surfaces</p>
<p>have fun, best, Lord of Darkness</p> Actually that was a very quic…tag:www.grasshopper3d.com,2016-03-18:2985220:Comment:14876352016-03-18T13:25:36.999Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>Actually that was a very quick first approach. For making<strong> first/last</strong> (*) W nodes // to the ground (rather required that one) I'll post soon the trad V2 update. </p>
<p>(*) usually providing the truss mount points in real-life.</p>
<p>See a Front (non perspective) view from that upcoming V2 and spot where the inner surface ("hots" the truss W nodes) starts/ends: is // to the ground as is the outer one.…</p>
<p></p>
<p>Actually that was a very quick first approach. For making<strong> first/last</strong> (*) W nodes // to the ground (rather required that one) I'll post soon the trad V2 update. </p>
<p>(*) usually providing the truss mount points in real-life.</p>
<p>See a Front (non perspective) view from that upcoming V2 and spot where the inner surface ("hots" the truss W nodes) starts/ends: is // to the ground as is the outer one.</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2769124816?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769124816?profile=RESIZE_1024x1024" width="721"/></a></p> amazing! thanks, this works m…tag:www.grasshopper3d.com,2016-03-18:2985220:Comment:14875112016-03-18T10:39:15.023ZLizhttps://www.grasshopper3d.com/profile/Liz584
<p>amazing! thanks, this works much better :)</p>
<p>amazing! thanks, this works much better :)</p> Liz
I would strongly suggest…tag:www.grasshopper3d.com,2016-03-17:2985220:Comment:14870542016-03-17T17:34:11.804Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>Liz</p>
<p>I would strongly suggest a truss (say: MERO type or other) as the primary LBS. See attached.</p>
<p>Liz</p>
<p>I would strongly suggest a truss (say: MERO type or other) as the primary LBS. See attached.</p> danny's back!tag:www.grasshopper3d.com,2016-03-17:2985220:Comment:14869722016-03-17T17:12:08.228Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<p>danny's back!</p>
<p>danny's back!</p> same :)tag:www.grasshopper3d.com,2016-03-17:2985220:Comment:14869652016-03-17T17:02:12.710ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
<p>same :)</p>
<p>same :)</p> Sorry I don't use the plug-intag:www.grasshopper3d.com,2016-03-17:2985220:Comment:14869642016-03-17T17:02:02.096ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
<p>Sorry I don't use the plug-in</p>
<p>Sorry I don't use the plug-in</p>