replacing many small surfaces with one large - Grasshopper2024-03-29T06:24:29Zhttps://www.grasshopper3d.com/forum/topics/replacing-many-small-surfaces-with-one-large?commentId=2985220%3AComment%3A871438&feed=yes&xn_auth=notag:www.grasshopper3d.com,2013-06-13:2985220:Comment:8717122013-06-13T09:57:45.755ZDavid Stasiukhttps://www.grasshopper3d.com/profile/DavidStasiuk
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768831731?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768831731?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768831731?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768831731?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> Thanks David. That was usefu…tag:www.grasshopper3d.com,2013-06-13:2985220:Comment:8714072013-06-13T09:14:41.670ZMichal Dengusiakhttps://www.grasshopper3d.com/profile/MichalDengusiak
<p> Thanks David. That was <span class="GINGER_SOFATWARE_spelling"><span class="GINGER_SOFATWARE_spelling"><span class="GINGER_SOFATWARE_correct">usefull</span>.</span></span> I got first method. Not sure how to do a <span class="GINGER_SOFATWARE_correct">second</span>. </p>
<p> Thanks David. That was <span class="GINGER_SOFATWARE_spelling"><span class="GINGER_SOFATWARE_spelling"><span class="GINGER_SOFATWARE_correct">usefull</span>.</span></span> I got first method. Not sure how to do a <span class="GINGER_SOFATWARE_correct">second</span>. </p> If your input surfaces are co…tag:www.grasshopper3d.com,2013-06-13:2985220:Comment:8714382013-06-13T08:41:41.902ZDavid Stasiukhttps://www.grasshopper3d.com/profile/DavidStasiuk
<p>If your input surfaces are co-planar and the edges match up, you could "join breps" and use "merge faces". If you want a clean, untrimmed surface, you could then extract the vertices and build a surface from these points.</p>
<p>If your input surfaces are co-planar and the edges match up, you could "join breps" and use "merge faces". If you want a clean, untrimmed surface, you could then extract the vertices and build a surface from these points.</p>