Pathmapper Problem - Grasshopper2024-03-28T20:53:51Zhttps://www.grasshopper3d.com/forum/topics/pathmapper-problem?commentId=2985220%3AComment%3A439715&feed=yes&xn_auth=noI feel like I spend more time…tag:www.grasshopper3d.com,2011-09-29:2985220:Comment:4401262011-09-29T11:46:58.611ZJoshua Seskishttps://www.grasshopper3d.com/profile/Josh
<p>I feel like I spend more time trying to imagine where these things might be then I do finding them.</p>
<p> </p>
<p>Thanks Chris.</p>
<p>I feel like I spend more time trying to imagine where these things might be then I do finding them.</p>
<p> </p>
<p>Thanks Chris.</p> List length component?
Christag:www.grasshopper3d.com,2011-09-29:2985220:Comment:4401232011-09-29T11:33:56.234ZChris Tietjenhttps://www.grasshopper3d.com/profile/ChrisTietjen
<p>List length component?</p>
<p> </p>
<p>Chris</p>
<p>List length component?</p>
<p> </p>
<p>Chris</p> Ok another simple problem! I…tag:www.grasshopper3d.com,2011-09-29:2985220:Comment:4401182011-09-29T11:13:33.219ZJoshua Seskishttps://www.grasshopper3d.com/profile/Josh
<p>Ok another simple problem! I just need to extract from a data tree the number of values within (n value?). But I cant seem to work out how to do it.</p>
<p>Ok another simple problem! I just need to extract from a data tree the number of values within (n value?). But I cant seem to work out how to do it.</p> Perfect! Thank you, it is muc…tag:www.grasshopper3d.com,2011-09-28:2985220:Comment:4397152011-09-28T14:45:43.506ZJoshua Seskishttps://www.grasshopper3d.com/profile/Josh
Perfect! Thank you, it is much appreciated.
Perfect! Thank you, it is much appreciated. [Path Mapper] is not the tool…tag:www.grasshopper3d.com,2011-09-28:2985220:Comment:4394872011-09-28T14:33:05.967ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
<p>[Path Mapper] is not the tool to use for this process.</p>
<p> </p>
<p>[Create Branch] will take an input of N integers and generate a Branch Structure in the format {A;B;C;...N}</p>
<p>So for this case you want {0;0;22} I would use three sliders of integers and input them into [Create Branch] in the correct order to get this.</p>
<p> </p>
<p>Also note that Tree Branch will select the right branch but will change the Path Structure to a new tree. If you need to maintain tree structure…</p>
<p>[Path Mapper] is not the tool to use for this process.</p>
<p> </p>
<p>[Create Branch] will take an input of N integers and generate a Branch Structure in the format {A;B;C;...N}</p>
<p>So for this case you want {0;0;22} I would use three sliders of integers and input them into [Create Branch] in the correct order to get this.</p>
<p> </p>
<p>Also note that Tree Branch will select the right branch but will change the Path Structure to a new tree. If you need to maintain tree structure numbering then [Split Tree] will keep all the data on {0;0;22}. This way you could manipulate it and then [Merge] it back in later.</p>
<p> </p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768677210?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768677210?profile=RESIZE_1024x1024"/></a></p>
<p>With regards to [Path Mapper] have you see this post. If you have and are still unclear I might be able to put something together for you for a specific case that applies to one of your projects. </p>