Pain Points in Grasshopper - Grasshopper2024-03-29T12:27:55Zhttps://www.grasshopper3d.com/forum/topics/pain-points-in-grasshopper?commentId=2985220%3AComment%3A1070996&feed=yes&xn_auth=no-Allow the use of a 3D mouse…tag:www.grasshopper3d.com,2017-10-08:2985220:Comment:18267572017-10-08T12:07:55.791ZMartin Siegristhttps://www.grasshopper3d.com/profile/MartinSiegrist
<p><span>-Allow the use of a 3D mouse to pan/zoom in the GH Canvas</span></p>
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<p>Actually what would be really cool....</p>
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<p>Having the possibility to use a separate space navigator just for Grasshopper. That would mean also a separate mouse for Grasshopper </p>
<p><span>-Allow the use of a 3D mouse to pan/zoom in the GH Canvas</span></p>
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<p>Actually what would be really cool....</p>
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<p>Having the possibility to use a separate space navigator just for Grasshopper. That would mean also a separate mouse for Grasshopper </p> A way to force previewing ev…tag:www.grasshopper3d.com,2016-03-09:2985220:Comment:14806402016-03-09T16:46:58.428ZDerin Yilmazhttps://www.grasshopper3d.com/profile/DerinYilmaz
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<p>A way to force previewing even when the "only draw for selected" would be helpful.</p>
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<p>Most of the time "only draw preview geometry for selected objects" becomes the default when files get complex, but you still want to preview some end result while trying to adjust something in the middle of the algorithm or click around and see what various things are doing from someone else's script. </p>
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<p>A way to force previewing even when the "only draw for selected" would be helpful.</p>
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<p>Most of the time "only draw preview geometry for selected objects" becomes the default when files get complex, but you still want to preview some end result while trying to adjust something in the middle of the algorithm or click around and see what various things are doing from someone else's script. </p> It's very difficult when the…tag:www.grasshopper3d.com,2015-08-30:2985220:Comment:13514312015-08-30T15:36:42.079ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>It's very difficult when the solution runs on the UI thread, but hopefully that will no longer be the case.</p>
<p>It's very difficult when the solution runs on the UI thread, but hopefully that will no longer be the case.</p> Novice here, sorry if these a…tag:www.grasshopper3d.com,2015-08-30:2985220:Comment:13516232015-08-30T15:18:24.511ZMikehttps://www.grasshopper3d.com/profile/Mike490
<p>Novice here, sorry if these already exist (and please let me know where to find them if they do):</p>
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<p>2D boolean tools (_CurveBoolean).</p>
<p>An increment/decrement button for sliders.</p>
<p>Some way of exploring large seed ranges more smoothly/accurately (a slider skips a lot of values and it can be a drag to try and find that one value that you just skipped by accident)</p>
<p>Novice here, sorry if these already exist (and please let me know where to find them if they do):</p>
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<p>2D boolean tools (_CurveBoolean).</p>
<p>An increment/decrement button for sliders.</p>
<p>Some way of exploring large seed ranges more smoothly/accurately (a slider skips a lot of values and it can be a drag to try and find that one value that you just skipped by accident)</p> Would be great to have the po…tag:www.grasshopper3d.com,2015-08-26:2985220:Comment:13493692015-08-26T12:54:23.415ZAristo Compassohttps://www.grasshopper3d.com/profile/AristoCompasso
<p>Would be great to have the possibility to animate sliders and other input fields in GH and automatically create corresponding key frames in Bongo. I hope this is possible to implement in the future.</p>
<p>All the best,</p>
<p>Would be great to have the possibility to animate sliders and other input fields in GH and automatically create corresponding key frames in Bongo. I hope this is possible to implement in the future.</p>
<p>All the best,</p> yes, I thought that wasn't po…tag:www.grasshopper3d.com,2015-08-20:2985220:Comment:13460762015-08-20T08:48:10.507Zmartyn hogghttps://www.grasshopper3d.com/profile/martynhogg427
<p>yes, I thought that wasn't possible though?</p>
<p>yes, I thought that wasn't possible though?</p> Martyn,
surely a more reliab…tag:www.grasshopper3d.com,2015-08-20:2985220:Comment:13459062015-08-20T08:12:47.206ZDavid Ruttenhttps://www.grasshopper3d.com/profile/DavidRutten
<p>Martyn,</p>
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<p>surely a more reliable way to stop a running solution would be preferable?</p>
<p>Martyn,</p>
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<p>surely a more reliable way to stop a running solution would be preferable?</p> Would it be possible to add a…tag:www.grasshopper3d.com,2015-08-20:2985220:Comment:13460702015-08-20T07:52:23.296Zmartyn hogghttps://www.grasshopper3d.com/profile/martynhogg427
<p>Would it be possible to add a mode that monitors connections between components and warns you when you are about to connect 2 components that will result in having to wait ages for a result?</p>
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<p>I know I could disable to solver or just think more about what I am connecting together but a kind of "Proceed with Caution" mode could be useful</p>
<p>Would it be possible to add a mode that monitors connections between components and warns you when you are about to connect 2 components that will result in having to wait ages for a result?</p>
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<p>I know I could disable to solver or just think more about what I am connecting together but a kind of "Proceed with Caution" mode could be useful</p> A fullscreen mode for the rhi…tag:www.grasshopper3d.com,2015-07-27:2985220:Comment:13331382015-07-27T22:14:59.720ZChristian Schmidtshttps://www.grasshopper3d.com/profile/ChristianSchmidts
<p>A fullscreen mode for the rhino viewport would be really beneficial for interactive stuff or projection mapping in grasshopper.</p>
<p>There is already a rhino command but some viewport naming and also the windows bar are still visible in the actual fullscreen mode..</p>
<p>A fullscreen mode for the rhino viewport would be really beneficial for interactive stuff or projection mapping in grasshopper.</p>
<p>There is already a rhino command but some viewport naming and also the windows bar are still visible in the actual fullscreen mode..</p> Connection to Sketchup
Draw p…tag:www.grasshopper3d.com,2015-07-22:2985220:Comment:13306532015-07-22T15:41:16.370ZMatthew Murphyhttps://www.grasshopper3d.com/profile/MatthewMurphy
<p>Connection to Sketchup</p>
<p>Draw preview geometry + draw selected preview geometry </p>
<p>Real-time data transfer between separate instances of GH files</p>
<p>Connection to Sketchup</p>
<p>Draw preview geometry + draw selected preview geometry </p>
<p>Real-time data transfer between separate instances of GH files</p>