mesh from points - Grasshopper2024-03-29T13:31:44Zhttps://www.grasshopper3d.com/forum/topics/mesh-from-points?xg_source=activity&feed=yes&xn_auth=noHi all,
I am trying to genera…tag:www.grasshopper3d.com,2018-02-03:2985220:Comment:18829612018-02-03T23:40:42.528ZMilad Rhttps://www.grasshopper3d.com/profile/MiladR
<p>Hi all,</p>
<p>I am trying to generate a mesh from a set of points. The points are basically coming from a surface but then I manipulated them with an attractor point. The problem is that when I want to generate a mesh from those points, GH gives me this error "Insufficient number of points" for U and V values.</p>
<p>Can someone please explain to me what I am doing wrong?</p>
<p></p>
<p>Thank you.…</p>
<p></p>
<p></p>
<p>Hi all,</p>
<p>I am trying to generate a mesh from a set of points. The points are basically coming from a surface but then I manipulated them with an attractor point. The problem is that when I want to generate a mesh from those points, GH gives me this error "Insufficient number of points" for U and V values.</p>
<p>Can someone please explain to me what I am doing wrong?</p>
<p></p>
<p>Thank you.</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769356297?profile=original" target="_self">The%20Computational%20One%20_%200202.gh</a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769356522?profile=original" target="_self">Help.3dm</a></p> I found that if you are caref…tag:www.grasshopper3d.com,2012-02-09:2985220:Comment:5333582012-02-09T23:05:25.135ZEli Meltzerhttps://www.grasshopper3d.com/profile/EliMeltzer
<p>I found that if you are careful to have the same number of points on each isocurve level than the ghuser file gives quite a nice result. So if you have a trunk that branches into 3 and then back into one, when its one trunk divide the isocurve into 30 parts, then divide each of the 3 branches should be divided into 10, and then the main trunk after they merge back together should be divided into 30.</p>
<p>I found that if you are careful to have the same number of points on each isocurve level than the ghuser file gives quite a nice result. So if you have a trunk that branches into 3 and then back into one, when its one trunk divide the isocurve into 30 parts, then divide each of the 3 branches should be divided into 10, and then the main trunk after they merge back together should be divided into 30.</p> I have already used that ghus…tag:www.grasshopper3d.com,2011-08-27:2985220:Comment:3946102011-08-27T01:41:27.544ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<p>I have already used that ghuser file, heres a video i posted using it, <a href="http://www.grasshopper3d.com/video/grasshopper-kangaroo-surface-hurricane">http://www.grasshopper3d.com/video/grasshopper-kangaroo-surface-hurricane</a>, Uto's seems more accurate when working, from looking at some work using it, I just can never get it to not have an invalid UV error. thanks</p>
<p> </p>
<p>I have already used that ghuser file, heres a video i posted using it, <a href="http://www.grasshopper3d.com/video/grasshopper-kangaroo-surface-hurricane">http://www.grasshopper3d.com/video/grasshopper-kangaroo-surface-hurricane</a>, Uto's seems more accurate when working, from looking at some work using it, I just can never get it to not have an invalid UV error. thanks</p>
<p> </p> I dont remember where i get t…tag:www.grasshopper3d.com,2011-08-27:2985220:Comment:3945182011-08-27T01:31:21.121ZManuelhttps://www.grasshopper3d.com/profile/Manuel
<p>I dont remember where i get the links, but try this:</p>
<p><a href="http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3AUploadedFile%3A173929">http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3AUploadedFile%3A173929</a></p>
<p>Drag and drop the MeshFromPoints.ghuser in GH canvas and try the component.. if that doesnt work, download this:…</p>
<p></p>
<p>I dont remember where i get the links, but try this:</p>
<p><a href="http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3AUploadedFile%3A173929">http://www.grasshopper3d.com/forum/attachment/download?id=2985220%3AUploadedFile%3A173929</a></p>
<p>Drag and drop the MeshFromPoints.ghuser in GH canvas and try the component.. if that doesnt work, download this:</p>
<p><a href="http://download.rhino3d.com/Rhino/4.0/meshfrompoints/">http://download.rhino3d.com/Rhino/4.0/meshfrompoints/</a></p>
<p>and replace the MeshFromPoints.rhp in the rhinoceros/plugins folder.</p>
<p> </p>
<p> </p> yes it is a plugin. I didn't…tag:www.grasshopper3d.com,2011-08-27:2985220:Comment:3943322011-08-27T00:18:48.013ZAndy VanMaterhttps://www.grasshopper3d.com/profile/AndyVanMater
<p>yes it is a plugin. I didn't know you had to be using that...</p>
<p>From what I know you are getting errors because the total number of points is not divisible by the U and V values you put in (u*v must equal point count). I'm sure you've thought of this and sorry I couldn't be of more help.</p>
<p>yes it is a plugin. I didn't know you had to be using that...</p>
<p>From what I know you are getting errors because the total number of points is not divisible by the U and V values you put in (u*v must equal point count). I'm sure you've thought of this and sorry I couldn't be of more help.</p> isnt meshfrom points is now a…tag:www.grasshopper3d.com,2011-08-27:2985220:Comment:3943272011-08-27T00:08:47.203ZMichael Pryorhttps://www.grasshopper3d.com/profile/MikePryor
<p>isnt meshfrom points is now a rhino plug-in? and uto makes now a mesh from points component. I know David Rutten uses it for his metaball experiments. <a href="http://utos.blogspot.com/p/downloads.html">http://utos.blogspot.com/p/downloads.html</a></p>
<p><a href="http://www.grasshopper3d.com/photo/metaballs-the-naughty-way?context=user">http://www.grasshopper3d.com/photo/metaballs-the-naughty-way?context=user</a></p>
<p> </p>
<p>thanks</p>
<p> </p>
<p>isnt meshfrom points is now a rhino plug-in? and uto makes now a mesh from points component. I know David Rutten uses it for his metaball experiments. <a href="http://utos.blogspot.com/p/downloads.html">http://utos.blogspot.com/p/downloads.html</a></p>
<p><a href="http://www.grasshopper3d.com/photo/metaballs-the-naughty-way?context=user">http://www.grasshopper3d.com/photo/metaballs-the-naughty-way?context=user</a></p>
<p> </p>
<p>thanks</p>
<p> </p> The mesh from points componen…tag:www.grasshopper3d.com,2011-08-26:2985220:Comment:3943242011-08-26T23:53:46.144ZAndy VanMaterhttps://www.grasshopper3d.com/profile/AndyVanMater
The mesh from points component is no longer a part of rhino. I am not sure if you've tried it but the delaunay mesh component makes a great mesh from points. It might serve useful to make a mesh using that and cull the faces that you don't want to use. Check out the file for more info
The mesh from points component is no longer a part of rhino. I am not sure if you've tried it but the delaunay mesh component makes a great mesh from points. It might serve useful to make a mesh using that and cull the faces that you don't want to use. Check out the file for more info