Maximum inscribed circle - Grasshopper2024-03-29T07:09:22Zhttps://www.grasshopper3d.com/forum/topics/maximum-inscribed-circle?feed=yes&xn_auth=noThis is fantastic, thank you!tag:www.grasshopper3d.com,2017-09-18:2985220:Comment:18154242017-09-18T13:50:59.846ZRalph Zoontjenshttps://www.grasshopper3d.com/profile/RalphZoontjens
<p>This is fantastic, thank you!</p>
<p>This is fantastic, thank you!</p> Expression is If(x=1,1,0) b…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6153962012-06-11T17:08:02.129ZMateusz Zwierzyckihttps://www.grasshopper3d.com/profile/MateuszZwierzycki
<p>Expression is <em>If(x=1,1,0) </em>because containment component outputs 1 if something is in curve, 0 if is coincidend and 2 if its outside.</p>
<p>Expression is <em>If(x=1,1,0) </em>because containment component outputs 1 if something is in curve, 0 if is coincidend and 2 if its outside.</p> Hey Mateusz,
Do you mind post…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6155002012-06-11T17:03:31.379ZAli Nayerihttps://www.grasshopper3d.com/profile/AliNayeri
<p>Hey Mateusz,</p>
<p>Do you mind posting your solution file? I'm not sure what is the expression you've used in your definition.</p>
<p>Thanks,</p>
<p>Ali</p>
<p>Hey Mateusz,</p>
<p>Do you mind posting your solution file? I'm not sure what is the expression you've used in your definition.</p>
<p>Thanks,</p>
<p>Ali</p> To make it more accurate for…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6155482012-06-11T15:32:16.850ZMateusz Zwierzyckihttps://www.grasshopper3d.com/profile/MateuszZwierzycki
<p>To make it more accurate for polylines - add polyline points to delaunay triangulation... There are some intersections at corners (concave polylines), this will eliminate them.</p>
<p>To make it more accurate for polylines - add polyline points to delaunay triangulation... There are some intersections at corners (concave polylines), this will eliminate them.</p> Perhaps Galapagos lost the li…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6153762012-06-11T15:19:04.345ZYoann Mescam (Systemiq)https://www.grasshopper3d.com/profile/Systemiq
<p>Perhaps Galapagos lost the links to the sliders and fitness function, Genome sliders are the one at beginning of definition, fitness is the result of the last component.</p>
<p>Your solution seems faster but less accurate (unless you increase the number of division points, and it can get very slow).</p>
<p>Perhaps Galapagos lost the links to the sliders and fitness function, Genome sliders are the one at beginning of definition, fitness is the result of the last component.</p>
<p>Your solution seems faster but less accurate (unless you increase the number of division points, and it can get very slow).</p> Here is my def :
Top one…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6154842012-06-11T15:18:10.807ZMateusz Zwierzyckihttps://www.grasshopper3d.com/profile/MateuszZwierzycki
<p>Here is my def :</p>
<p> </p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768735725?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768735725?profile=RESIZE_1024x1024" width="500"></img></a></p>
<p> </p>
<p>Top one makes <span style="text-decoration: underline;">exact</span> circles for your points :</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768735972?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768735972?profile=RESIZE_320x320" width="300"></img></a></p>
<p> </p>
<p>Bottom one makes <span style="text-decoration: underline;">approximated</span> circle for…</p>
<p>Here is my def :</p>
<p> </p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768735725?profile=original" target="_self"><img width="500" src="http://storage.ning.com/topology/rest/1.0/file/get/2768735725?profile=RESIZE_1024x1024" width="500" class="align-full"/></a></p>
<p> </p>
<p>Top one makes <span style="text-decoration: underline;">exact</span> circles for your points :</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768735972?profile=original" target="_self"><img width="300" src="http://storage.ning.com/topology/rest/1.0/file/get/2768735972?profile=RESIZE_320x320" width="300" class="align-full"/></a></p>
<p> </p>
<p>Bottom one makes <span style="text-decoration: underline;">approximated</span> circle for any curve :</p>
<p> </p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768736342?profile=original" target="_self"><img width="300" src="http://storage.ning.com/topology/rest/1.0/file/get/2768736342?profile=RESIZE_320x320" width="300" class="align-full"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768736570?profile=original" target="_self"><img width="300" src="http://storage.ning.com/topology/rest/1.0/file/get/2768736570?profile=RESIZE_320x320" width="300" class="align-full"/></a></p>
<p>Sad to say, but nothing comes to my mind about how to make exact circle for any curve...</p>
<p> </p>
<p>EDIT : We discussed here some time ago about medial axis (this is directly related topic), but no one made an exact representation of it - I searched for some papers, but nothing found.</p> Or you can use Group / Ungrou…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6149972012-06-11T07:14:14.185ZJissi Choihttps://www.grasshopper3d.com/profile/JissiChoi
<p>Or you can use Group / Ungroup rather than polyline / explode..</p>
<p>Or you can use Group / Ungroup rather than polyline / explode..</p> Here is a trick(?) using pol…tag:www.grasshopper3d.com,2012-06-11:2985220:Comment:6149832012-06-11T05:25:29.183ZJissi Choihttps://www.grasshopper3d.com/profile/JissiChoi
<p></p>
<p>Here is a trick(?) using polyline..</p>
<p> </p>
<p>and Shift Path makes it work for either one or multiple set..</p>
<p> </p>
<p></p>
<p>Here is a trick(?) using polyline..</p>
<p> </p>
<p>and Shift Path makes it work for either one or multiple set..</p>
<p> </p> Hi there,
Thank you for the r…tag:www.grasshopper3d.com,2012-06-10:2985220:Comment:6148972012-06-10T22:25:53.994ZAli Nayerihttps://www.grasshopper3d.com/profile/AliNayeri
<p>Hi there,</p>
<p><br/>Thank you for the reply. I've tried to use the file. However, when I try and run Galapagos solver, it gives me an "Overflow Error" without even running the solution process. Do I need to have something special to use this file? I'm sorry if this is a stupid question but I'm new to Grasshopper.</p>
<p>But from the saved solution in your file, it seems that we get the same results using either method. I was just trying to see which is the faster method.</p>
<p></p>
<p></p>
<p>Hi there,</p>
<p><br/>Thank you for the reply. I've tried to use the file. However, when I try and run Galapagos solver, it gives me an "Overflow Error" without even running the solution process. Do I need to have something special to use this file? I'm sorry if this is a stupid question but I'm new to Grasshopper.</p>
<p>But from the saved solution in your file, it seems that we get the same results using either method. I was just trying to see which is the faster method.</p>
<p></p>
<p></p> Well here is the corrected ve…tag:www.grasshopper3d.com,2012-06-10:2985220:Comment:6149602012-06-10T22:05:15.465ZAli Nayerihttps://www.grasshopper3d.com/profile/AliNayeri
<p>Well here is the corrected version of the file for multiple set. I don't think What I've done is very elegant but it seems to work.</p>
<p>Well here is the corrected version of the file for multiple set. I don't think What I've done is very elegant but it seems to work.</p>