Automating node creation process - Grasshopper2024-03-29T10:03:13Zhttps://www.grasshopper3d.com/forum/topics/listing-connection-points-vectors?commentId=2985220%3AComment%3A1485931&feed=yes&xn_auth=noHi Charles,
Great script, I…tag:www.grasshopper3d.com,2019-04-25:2985220:Comment:19815172019-04-25T17:43:52.497ZBen Shirleyhttps://www.grasshopper3d.com/profile/BenShirley
<p>Hi Charles, </p>
<p>Great script, I am looking at doing something very similar for my architecture project at uni. I've downloaded your script but I cant seem to make it all function (im very new to grasshopper). What I would like to do it to create node point connections for a cube. Any tips? </p>
<p></p>
<p>Best </p>
<p>Ben</p>
<p>Hi Charles, </p>
<p>Great script, I am looking at doing something very similar for my architecture project at uni. I've downloaded your script but I cant seem to make it all function (im very new to grasshopper). What I would like to do it to create node point connections for a cube. Any tips? </p>
<p></p>
<p>Best </p>
<p>Ben</p> Thanks for sharingtag:www.grasshopper3d.com,2017-07-06:2985220:Comment:17794442017-07-06T06:13:40.839Zravershttps://www.grasshopper3d.com/profile/ncmooc
<p><span>Thanks for sharing</span></p>
<p><span>Thanks for sharing</span></p> Thanks for sharing this model…tag:www.grasshopper3d.com,2017-07-05:2985220:Comment:17784752017-07-05T01:43:38.747ZVahid Hassanihttps://www.grasshopper3d.com/profile/VahidHassani
<p>Thanks for sharing this model. Since I am a beginner at rhino and grasshoper, would you please send me the procedure of drawing for this nodal joint?</p>
<p></p>
<p>Thanks and regards,</p>
<p>Vahid</p>
<p>Thanks for sharing this model. Since I am a beginner at rhino and grasshoper, would you please send me the procedure of drawing for this nodal joint?</p>
<p></p>
<p>Thanks and regards,</p>
<p>Vahid</p> thanks for sharing Charles an…tag:www.grasshopper3d.com,2017-03-04:2985220:Comment:17054112017-03-04T17:59:30.537Zaggadeahttps://www.grasshopper3d.com/profile/12skxp0cu5adk
<p><span>thanks for sharing Charles and everyone else!!! I am working on some 3dprinted joints for a larger scale structure with a very similar concept of combining 3dprinted joints, rods and in our case strings... hope that once we get some results I can put together a post and share the experience and workflow</span></p>
<p><span>thanks for sharing Charles and everyone else!!! I am working on some 3dprinted joints for a larger scale structure with a very similar concept of combining 3dprinted joints, rods and in our case strings... hope that once we get some results I can put together a post and share the experience and workflow</span></p> Hey,
I posted the final defi…tag:www.grasshopper3d.com,2016-03-17:2985220:Comment:14866832016-03-17T11:51:16.386ZCharles Friedhttps://www.grasshopper3d.com/profile/CharlesFried
<p>Hey,</p>
<p></p>
<p>I posted the final definition <a href="http://www.grasshopper3d.com/forum/topics/node-genetor" target="_blank">here</a> which I've made as concise as possible and plug-in free except for the final smoothing step. I found this is the most robust solution.</p>
<p></p>
<p>Let me know if you have any questions.</p>
<p>Hey,</p>
<p></p>
<p>I posted the final definition <a href="http://www.grasshopper3d.com/forum/topics/node-genetor" target="_blank">here</a> which I've made as concise as possible and plug-in free except for the final smoothing step. I found this is the most robust solution.</p>
<p></p>
<p>Let me know if you have any questions.</p> Hi Andrea, I try to use your…tag:www.grasshopper3d.com,2016-03-16:2985220:Comment:14859312016-03-16T09:35:30.150Zsilvia ghttps://www.grasshopper3d.com/profile/silviag
<p>Hi Andrea, I try to use your definition, but I've some problem about the inputs.</p>
<p>I'm a little bit new on GH, and I'm not sure about how to insert the input values. </p>
<p>ty in advance.</p>
<p>Silvia</p>
<p>Hi Andrea, I try to use your definition, but I've some problem about the inputs.</p>
<p>I'm a little bit new on GH, and I'm not sure about how to insert the input values. </p>
<p>ty in advance.</p>
<p>Silvia</p> Oops, I think I missed a graf…tag:www.grasshopper3d.com,2015-04-08:2985220:Comment:12591782015-04-08T20:51:47.740ZAlex Bodkinhttps://www.grasshopper3d.com/profile/AlexBodkin
<p>Oops, I think I missed a graft in there. Re-attached below...</p>
<p></p>
<p></p>
<p>Oops, I think I missed a graft in there. Re-attached below...</p>
<p></p>
<p></p> Hey all,
These definitions a…tag:www.grasshopper3d.com,2015-04-08:2985220:Comment:12592452015-04-08T18:25:43.496ZAlex Bodkinhttps://www.grasshopper3d.com/profile/AlexBodkin
<p>Hey all,</p>
<p></p>
<p>These definitions are great! Thanks for sharing.</p>
<p></p>
<p>I'm working on a similar personal project, but I'm trying to create a flat end to the joints rather than a curved end. I also wanted to see if I could precisely control the interior dimension of the sockets (or whatever you want to call them).</p>
<p></p>
<p>I saw in <a href="http://www.grasshopper3d.com/forum/topics/smoothing-nodes?commentId=2985220%3AComment%3A1238853" rel="nofollow">another post…</a></p>
<p>Hey all,</p>
<p></p>
<p>These definitions are great! Thanks for sharing.</p>
<p></p>
<p>I'm working on a similar personal project, but I'm trying to create a flat end to the joints rather than a curved end. I also wanted to see if I could precisely control the interior dimension of the sockets (or whatever you want to call them).</p>
<p></p>
<p>I saw in <a rel="nofollow" href="http://www.grasshopper3d.com/forum/topics/smoothing-nodes?commentId=2985220%3AComment%3A1238853">another post</a> that Jacek Jaskólski suggested using the t-splines plugin, so I gave that a try as well.</p>
<p></p>
<p>The T Splines plugin can be found here (<a rel="nofollow" href="http://www.tsplines.com/forum/viewtopic.php?f=9&t=30340" target="_blank">http://www.tsplines.com/forum/viewtopic.php?f=9&t=30340</a>). I think there is a more updated version, but I only have Rhino 5 32 bit and a 32 bit T splines copy, so I'm kinda stuck with this one.</p>
<p></p>
<p>Anyways, I attached the definition below along with a screencap. It is built on Charles' initial definition.</p>
<p></p>
<p>In the future, I would like to develop different/better ends for each joint branch (perhaps something similar to Jacek's system), or maybe the ability to deal with different shapes in each joint branch (square, circular, rectangular, etc).</p>
<p></p>
<p>Edit: Improvements/suggestions/etc. are welcome</p>
<p></p> wow, that is a great definiti…tag:www.grasshopper3d.com,2015-02-09:2985220:Comment:12210052015-02-09T18:35:59.388ZChris Hanleyhttps://www.grasshopper3d.com/profile/ChrisHanley
<p>wow, that is a great definition! I also had done a similar project and, and if I had to to do it again, (which I am considering....), I would add a few items.</p>
<p>1- for irregular shaped geometry, (varying "tube lengths), I would add an end stop into the joint.</p>
<p>2 - If I was sending it out to a 3d printing vendor again, (shapeways, etc..), I would add some type of identifier to the joint, (so that it could be packaged/sorted properly). Perhaps something like this that could be…</p>
<p>wow, that is a great definition! I also had done a similar project and, and if I had to to do it again, (which I am considering....), I would add a few items.</p>
<p>1- for irregular shaped geometry, (varying "tube lengths), I would add an end stop into the joint.</p>
<p>2 - If I was sending it out to a 3d printing vendor again, (shapeways, etc..), I would add some type of identifier to the joint, (so that it could be packaged/sorted properly). Perhaps something like this that could be easily snipped off.</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768955610?profile=original" target="_self"><img width="417" src="http://storage.ning.com/topology/rest/1.0/file/get/2768955610?profile=RESIZE_480x480" width="417" class="align-full"/></a></p>
<p></p>
<p>3 - Lastly, I would try some type of combination "tube" assembly, maybe make the printed joints a certain thickness, connect with dowels, (as show below), but have some type of "sleeve" that fit over the dowels and butted up against the ends of the joints.</p>
<p></p>
<p>here is shot of the first project. Wish I had seen your definition then!</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768949438?profile=original" target="_self"><img src="http://storage.ning.com/topology/rest/1.0/file/get/2768949438?profile=original" width="480" class="align-full"/></a></p> Hi Andrea,
Thanks for sharing…tag:www.grasshopper3d.com,2015-02-09:2985220:Comment:12212432015-02-09T18:06:03.856ZCharles Friedhttps://www.grasshopper3d.com/profile/CharlesFried
<p>Hi Andrea,</p>
<p>Thanks for sharing this, judging by your pictures this would be ideal.</p>
<p>Unfortunately it seems Weaverbird's mesh edges is generating unwanted lines causing the the <span>exoskeleton to fail, any ideas?…</span><span><br></br></span></p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768954112?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768954112?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p>Hi Andrea,</p>
<p>Thanks for sharing this, judging by your pictures this would be ideal.</p>
<p>Unfortunately it seems Weaverbird's mesh edges is generating unwanted lines causing the the <span>exoskeleton to fail, any ideas?</span><span><br/></span></p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768954112?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768954112?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>