kangaroo membrane simulation flies away - Grasshopper2024-03-28T22:12:32Zhttps://www.grasshopper3d.com/forum/topics/kangaroo-membrane-simulation-flies-away?commentId=2985220%3AComment%3A1856227&feed=yes&xn_auth=nogreat! good luck with your pr…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18561932017-11-20T19:15:36.636Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<p>great! good luck with your project!</p>
<p>great! good luck with your project!</p> oh, wow, yes, I didn't think…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18562302017-11-20T19:14:17.090Zmarijakatrinahttps://www.grasshopper3d.com/profile/marijakatrina
<p>oh, wow, yes, I didn't think of that before!</p>
<p>Thank you so much for helping, I really appreciate that!</p>
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<p>haha, yes, my original rhino file has some super large landscape base so I had not payed attention that it is so far away from the origin point. Thanks for pointing that out, moved it now to the origin as well :) </p>
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<p>it works very well :)</p>
<p>oh, wow, yes, I didn't think of that before!</p>
<p>Thank you so much for helping, I really appreciate that!</p>
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<p>haha, yes, my original rhino file has some super large landscape base so I had not payed attention that it is so far away from the origin point. Thanks for pointing that out, moved it now to the origin as well :) </p>
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<p>it works very well :)</p> i believe this is caused by t…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18562272017-11-20T18:58:21.478Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<p>i believe this is caused by the patch component in the beginning, which makes the final mesh, the one used in simulation, vertices somewhat different than the curves initial points.</p>
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<p>So as a good practice try to derive your anchor points from the geometry that is going to the simulation. in this case naked vertices component seems to extract all the initial anchor points you had, but this time points that are part of the mesh, so they can be anchored (same applies if your…</p>
<p>i believe this is caused by the patch component in the beginning, which makes the final mesh, the one used in simulation, vertices somewhat different than the curves initial points.</p>
<p></p>
<p>So as a good practice try to derive your anchor points from the geometry that is going to the simulation. in this case naked vertices component seems to extract all the initial anchor points you had, but this time points that are part of the mesh, so they can be anchored (same applies if your initial point is part of the mesh, along the simulation you move it, so if you restart the simulation, you need toundo the points moved to go back to their initial position). If you provide a point that is not part of the mesh, then it cannot be anchored.</p>
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<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769349130?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769349130?profile=RESIZE_1024x1024" class="align-full" width="721"/></a></p>
<p>best</p>
<p>alex</p>
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<p>ps as a sidenote, try also to have your geometry close to the 0,0,0 origin. this will prevent headaches, that are sometimes caused by very far from the origin geometry.</p> In case you have some time to…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18561882017-11-20T18:37:48.229Zmarijakatrinahttps://www.grasshopper3d.com/profile/marijakatrina
<p>In case you have some time to have a look, I attached also now the rhino and grasshopper files</p>
<p>In case you have some time to have a look, I attached also now the rhino and grasshopper files</p> well with just a screenshot,…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18562242017-11-20T18:33:08.819Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<p>well with just a screenshot, that's all i can think of.</p>
<p>well with just a screenshot, that's all i can think of.</p> Hey Alex,
thanks for your re…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18562202017-11-20T18:32:05.307Zmarijakatrinahttps://www.grasshopper3d.com/profile/marijakatrina
<p>Hey Alex, </p>
<p>thanks for your reply,</p>
<p>I tried your suggestion...but it still flies away </p>
<p>Hey Alex, </p>
<p>thanks for your reply,</p>
<p>I tried your suggestion...but it still flies away </p> hello,
you can use a kangaro…tag:www.grasshopper3d.com,2017-11-20:2985220:Comment:18561852017-11-20T18:26:29.581Zng5 Alexhttps://www.grasshopper3d.com/profile/ng5
<p>hello,</p>
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<p>you can use a kangaroo settings component and set timestep to 0.001 (instead of 0.01). this will improve stability but will make the simulation slower.</p>
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<p>best</p>
<p>alex</p>
<p>hello,</p>
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<p>you can use a kangaroo settings component and set timestep to 0.001 (instead of 0.01). this will improve stability but will make the simulation slower.</p>
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<p>best</p>
<p>alex</p>