group as an input - Grasshopper2024-03-28T11:36:14Zhttps://www.grasshopper3d.com/forum/topics/group-as-an-input?commentId=2985220%3AComment%3A1816459&x=1&feed=yes&xn_auth=noYay ! I found the component t…tag:www.grasshopper3d.com,2017-09-20:2985220:Comment:18164592017-09-20T16:26:08.761ZOlivier Suirehttps://www.grasshopper3d.com/profile/OlivierSuire
<p>Yay ! I found the component to do that : "Get Rhino Groups" from Fabtools</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769324874?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769324874?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>Yay ! I found the component to do that : "Get Rhino Groups" from Fabtools</p>
<p></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769324874?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769324874?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> If you use Object Attributes …tag:www.grasshopper3d.com,2017-09-20:2985220:Comment:18164272017-09-20T14:02:33.309ZJoe Allberryhttps://www.grasshopper3d.com/profile/JoeAllberry
<p>If you use <strong>Object Attributes </strong>from the very, very handy <a href="http://www.grasshopper3d.com/group/human" target="_blank">Human</a> tools, you can quickly replace the paths:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769324714?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769324714?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>If you use <strong>Object Attributes </strong>from the very, very handy <a href="http://www.grasshopper3d.com/group/human" target="_blank">Human</a> tools, you can quickly replace the paths:</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769324714?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769324714?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> Hi Stan,
I had the hope that…tag:www.grasshopper3d.com,2017-09-20:2985220:Comment:18160072017-09-20T13:29:08.934ZOlivier Suirehttps://www.grasshopper3d.com/profile/OlivierSuire
<p>Hi Stan,</p>
<p></p>
<p>I had the hope that Rhino would place the objects from different groups in different branches.</p>
<p>It is not the case :</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769325638?profile=original" target="_self"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769325638?profile=RESIZE_1024x1024" width="721"></img></a></p>
<p>I know that it can be done by making blocks, but that is kind of overkill : sometimes groups are just…</p>
<p>Hi Stan,</p>
<p></p>
<p>I had the hope that Rhino would place the objects from different groups in different branches.</p>
<p>It is not the case :</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769325638?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2769325638?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>I know that it can be done by making blocks, but that is kind of overkill : sometimes groups are just fine.</p> I got a similar problem solve…tag:www.grasshopper3d.com,2016-10-03:2985220:Comment:16098572016-10-03T13:47:10.719ZStan Carrollhttps://www.grasshopper3d.com/profile/Stan_Carroll
<p>I got a similar problem solved by referencing the group in Rhino with the Geometry Parameter. Highlight the group in Rhino first, then Set Multiple Geometries in Geometry Parameter.</p>
<p>I got a similar problem solved by referencing the group in Rhino with the Geometry Parameter. Highlight the group in Rhino first, then Set Multiple Geometries in Geometry Parameter.</p> similar question, but with ba…tag:www.grasshopper3d.com,2013-02-19:2985220:Comment:7930732013-02-19T17:56:05.378Zhofficehttps://www.grasshopper3d.com/profile/stephanehof
<p>similar question, but with baking the rhino layer of the object in a group ?</p>
<p></p>
<p>is there a way, after importing object from different layer as group in grasshopper to bake them and keep the original layer structure when baking ?</p>
<p>want to delete randomly some group and after bake it with keeping the original layer of the object in rhino</p>
<p></p>
<p>thanks</p>
<p></p>
<p>stephane</p>
<p>similar question, but with baking the rhino layer of the object in a group ?</p>
<p></p>
<p>is there a way, after importing object from different layer as group in grasshopper to bake them and keep the original layer structure when baking ?</p>
<p>want to delete randomly some group and after bake it with keeping the original layer of the object in rhino</p>
<p></p>
<p>thanks</p>
<p></p>
<p>stephane</p> yes, i understand, but it wou…tag:www.grasshopper3d.com,2012-02-24:2985220:Comment:5436192012-02-24T14:28:19.191ZJan Perneckyhttps://www.grasshopper3d.com/profile/JanPernecky
<p>yes, i understand, but it wouldn't work in my case, i guess<a href="http://storage.ning.com/topology/rest/1.0/file/get/2768710734?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768710734?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p>yes, i understand, but it wouldn't work in my case, i guess<a href="http://storage.ning.com/topology/rest/1.0/file/get/2768710734?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768710734?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> tag:www.grasshopper3d.com,2012-02-24:2985220:Comment:5433982012-02-24T14:17:32.496ZSantiago Diazhttps://www.grasshopper3d.com/profile/SantiagoDiaz
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768710385?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768710385?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768710385?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768710385?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> but how would i pick only tho…tag:www.grasshopper3d.com,2012-02-24:2985220:Comment:5433932012-02-24T13:55:24.940ZJan Perneckyhttps://www.grasshopper3d.com/profile/JanPernecky
<p>but how would i pick only those curves that are supposed to be projected to their specific surface? maybe if i measured proximity... anyway, this time i'm doing it manually and i'm almost done, however it would be good to find an easier way for the future</p>
<p>but how would i pick only those curves that are supposed to be projected to their specific surface? maybe if i measured proximity... anyway, this time i'm doing it manually and i'm almost done, however it would be good to find an easier way for the future</p> If all your planes are on one…tag:www.grasshopper3d.com,2012-02-24:2985220:Comment:5433892012-02-24T13:42:48.076ZSantiago Diazhttps://www.grasshopper3d.com/profile/SantiagoDiaz
<p>If all your planes are on one layer, use a pipeline for that layer, project the engraving lines to those planar surfaces with GH, and then keep your profiles "grouped" on a path basis.</p>
<p>If all your planes are on one layer, use a pipeline for that layer, project the engraving lines to those planar surfaces with GH, and then keep your profiles "grouped" on a path basis.</p> yes, that's a correct assumpt…tag:www.grasshopper3d.com,2012-02-24:2985220:Comment:5431972012-02-24T11:45:25.053ZJan Perneckyhttps://www.grasshopper3d.com/profile/JanPernecky
<p>yes, that's a correct assumption.<br/>i've been thinking of this solution, but i've got 115 groups, which would mean 115 layers... and also, i wantto keep the layers they way i have them now.<br/><br/>all and all, i'll probably do it manually :)</p>
<p>thanks for the help! </p>
<p>yes, that's a correct assumption.<br/>i've been thinking of this solution, but i've got 115 groups, which would mean 115 layers... and also, i wantto keep the layers they way i have them now.<br/><br/>all and all, i'll probably do it manually :)</p>
<p>thanks for the help! </p>