Direction of curves and Boundary Surface problems. - Grasshopper2024-03-29T07:41:49Zhttps://www.grasshopper3d.com/forum/topics/direction-of-curves-and-boundary-surface-problems?commentId=2985220%3AComment%3A1560789&x=1&feed=yes&xn_auth=noAs I mentioned yesterday the…tag:www.grasshopper3d.com,2016-07-06:2985220:Comment:15607892016-07-06T10:49:22.004ZAnastasiadis Philipposhttps://www.grasshopper3d.com/profile/AnastasiadisPhilippos
<p>As I mentioned yesterday the problem derives from the construction of these two curves.</p>
<p>The first has a construction problem (points Nr 18,19,20 are outside the boundary) ...see pictures below</p>
<p>The second has too many duplicate points (to be precise it repeat itself two times)</p>
<p>When you correct these two errors Grasshopper works.</p>
<p> </p>
<p>As I mentioned yesterday the problem derives from the construction of these two curves.</p>
<p>The first has a construction problem (points Nr 18,19,20 are outside the boundary) ...see pictures below</p>
<p>The second has too many duplicate points (to be precise it repeat itself two times)</p>
<p>When you correct these two errors Grasshopper works.</p>
<p> </p> I think the problem derives f…tag:www.grasshopper3d.com,2016-07-05:2985220:Comment:15604212016-07-05T11:58:24.467ZAnastasiadis Philipposhttps://www.grasshopper3d.com/profile/AnastasiadisPhilippos
<p>I think the problem derives from the construction of the two curves...see below. Without this two curves both are working. I don't have the time to search it further. Simply replace this two curve with new </p>
<p>I think the problem derives from the construction of the two curves...see below. Without this two curves both are working. I don't have the time to search it further. Simply replace this two curve with new </p> Glad to help, I actually just…tag:www.grasshopper3d.com,2016-07-04:2985220:Comment:15599612016-07-04T16:50:43.879Zmirehttps://www.grasshopper3d.com/profile/mire
<p>Glad to help, I actually just found the problem, Pieter the solution!</p>
<p>Glad to help, I actually just found the problem, Pieter the solution!</p> You are right! I'm sorry Mire…tag:www.grasshopper3d.com,2016-07-03:2985220:Comment:15596362016-07-03T15:28:09.977ZAgnieszka Szczepańskahttps://www.grasshopper3d.com/profile/AgnieszkaSzczepanska
<p>You are right! I'm sorry Mire, that I didn't do this before, thank you very much!</p>
<p>You are right! I'm sorry Mire, that I didn't do this before, thank you very much!</p> It's not a secret Agnieszka:…tag:www.grasshopper3d.com,2016-07-02:2985220:Comment:15594172016-07-02T19:26:12.991ZPieter Segerenhttps://www.grasshopper3d.com/profile/Pieter
<p>It's not a secret Agnieszka: go to File > Export Quick Image. Off coarse it's up to you to place your components in a readable manner. <br></br>As your definition (or curves) proves too: work accurately and tidy, it prevents all sorts of problems. <br></br>(B.t.w. the selfintersecting L shaped curve loops around the points twice before closing of, the other csx curve has a overlapping loop on the outside. You should really prevent these kind of things. Thank Mire for spotting the real problem of…</p>
<p>It's not a secret Agnieszka: go to File > Export Quick Image. Off coarse it's up to you to place your components in a readable manner. <br/>As your definition (or curves) proves too: work accurately and tidy, it prevents all sorts of problems. <br/>(B.t.w. the selfintersecting L shaped curve loops around the points twice before closing of, the other csx curve has a overlapping loop on the outside. You should really prevent these kind of things. Thank Mire for spotting the real problem of this discussion.)</p> Ok! It's more understandable…tag:www.grasshopper3d.com,2016-07-02:2985220:Comment:15591032016-07-02T18:24:22.676ZAgnieszka Szczepańskahttps://www.grasshopper3d.com/profile/AgnieszkaSzczepanska
<p>Ok! It's more understandable <span>for me right now. Thank you very much :)</span></p>
<p>Ok! It's more understandable <span>for me right now. Thank you very much :)</span></p> offtop:Can you tell me a secr…tag:www.grasshopper3d.com,2016-07-02:2985220:Comment:15593232016-07-02T17:18:35.766ZAgnieszka Szczepańskahttps://www.grasshopper3d.com/profile/AgnieszkaSzczepanska
<p>offtop:<br/><br/>Can you tell me a secret? is there some plugin to do nice snapshots from grasshopper? <br/>or you used photoshop or sth else...</p>
<p>offtop:<br/><br/>Can you tell me a secret? is there some plugin to do nice snapshots from grasshopper? <br/>or you used photoshop or sth else...</p> My def's main logic is identi…tag:www.grasshopper3d.com,2016-07-01:2985220:Comment:15587802016-07-01T16:30:29.840ZHyungsoo Kimhttps://www.grasshopper3d.com/profile/HyungsooKim
<p>My def's main logic is identify inner courtyard type block curves and make boundary surfaces separately. You'd be better off adjusting "CullPt"component's tolerance input in other cases.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769164961?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769164961?profile=RESIZE_1024x1024"/></a> </p>
<p></p>
<p>My def's main logic is identify inner courtyard type block curves and make boundary surfaces separately. You'd be better off adjusting "CullPt"component's tolerance input in other cases.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2769164961?profile=original" target="_self"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2769164961?profile=RESIZE_1024x1024"/></a> </p>
<p></p> Indeed it is Taz. I saved it…tag:www.grasshopper3d.com,2016-07-01:2985220:Comment:15589162016-07-01T14:21:25.753ZPieter Segerenhttps://www.grasshopper3d.com/profile/Pieter
<p>Indeed it is Taz. I saved it as a User Object (from a previous Human version), with a default Thickness value of 3 (and changed the icon). <br/>I want defaults values for everything...</p>
<p>Indeed it is Taz. I saved it as a User Object (from a previous Human version), with a default Thickness value of 3 (and changed the icon). <br/>I want defaults values for everything...</p> Is that a Human visualization…tag:www.grasshopper3d.com,2016-07-01:2985220:Comment:15586862016-07-01T14:17:30.873Ztazhttps://www.grasshopper3d.com/profile/taz
<p>Is that a Human visualization component?</p>
<p>Is that a Human visualization component?</p>