Baking geometry from different branches into different layers? - Grasshopper2024-03-28T19:26:01Zhttps://www.grasshopper3d.com/forum/topics/baking-geometry-from-different-branches-into-different-layers?commentId=2985220%3AComment%3A649700&xg_source=msg_com_forum&feed=yes&xn_auth=noHey djordje,
My solution wil…tag:www.grasshopper3d.com,2012-08-06:2985220:Comment:6533402012-08-06T15:41:04.838ZRamon van der Heijdenhttps://www.grasshopper3d.com/profile/Ramonster
<p>Hey djordje,</p>
<p></p>
<p>My solution will work on any data tree, regardless of how it was created. Entwine is one way, but most components will nicely output you a data tree with just the amount of branches that were created. Whether it's 5 or 50 doesn't matter. </p>
<p>Hey djordje,</p>
<p></p>
<p>My solution will work on any data tree, regardless of how it was created. Entwine is one way, but most components will nicely output you a data tree with just the amount of branches that were created. Whether it's 5 or 50 doesn't matter. </p> It's the same and possible...…tag:www.grasshopper3d.com,2012-08-04:2985220:Comment:6521452012-08-04T11:44:45.622ZÁngel Linareshttps://www.grasshopper3d.com/profile/AngelLinares
<p>It's the same and possible...only create text concatenating data extracted from your components...But first you have to think about what data do you want to convert into layer information...</p>
<p>It's the same and possible...only create text concatenating data extracted from your components...But first you have to think about what data do you want to convert into layer information...</p> Not quite sure it answers you…tag:www.grasshopper3d.com,2012-08-04:2985220:Comment:6521302012-08-04T07:31:04.202ZYoann Mescam (Systemiq)https://www.grasshopper3d.com/profile/Systemiq
<p>Not quite sure it answers your problem, but look at the right part of the definition <a rel="nofollow" href="http://www.grasshopper3d.com/xn/detail/2985220:Comment:643840" target="_blank">there</a></p>
<p>(and to use Ramonster's def, just ignore the entwine and plug your data structure in place of it)</p>
<p>Not quite sure it answers your problem, but look at the right part of the definition <a rel="nofollow" href="http://www.grasshopper3d.com/xn/detail/2985220:Comment:643840" target="_blank">there</a></p>
<p>(and to use Ramonster's def, just ignore the entwine and plug your data structure in place of it)</p> Thank you for the reply Ramon…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6517592012-08-03T17:50:02.185Zdjordjehttps://www.grasshopper3d.com/profile/djordje
<p>Thank you for the reply Ramonster.</p>
<p>In case you have number of branches(objects) lower than 8 you can just attach the "Clean tree" component and neglect the one from which "Entwine" gets no data.</p>
<p>But in order for your definition to work on any other data tree with larger number of branches(objects) (than 8 in your case) you need to edit the "Entwine" component's input - add more inputs and connect them.</p>
<p>That is what I am trying to skip, and ask if there is some workaround…</p>
<p>Thank you for the reply Ramonster.</p>
<p>In case you have number of branches(objects) lower than 8 you can just attach the "Clean tree" component and neglect the one from which "Entwine" gets no data.</p>
<p>But in order for your definition to work on any other data tree with larger number of branches(objects) (than 8 in your case) you need to edit the "Entwine" component's input - add more inputs and connect them.</p>
<p>That is what I am trying to skip, and ask if there is some workaround solution, to skip this "Entwine" editing part.</p> Hi Djordje,
The Entwine comp…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6517542012-08-03T17:18:44.770ZRamon van der Heijdenhttps://www.grasshopper3d.com/profile/Ramonster
<p>Hi Djordje,</p>
<p></p>
<p>The Entwine component is just my way of building the data tree. This principle should work on any data tree. The 'Param Viewer' component is used to determine the number of branches in the tree (can be any number) and layer names are created accordingly by concatenating a series of numbers to a layer name prefix.</p>
<p>Hi Djordje,</p>
<p></p>
<p>The Entwine component is just my way of building the data tree. This principle should work on any data tree. The 'Param Viewer' component is used to determine the number of branches in the tree (can be any number) and layer names are created accordingly by concatenating a series of numbers to a layer name prefix.</p> Thank you for the file Danny.…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6520132012-08-03T16:18:46.539Zdjordjehttps://www.grasshopper3d.com/profile/djordje
<p>Thank you for the file Danny.</p>
<p>I am still working in 0.8.0066 version, and when I open your file in it, most of the connections between the components are gone.</p>
<p>Thank you for the file Danny.</p>
<p>I am still working in 0.8.0066 version, and when I open your file in it, most of the connections between the components are gone.</p> Here's an example of somethin…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6517252012-08-03T15:12:23.306ZDanny Boyeshttps://www.grasshopper3d.com/profile/DannyBoyes
<p>Here's an example of somethings you could use to generate different layer/object names.</p>
<p>My bakeAttributes didn't work in the new version but maybe you will have better luck</p>
<p>Here's an example of somethings you could use to generate different layer/object names.</p>
<p>My bakeAttributes didn't work in the new version but maybe you will have better luck</p> Thank you for the reply Ramon…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6514892012-08-03T14:12:30.847Zdjordjehttps://www.grasshopper3d.com/profile/djordje
<p>Thank you for the reply Ramonster.</p>
<p></p>
<p>That is what I am looking for, but without the "Entwine" component.</p>
<p>Can it even be done without "Entwine" component?</p>
<p></p>
<p>Because in the solution you presented I will have to manually adjust the "Entwine" inputs each time I change the number of my objects (branches), right?</p>
<p>Is there a way I do not need to change this "Entwine" inputs each time, or not to use Entwine component at all?</p>
<p>Thank you for the reply Ramonster.</p>
<p></p>
<p>That is what I am looking for, but without the "Entwine" component.</p>
<p>Can it even be done without "Entwine" component?</p>
<p></p>
<p>Because in the solution you presented I will have to manually adjust the "Entwine" inputs each time I change the number of my objects (branches), right?</p>
<p>Is there a way I do not need to change this "Entwine" inputs each time, or not to use Entwine component at all?</p> Hey djordje,
Is this what…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6515902012-08-03T14:08:07.542ZRamon van der Heijdenhttps://www.grasshopper3d.com/profile/Ramonster
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p>Hey djordje,</p>
<p></p>
<p>Is this what you are after? ( I was just building this definition when I read your post)…</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"></a></p>
<p>Hey djordje,</p>
<p></p>
<p>Is this what you are after? ( I was just building this definition when I read your post)<a href="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/2768743082?profile=RESIZE_1024x1024" width="721" class="align-left"/></a></p> Well I was think of some way…tag:www.grasshopper3d.com,2012-08-03:2985220:Comment:6515882012-08-03T13:36:57.355Zdjordjehttps://www.grasshopper3d.com/profile/djordje
<p>Well I was think of some way to pre-create those layer names too, based on a particular number I get from the grasshopper definition.</p>
<p>But I think maybe I could Concatenate those numbers with Box1, Box2, Box3 for example.</p>
<p></p>
<p>So yes, can you you show me how the way, with those Box1, Box2, Box3 layer names?</p>
<p>Well I was think of some way to pre-create those layer names too, based on a particular number I get from the grasshopper definition.</p>
<p>But I think maybe I could Concatenate those numbers with Box1, Box2, Box3 for example.</p>
<p></p>
<p>So yes, can you you show me how the way, with those Box1, Box2, Box3 layer names?</p>