Array of sections cnc - Grasshopper2024-03-28T16:04:32Zhttps://www.grasshopper3d.com/forum/topics/array-of-sections-cnc?x=1&id=2985220%3ATopic%3A1216949&feed=yes&xn_auth=notry the V4A just posted (http…tag:www.grasshopper3d.com,2015-02-09:2985220:Comment:12209592015-02-09T09:43:01.913Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>try the V4A just posted (<a href="http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections" target="_blank">http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections</a> ): I have added something <strong>especially</strong> for you (pipes, that is, he he)</p>
<p>try the V4A just posted (<a href="http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections" target="_blank">http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections</a> ): I have added something <strong>especially</strong> for you (pipes, that is, he he)</p> I'm finishing the competition…tag:www.grasshopper3d.com,2015-02-09:2985220:Comment:12210362015-02-09T05:17:23.382ZALBERTO FIGUEROAhttps://www.grasshopper3d.com/profile/ALBERTOFIGUEROA
<p>I'm finishing the competition, so by the end of next week, I'll upload the 3D and GH that I have cause I cant make it work. Neither yours or <a href="http://www.grasshopper3d.com/forum/topic/listForContributor?user=30coaj9j8gk63" class="fn url">Hannes Löschke</a></p>
<p>I'm finishing the competition, so by the end of next week, I'll upload the 3D and GH that I have cause I cant make it work. Neither yours or <a href="http://www.grasshopper3d.com/forum/topic/listForContributor?user=30coaj9j8gk63" class="fn url">Hannes Löschke</a></p> Here, use these common GH com…tag:www.grasshopper3d.com,2015-02-08:2985220:Comment:12207732015-02-08T21:57:47.055ZHannes Löschkehttps://www.grasshopper3d.com/profile/HannesLoeschke
<p>Here, use these common GH components, everybody uses.</p>
<p>;)</p>
<p>Here, use these common GH components, everybody uses.</p>
<p>;)</p> http://www.grasshopper3d.com/…tag:www.grasshopper3d.com,2015-02-08:2985220:Comment:12205512015-02-08T12:47:33.474Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p><a href="http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections" target="_blank">http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections</a></p>
<p><a href="http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections" target="_blank">http://www.grasshopper3d.com/forum/topics/section-contours-breps-and-layout-sections</a></p> I'm back (to no mans land com…tag:www.grasshopper3d.com,2015-02-07:2985220:Comment:12202402015-02-07T17:18:10.544Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>I'm back (to no mans land coming from another no mans land far and away: 20 hours flight to/from nowhere, he he). BTW: I do this because (a) I've said so, (b) to use it myself for some future things.</p>
<p>Update:</p>
<p>V3 accepts anything (mixed types included) as input - shown 2 surfaces (but <strong>not meshes</strong> because I hate them, he he).</p>
<p>V3 sorted the bad layout issue and it's 0.001% faster (WOW).</p>
<p>V3 operates on a per <strong>item/set</strong> basis and has…</p>
<p>I'm back (to no mans land coming from another no mans land far and away: 20 hours flight to/from nowhere, he he). BTW: I do this because (a) I've said so, (b) to use it myself for some future things.</p>
<p>Update:</p>
<p>V3 accepts anything (mixed types included) as input - shown 2 surfaces (but <strong>not meshes</strong> because I hate them, he he).</p>
<p>V3 sorted the bad layout issue and it's 0.001% faster (WOW).</p>
<p>V3 operates on a per <strong>item/set</strong> basis and has 0.001% less bugs.</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768955658?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768955658?profile=RESIZE_1024x1024" width="721"/></a>more soon</p> Oh man... You are making me f…tag:www.grasshopper3d.com,2015-02-06:2985220:Comment:12196792015-02-06T20:38:35.743ZALBERTO FIGUEROAhttps://www.grasshopper3d.com/profile/ALBERTOFIGUEROA
<p>Oh man... You are making me feel bad. You are working too much on this. I thought It will be like... "Here, Use this common GH bundle of components that everybody uses... Thank you so much though :D</p>
<p>Oh man... You are making me feel bad. You are working too much on this. I thought It will be like... "Here, Use this common GH bundle of components that everybody uses... Thank you so much though :D</p> Good news: V3 is almost ready…tag:www.grasshopper3d.com,2015-02-06:2985220:Comment:12193652015-02-06T13:09:29.700Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>Good news: <span style="text-decoration: underline;"><strong>V3</strong></span> is almost ready (totally reworked in too many areas: more bugs, slower, more chaotic options = what's not to like?)</p>
<p>Bad news: V2 is <strong>NOT for your case</strong>, since it deals with Breps <strong>separately</strong> (one DataTree branch<strong> per section plane :</strong> first dimension = brep "id", second dimension = section(s)) whilst you need to iterate all "items" present and sample their…</p>
<p>Good news: <span style="text-decoration: underline;"><strong>V3</strong></span> is almost ready (totally reworked in too many areas: more bugs, slower, more chaotic options = what's not to like?)</p>
<p>Bad news: V2 is <strong>NOT for your case</strong>, since it deals with Breps <strong>separately</strong> (one DataTree branch<strong> per section plane :</strong> first dimension = brep "id", second dimension = section(s)) whilst you need to iterate all "items" present and sample their sections in <strong>one branch per section plane</strong>). Thus a "working mode" option should control these 2 "sampling modes" (plus some code changes).</p>
<p>Ugly news: something urgent occurred and I'll be back Sunday.</p>
<p>Until then, get V2. If C# turns red and says some mysterious things like this or that ... it means that GH has lost the internalized data (a very common bug, almost the norm I must say) and reports them as "<strong>null Breps</strong>".</p>
<p>more this Sunday, best, Peter </p> OK, I'll declare input type a…tag:www.grasshopper3d.com,2015-02-06:2985220:Comment:12194362015-02-06T06:40:25.473Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>OK, I'll declare input type as System.Object and I'll add some questions more (are you a bird? a plane? maybe superman? etc etc).</p>
<p>PS: post your pipes in order to test the whole thing further: in fact if the sections are "tiny" there's some additional layout puzzles around in order to put them down (Plane.WorldXY) with some nice way. </p>
<p>OK, I'll declare input type as System.Object and I'll add some questions more (are you a bird? a plane? maybe superman? etc etc).</p>
<p>PS: post your pipes in order to test the whole thing further: in fact if the sections are "tiny" there's some additional layout puzzles around in order to put them down (Plane.WorldXY) with some nice way. </p> Thank you so much cause I tri…tag:www.grasshopper3d.com,2015-02-05:2985220:Comment:12184952015-02-05T20:46:36.520ZALBERTO FIGUEROAhttps://www.grasshopper3d.com/profile/ALBERTOFIGUEROA
<p>Thank you so much cause I tried yesterday and I couldnt make it work (because I'm new)</p>
<p>Is asking for BREP but I have a bunch of surfaces(pipes) and I don't know how to connect that geometry to the BREP component :/</p>
<p>Thank you so much cause I tried yesterday and I couldnt make it work (because I'm new)</p>
<p>Is asking for BREP but I have a bunch of surfaces(pipes) and I don't know how to connect that geometry to the BREP component :/</p> Added a myriad of options: It…tag:www.grasshopper3d.com,2015-02-05:2985220:Comment:12184792015-02-05T20:43:03.524Zpeter fotiadishttps://www.grasshopper3d.com/profile/peterfotiadis
<p>Added a myriad of options: It's almost ready (minor "layout" issues remain). I'll post the thing tomorrow.</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768955476?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768955476?profile=RESIZE_1024x1024" width="721"/></a></p>
<p>Added a myriad of options: It's almost ready (minor "layout" issues remain). I'll post the thing tomorrow.</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768955476?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768955476?profile=RESIZE_1024x1024" width="721"/></a></p>