April 7, 2012 - More Pointset Fun - Grasshopper2024-03-29T10:23:09Zhttps://www.grasshopper3d.com/forum/topics/april-7-2012-more-pointset-fun?groupUrl=coffee-and-grasshopper&commentId=2985220%3AComment%3A571500&groupId=2985220%3AGroup%3A560791&feed=yes&xn_auth=noI found that its name is poin…tag:www.grasshopper3d.com,2017-10-14:2985220:Comment:18321342017-10-14T16:57:37.452ZJaeyoon Jeonghttps://www.grasshopper3d.com/profile/JaeyoonJeong
<p>I found that its name is point groups. It's also very useful. </p>
<p><a href="http://rhino.github.io/components/vector/pointGroups.html" target="_blank">http://rhino.github.io/components/vector/pointGroups.html</a></p>
<p>I found that its name is point groups. It's also very useful. </p>
<p><a href="http://rhino.github.io/components/vector/pointGroups.html" target="_blank">http://rhino.github.io/components/vector/pointGroups.html</a></p> What is the component like tw…tag:www.grasshopper3d.com,2017-10-14:2985220:Comment:18319992017-10-14T16:50:39.621ZJaeyoon Jeonghttps://www.grasshopper3d.com/profile/JaeyoonJeong
<p>What is the component like two cells? </p>
<p>What is the component like two cells? </p> not sure if anyone is still i…tag:www.grasshopper3d.com,2014-01-13:2985220:Comment:9883752014-01-13T04:21:06.837ZCheryl Leehttps://www.grasshopper3d.com/profile/CherylLee
<p>not sure if anyone is still interested, but this is my solution</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768864276?profile=original" target="_self"><img src="http://storage.ning.com/topology/rest/1.0/file/get/2768864276?profile=original" width="574" class="align-center"/></a></p>
<p>not sure if anyone is still interested, but this is my solution</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/2768864276?profile=original" target="_self"><img src="http://storage.ning.com/topology/rest/1.0/file/get/2768864276?profile=original" width="574" class="align-center"/></a></p> Argh I am too late !
(Didnt f…tag:www.grasshopper3d.com,2012-04-08:2985220:Comment:5722392012-04-08T10:35:16.791ZYoann Mescam (Systemiq)https://www.grasshopper3d.com/profile/Systemiq
<p>Argh I am too late !</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768721506?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768721506?profile=RESIZE_1024x1024" width="721"/></a>(Didnt find a decent way to automatically calculate G and R+, Galapagos perhaps ?)</p>
<p>Argh I am too late !</p>
<p><a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/2768721506?profile=original"><img width="721" class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/2768721506?profile=RESIZE_1024x1024" width="721"/></a>(Didnt find a decent way to automatically calculate G and R+, Galapagos perhaps ?)</p> Well Marshall you are our win…tag:www.grasshopper3d.com,2012-04-08:2985220:Comment:5721072012-04-08T06:48:23.960ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
Well Marshall you are our winner! I'll post my solution early tomorrow; I'm away from my computer at the moment.
Well Marshall you are our winner! I'll post my solution early tomorrow; I'm away from my computer at the moment. Yeah like I said, not too eff…tag:www.grasshopper3d.com,2012-04-07:2985220:Comment:5717672012-04-07T19:33:29.337Zmarshall pradohttps://www.grasshopper3d.com/profile/mprado
<p>Yeah like I said, not too efficient. I'm sure there is a cleaner way of doing it. </p>
<p>Yeah like I said, not too efficient. I'm sure there is a cleaner way of doing it. </p> Pretty clever actually! Hadn'…tag:www.grasshopper3d.com,2012-04-07:2985220:Comment:5719262012-04-07T19:23:43.887ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
<p>Pretty clever actually! Hadn't occurred to me to do it that way - you used a lot fewer components than I did. But that solid union is awfully clunky... I'd like to see an approach that actually passes the points in an already-appropriate tree structure to the bounding box component.</p>
<p>Pretty clever actually! Hadn't occurred to me to do it that way - you used a lot fewer components than I did. But that solid union is awfully clunky... I'd like to see an approach that actually passes the points in an already-appropriate tree structure to the bounding box component.</p> Probably not an efficient way…tag:www.grasshopper3d.com,2012-04-07:2985220:Comment:5717622012-04-07T19:04:07.757Zmarshall pradohttps://www.grasshopper3d.com/profile/mprado
<p>Probably not an efficient way of doing it but I used 3 components + 2 sliders</p>
<p>Probably not an efficient way of doing it but I used 3 components + 2 sliders</p> oh, and of course, the point…tag:www.grasshopper3d.com,2012-04-07:2985220:Comment:5715002012-04-07T15:58:35.451ZAndrew Heumannhttps://www.grasshopper3d.com/profile/AndrewHeumann
<p>oh, and of course, the point set:</p>
<p>oh, and of course, the point set:</p>