algorithmic modeling for Rhino
Hey guys, i have this problem and i would need any help that you can provide me.
I have some trails generated from agents [either with locust or quelea] but i am having a hard time to get a mesh wrapping them like the following example. i know it inclues processing and maya but i would like to know if there is a way to achieve it just on grasshopper.
thanks in advance, any help would be great.
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