Grasshopper

algorithmic modeling for Rhino

Variation in Program and Matrix

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Comment by Fateme Jafari on August 24, 2014 at 8:09pm

good job!I wanna work on something similar. I want to design a plan in grasshopper then optimize it. but I have lots of problems in the definition. would you please share me the definition or give me something that can help me in that?

thank you so much

Comment by Francisco Lara on October 4, 2013 at 9:14pm

Bryce I am doing an study on something similar. do you think you could share this definition with me? I am kind of new to galapagos!

or maybe give me tips how you did it!

thank you so much

Comment by AMINE on July 28, 2013 at 4:04pm

nice job! but is there any way to refine the final iterations cause it s interessant to use galapagos for plan configuration solver but i dont think that it produced a better space quality though.

 

Comment by André on June 14, 2011 at 10:55pm
quite interesting.
Comment by Bryce Willis on June 11, 2011 at 11:06am

Most floor plan generators begin with a floor footprint and pack the program into the footprint. This can be thought of like pouring cubes into a box. The cubes represent the program and the box represents the footprint. In this scenario the final form is predetermined, the cubes will make the shape of the box.

 

I started my project by exploring a different method. Each room is independent and relates to the other elements. This can be thought of as pouring those cubes onto the top of a table. As a result the cubes combine to produce the footprint.

 

 

Comment by djordje on June 11, 2011 at 10:35am

Thank you for the reply Bryce.

Can you just clear this up a bit more:

 

"The floor plan generations I have seen in the past are based on a boundary that then uses a packing system to solve for plans"

 

So in comparison to those systems, yours is different?

Comment by Bryce Willis on June 11, 2011 at 9:49am
In this project I used Galapagos to create iterations. The floor plans are based on two basic calculations, adjacency which is controlled by a matrix that keeps everything packed together and overlap to keep the elements from stacking.  The floor plan generations I have seen in the past are based on a boundary that then uses a packing system to solve for plans, this was designed without a boundary and aggregates the elements. Although, these plans are not fully developed I am continuing to work on this project and will update my page as I create a more resolved solutions.
Comment by djordje on June 11, 2011 at 1:32am

wow!

grasshopper can actually find different solutions for the floor plans??? really ???

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