Grasshopper

algorithmic modeling for Rhino

I want to know how the light works, because I have some surfaces, that reflect the light in the camera point!!!!!!!! ...

Where does it come from? how does the light work?...

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anybody?

Something I did not find where to set default light in Rhino....

Oh! I remember!

light direction hmmm ... is there a startpoint where the light is placed like the camera point?

Default light is rigidly attached to the camera.

It coordinates relative to the camera.

Camera Point: 0,0,50

Target Point: 0,0,0

Light Direction: 0,0,-1

does this mean: http://www.impworks.co.uk/wp-content/uploads/blogger/_VRY9SaGRtG4/R...

?

The z-direction is "wrong"? ...

Scene Lighting is good.

Can you position the light where you want with this lighting method?

Thank you for the help and advice ...

"The z-direction is "wrong"? ..."

I do not know, something like that.

"Can you position the light where you want with this lighting method?"

Yes, but they will not be bound to the camera...

Can you try for yourself ...

Also there is a light toolbar in rhino...

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