algorithmic modeling for Rhino
Does anyone have any suggestions on how to do this ideally I would like to get my slider to snap to multiplies of 0.2 or 0.5 as opposed to 0.1 when set to float mode.
I tried using the SnapDistance property but it doesn't seem to do anything. Is it possible to do it another way say using the Snapping Editor?
Some example code would be greatly appreciated thanks!
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You can set the slider's expression by x*0.2 or x*0.5
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