Grasshopper

algorithmic modeling for Rhino

NBBJ Digital Practice is excited to announce the open source release of Human UI, a new plug-in that allows you to build custom User Interfaces for Grasshopper without writing a single line of code.

Today we have gone live, and the plugin is available on Food4Rhino. You will find an installer package, sample files, and a demo video on getting started:

http://www.food4rhino.com/project/human-ui

Visit the Bitbucket Repo and poke around in the code:

https://bitbucket.org/andheum/humanui

Check out today's coverage in Architect Magazine:

http://www.architectmagazine.com/technology/nbbj-releases-human-ui-...

Finally join our group and ask any questions or post any comments here:

http://www.grasshopper3d.com/group/human-ui

See below for detailed description!

----------------------------------

Human UI

 

Primary Development by:

Lead Developer: Andrew Heumann / andheum / @andrewheumann

Product Manager: Marc Syp / marcsyp / @mpsyp

Contributing Developer: Nate Holland / nateholland / @_NateHolland

Gone are the days of faking a user interface by laying out sliders and text panels and hiding wires on the Grasshopper canvas. Human UI interfaces are entirely separate from the Grasshopper canvas and leverage the power of Windows Presentation Foundation (WPF), a graphical subsystem for rendering user interfaces in the Windows environment.



 OLD NEW

 

In other words: Human UI makes your GH definition feel like a Windows app. Create tabbed views, dynamic sliders, pulldown menus, checkboxes, and even 3D viewports and web browsers that look great and make sense to anyone--including designers and clients with no understanding of Grasshopper.

 

 

Human UI has been in development at NBBJ for over a year, as part of a larger NBBJ Design Computation initiative to deliver our tools internally as Products -- with fully automated installation, managed dependencies, analytics, documentation, and “magical” user experience. Human UI has been a huge component of the user experience part of this puzzle, and we are excited to share it with the larger Grasshopper community so that others can benefit from it and contribute to its development.

 

The initial release of Human UI is accompanied by a few simple examples to get you started, but we have developed sophisticated user interfaces with these tools at NBBJ and will slowly be rolling out more advanced examples. We also look forward to opening up the development to the community and seeing what new features and paradigms we can add.

 

Download the plugin at Food4Rhino and get started building Custom UIs for Grasshopper right away! We are happy to answer any questions or field discussion in the dedicated Grasshopper Group. Please join us!

 

Join the Grasshopper Group

http://www.grasshopper3d.com/group/human-ui

Download the plugin + sample files

http://www.food4rhino.com/project/human-ui

Visit the Bitbucket Repo

https://bitbucket.org/andheum/humanui

 

We look forward to seeing where this project takes you, please share your projects made with Human UI!

 

Sincerely,

Design Computation Leadership Team, NBBJ

 

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Hahahahaha, cool, I see, thanks!

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