Peter's Videos (Grasshopper) - Grasshopper 2024-04-19T14:53:40Z https://www.grasshopper3d.com/video/video/listForContributor?screenName=33yf0g7a2c953&rss=yes&xn_auth=no URZELLE Peter Sandhaus 2018 1920x1080p tag:www.grasshopper3d.com,2018-04-19:2985220:Video:1903740 2018-04-19T18:33:06.328Z Peter https://www.grasshopper3d.com/profile/Peter886 <a href="https://www.grasshopper3d.com/video/urzelle-peter-sandhaus-2018-1920x1080p"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778268079?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />A neuro biological growth algorithm adapted to inform a sculpture for Luisenpark Quartier Berlin.<br /> <br /> Used anemone from mateusz zwierzycki and some standard field attraction.. <a href="https://www.grasshopper3d.com/video/urzelle-peter-sandhaus-2018-1920x1080p"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778268079?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />A neuro biological growth algorithm adapted to inform a sculpture for Luisenpark Quartier Berlin.<br /> <br /> Used anemone from mateusz zwierzycki and some standard field attraction.. VORONEUR SANDHAUS tag:www.grasshopper3d.com,2014-08-20:2985220:Video:1118788 2014-08-20T10:52:09.553Z Peter https://www.grasshopper3d.com/profile/Peter886 <a href="https://www.grasshopper3d.com/video/voroneur-sandhaus"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778181907?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />just programed a new drawing algorithm: A curve making intricate spaces by taking it`s time. What I especially like about this one, is how it produces some k... <a href="https://www.grasshopper3d.com/video/voroneur-sandhaus"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778181907?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />just programed a new drawing algorithm: A curve making intricate spaces by taking it`s time. What I especially like about this one, is how it produces some k...