Anders Holden Deleuran's Videos (Grasshopper) - Grasshopper 2024-04-25T20:51:03Z https://www.grasshopper3d.com/video/video/listForContributor?screenName=119lvf3iv58ml&rss=yes&xn_auth=no CM6: Closest Node Pairing Algorithm for Generating Cable Networks tag:www.grasshopper3d.com,2016-05-26:2985220:Video:1536700 2016-05-26T09:48:15.037Z Anders Holden Deleuran https://www.grasshopper3d.com/profile/AndersHoldenDeleuran <a href="https://www.grasshopper3d.com/video/cm6-closest-node-pairing-algorithm-for-generating-cable-networks"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778197787?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>One of several algorithms currently being developed for generating minimal fully connected valence 3 only cable networks (pseudo steiner trees). These will be combined with encodings for generating assemblies of bending active rods to find good fit form-active hybrid structures. Algorithm by Mateusz Zwierzycki, implementation by Anders Holden… <a href="https://www.grasshopper3d.com/video/cm6-closest-node-pairing-algorithm-for-generating-cable-networks"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778197787?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />One of several algorithms currently being developed for generating minimal fully connected valence 3 only cable networks (pseudo steiner trees). These will be combined with encodings for generating assemblies of bending active rods to find good fit form-active hybrid structures. Algorithm by Mateusz Zwierzycki, implementation by Anders Holden Deleuran using RhinoCommon, GHPython and Kangaroo2. Calibrated Modelling of Form-Active Hybrid Structures - Smart Geometry 2016 - Cluster Results tag:www.grasshopper3d.com,2016-04-09:2985220:Video:1504288 2016-04-09T14:05:54.155Z Anders Holden Deleuran https://www.grasshopper3d.com/profile/AndersHoldenDeleuran <a href="https://www.grasshopper3d.com/video/calibrated-modelling-of-form-active-hybrid-structures-smart"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778197778?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Was a fun week :)<br></br> <br></br> Updated Vimeo description:<br></br> <br></br> Developed by Anders Holden Deleuran (CITA) in Rhino/Grasshopper (McNeel/David Rutten) using Kangaroo2 (Daniel Piker), K2Engineering (Cecilie Brandt-Olsen), GraphViz and NetworkX implemented in GHPython (Giulio Piacentino/Steve Baer).<br></br> <br></br> For more information about the… <a href="https://www.grasshopper3d.com/video/calibrated-modelling-of-form-active-hybrid-structures-smart"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778197778?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Was a fun week :)<br /> <br /> Updated Vimeo description:<br /> <br /> Developed by Anders Holden Deleuran (CITA) in Rhino/Grasshopper (McNeel/David Rutten) using Kangaroo2 (Daniel Piker), K2Engineering (Cecilie Brandt-Olsen), GraphViz and NetworkX implemented in GHPython (Giulio Piacentino/Steve Baer).<br /> <br /> For more information about the cluster see:<br /> andersholdendeleuran.com/sg2016_HybridStructures.pdf ShapeOp - UV Grid Circles and Similarity tag:www.grasshopper3d.com,2016-02-05:2985220:Video:1455243 2016-02-05T09:16:03.974Z Anders Holden Deleuran https://www.grasshopper3d.com/profile/AndersHoldenDeleuran <a href="https://www.grasshopper3d.com/video/shapeop-uv-grid-circles-and-similarity"><br /> <img alt="Thumbnail" height="150" src="https://storage.ning.com/topology/rest/1.0/file/get/2778194608?profile=original&amp;width=240&amp;height=150" width="240"></img><br /> </a> <br></br>Use of ShapeOp for constrained modelling of a shell with rational geometric properties. The vertices on the parameter lines of a quad-mesh are constrained to always lie on a circular arc using the circle constraint. Each face is constrained towards being square using the similarity constraint. Five vertices are anchored to different positions than their initial… <a href="https://www.grasshopper3d.com/video/shapeop-uv-grid-circles-and-similarity"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778194608?profile=original&amp;width=240&amp;height=150" width="240" height="150" alt="Thumbnail" /><br /> </a><br />Use of ShapeOp for constrained modelling of a shell with rational geometric properties. The vertices on the parameter lines of a quad-mesh are constrained to always lie on a circular arc using the circle constraint. Each face is constrained towards being square using the similarity constraint. Five vertices are anchored to different positions than their initial positions, enabling shape exploration.<br /> <br /> Download:<br /> github.com/AndersDeleuran/ShapeOpGHPython<br /> <a href="http://shapeop.org/">http://shapeop.org/</a><br /> <br /> Developed Using:<br /> ShapeOp Solver (Sofien Bouaziz, Mario Deuss, Bailin Deng)<br /> GHPython (Giulio Piacentino/Steve Baer)<br /> Rhino/RhinoCommon/Grasshopper (McNeel/David Rutten)<br /> <br /> Funded through:<br /> <a href="http://www.complexmodelling.dk">www.complexmodelling.dk</a> ShapeOp - Physics Based Simulation of Elastic Materials tag:www.grasshopper3d.com,2016-02-05:2985220:Video:1455100 2016-02-05T09:15:09.019Z Anders Holden Deleuran https://www.grasshopper3d.com/profile/AndersHoldenDeleuran <a href="https://www.grasshopper3d.com/video/shapeop-physics-based-simulation-of-elastic-materials"><br /> <img alt="Thumbnail" height="150" src="https://storage.ning.com/topology/rest/1.0/file/get/2778214747?profile=original&amp;width=240&amp;height=150" width="240"></img><br /> </a> <br></br>Use of ShapeOp for physics simulation of elastic materials. A hanging cloth modelled using edge strain and bending constraints. The three vertices are anchored using closeness constraints and all points are subjected to a gravity load.<br></br> <br></br> Download:<br></br> github.com/AndersDeleuran/ShapeOpGHPython…<br></br> <a href="https://www.grasshopper3d.com/video/shapeop-physics-based-simulation-of-elastic-materials"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778214747?profile=original&amp;width=240&amp;height=150" width="240" height="150" alt="Thumbnail" /><br /> </a><br />Use of ShapeOp for physics simulation of elastic materials. A hanging cloth modelled using edge strain and bending constraints. The three vertices are anchored using closeness constraints and all points are subjected to a gravity load.<br /> <br /> Download:<br /> github.com/AndersDeleuran/ShapeOpGHPython<br /> <a href="http://shapeop.org/">http://shapeop.org/</a><br /> <br /> Developed Using:<br /> ShapeOp Solver (Sofien Bouaziz, Mario Deuss, Bailin Deng)<br /> GHPython (Giulio Piacentino/Steve Baer)<br /> Rhino/RhinoCommon/Grasshopper (McNeel/David Rutten)<br /> <br /> Funded through:<br /> <a href="http://www.complexmodelling.dk">www.complexmodelling.dk</a> Interactive Modelling of a Form-Active Structure tag:www.grasshopper3d.com,2016-01-08:2985220:Video:1434191 2016-01-08T13:10:51.520Z Anders Holden Deleuran https://www.grasshopper3d.com/profile/AndersHoldenDeleuran <a href="https://www.grasshopper3d.com/video/interactive-modelling-of-a-form-active-structure"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2778214674?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>First proof of concept Grasshopper definition for interactive modelling (changing the topology and properties) of a form-active structural assembly (of bending beams and cables in this case). Also demonstrates two modes of analysis: 1) A graph representation of the assembly with beams/cables as nodes and their connectivity data (i.e. where along the elements… <a href="https://www.grasshopper3d.com/video/interactive-modelling-of-a-form-active-structure"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778214674?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />First proof of concept Grasshopper definition for interactive modelling (changing the topology and properties) of a form-active structural assembly (of bending beams and cables in this case). Also demonstrates two modes of analysis: 1) A graph representation of the assembly with beams/cables as nodes and their connectivity data (i.e. where along the elements they connect) as edges. 2) An bending stress analysis of the beams based on local curvature.<br /> <br /> Developed by Anders Holden Deleuran (CITA) in Rhino/Grasshopper (McNeel/David Rutten) using Kangaroo2 (Daniel Piker), GraphViz and NetworkX implemented in GHPython (Giulio Piacentino/Steve Baer).