Doctor No's Videos (Grasshopper) - Grasshopper 2024-04-20T02:03:25Z https://www.grasshopper3d.com/video/video/listForContributor?screenName=0jc034wo9z7s4&rss=yes&xn_auth=no tag:www.grasshopper3d.com,2019-01-02:2985220:Video:1953943 2019-01-02T01:49:11.588Z Doctor No https://www.grasshopper3d.com/profile/DrNo Virtual Ecosystem Test 01 tag:www.grasshopper3d.com,2017-11-20:2985220:Video:1856247 2017-11-20T22:43:56.109Z Doctor No https://www.grasshopper3d.com/profile/DrNo <a href="https://www.grasshopper3d.com/video/virtual-ecosystem-test-01"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778200442?profile=original&amp;width=240&amp;height=140" width="240" height="140" alt="Thumbnail" /><br /> </a><br />Interrelationalism: Virtual Ecosystem Test 01.<br /> Force-driven entities with Kangaroo2 engine, rendered in Vray for Rhino. Next: body to body collisions, AI(owl) <a href="https://www.grasshopper3d.com/video/virtual-ecosystem-test-01"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778200442?profile=original&amp;width=240&amp;height=140" width="240" height="140" alt="Thumbnail" /><br /> </a><br />Interrelationalism: Virtual Ecosystem Test 01.<br /> Force-driven entities with Kangaroo2 engine, rendered in Vray for Rhino. Next: body to body collisions, AI(owl) Perspectives tag:www.grasshopper3d.com,2015-05-26:2985220:Video:1295502 2015-05-26T20:41:49.088Z Doctor No https://www.grasshopper3d.com/profile/DrNo <a href="https://www.grasshopper3d.com/video/perspectives"><br /> <img alt="Thumbnail" height="123" src="https://storage.ning.com/topology/rest/1.0/file/get/2778188511?profile=original&amp;width=240&amp;height=123" width="240"></img><br /> </a> <br></br>Types: Ortho/Focus/Militar . Modes: Fast/Normal/Hatches(for section and projections) . Keeping Rhino Layers (Visible and Hidden)<br></br> <br></br> For Meshes, Breps and Curves.<br></br> <br></br> Shatter at intersection points / Surface Split / Giulo Piacentino´s Bake Attributes / Andrew Heumann's Bake… <a href="https://www.grasshopper3d.com/video/perspectives"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778188511?profile=original&amp;width=240&amp;height=123" width="240" height="123" alt="Thumbnail" /><br /> </a><br />Types: Ortho/Focus/Militar . Modes: Fast/Normal/Hatches(for section and projections) . Keeping Rhino Layers (Visible and Hidden)<br /> <br /> For Meshes, Breps and Curves.<br /> <br /> Shatter at intersection points / Surface Split / Giulo Piacentino´s Bake Attributes / Andrew Heumann's Bake Hatches Roadrunner - overview tag:www.grasshopper3d.com,2014-08-28:2985220:Video:1122674 2014-08-28T16:46:19.946Z Doctor No https://www.grasshopper3d.com/profile/DrNo <a href="https://www.grasshopper3d.com/video/roadrunner-overview"><br /> <img alt="Thumbnail" height="150" src="https://storage.ning.com/topology/rest/1.0/file/get/2778182215?profile=original&amp;width=240&amp;height=150" width="240"></img><br /> </a> <br></br>ROADRUNNER (traffic Simulations Tools For Grasshopper, WIP) is a set of tools and user objects for sketching particle systems on trajectories to simulate vehicle animation and urban traffic behavior. It consists of several components such as:<br></br> <br></br> -Vehicle elements (3D objects and a component for custom vehicles; in the videos some free 3D models downloaded directly from Google… <a href="https://www.grasshopper3d.com/video/roadrunner-overview"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778182215?profile=original&amp;width=240&amp;height=150" width="240" height="150" alt="Thumbnail" /><br /> </a><br />ROADRUNNER (traffic Simulations Tools For Grasshopper, WIP) is a set of tools and user objects for sketching particle systems on trajectories to simulate vehicle animation and urban traffic behavior. It consists of several components such as:<br /> <br /> -Vehicle elements (3D objects and a component for custom vehicles; in the videos some free 3D models downloaded directly from Google Warehouse are shown)<br /> -Traffic Velocity Graphs, drawn on every trajectory curve (allow custom graphs drawn directly on Rhino)<br /> -Traffic regulation elements (such as Traffic Lights and Stop Signals) and traffic density management<br /> -Particle Systems on trajectory curves, just to manage the traffic regulations and avoid collisions based on security distances<br /> -Traffic Vehicle Animation Modes (to display the vehicles as Dots, Bounding Boxes or complex Meshes keeping the object attributes for final rendering; for the videos we use a version of Giulio Piacentino´s Render Animation)<br /> -Vehicle Lights and Vehicle Sights, to make visual studies<br /> -By now, there are no (wheel) constraints implemented, trajectories are free path based curves<br /> <br /> Team:<br /> -Sergio del Castillo Tello (Doctor No, Lead Programmer)<br /> -Everyone that wants to get involved, support.. these tools<br /> <br /> (All the detailed models used as examples were downloaded from google warehouse free repository) Worm (WIP) overview tag:www.grasshopper3d.com,2013-10-09:2985220:Video:928126 2013-10-09T09:34:05.144Z Doctor No https://www.grasshopper3d.com/profile/DrNo <a href="https://www.grasshopper3d.com/video/worm-wip-overview"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778175443?profile=original&amp;width=240&amp;height=150" width="240" height="150" alt="Thumbnail" /><br /> </a> <a href="https://www.grasshopper3d.com/video/worm-wip-overview"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2778175443?profile=original&amp;width=240&amp;height=150" width="240" height="150" alt="Thumbnail" /><br /> </a>